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Adding GetLowestLevel()
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@@ -40,6 +40,7 @@ public:
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bool IsLeader(Lua_Mob leader);
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int GroupCount();
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int GetHighestLevel();
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int GetLowestLevel();
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void TeleportGroup(Lua_Mob sender, uint32 zone_id, uint32 instance_id, float x, float y, float z, float h);
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int GetID();
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Lua_Mob GetMember(int index);
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