From 4af191c59373761d961a37d82c68e5a904956222 Mon Sep 17 00:00:00 2001 From: Akkadius Date: Tue, 31 Oct 2023 08:06:51 -0500 Subject: [PATCH] [Hotfix] Fix issue with blocked spells not loading properly --- zone/zonedb.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/zone/zonedb.cpp b/zone/zonedb.cpp index 31c4ff36a..46976adb6 100755 --- a/zone/zonedb.cpp +++ b/zone/zonedb.cpp @@ -2850,7 +2850,7 @@ uint8 ZoneDatabase::RaidGroupCount(uint32 raidid, uint32 groupid) { int64 ZoneDatabase::GetBlockedSpellsCount(uint32 zone_id) { return BlockedSpellsRepository::Count( - database, + *this, fmt::format( "zoneid = {} {}", zone_id, @@ -2864,7 +2864,7 @@ bool ZoneDatabase::LoadBlockedSpells(int64 blocked_spells_count, ZoneSpellsBlock LogInfo("Loading Blocked Spells from database for {} ({}).", zone_store.GetZoneName(zone_id, true), zone_id); const auto& l = BlockedSpellsRepository::GetWhere( - database, + *this, fmt::format( "zoneid = {} {} ORDER BY id ASC", zone_id,