Merge pull request #118 from KayenEQ/master

Spell effects , buff table changes
This commit is contained in:
Michael Cook
2014-02-22 02:40:00 -05:00
14 changed files with 290 additions and 143 deletions
+5 -2
View File
@@ -2953,8 +2953,11 @@ int Mob::AddBuff(Mob *caster, uint16 spell_id, int duration, int32 level_overrid
buffs[emptyslot].numhits = spells[spell_id].numhits;
buffs[emptyslot].client = caster ? caster->IsClient() : 0;
buffs[emptyslot].persistant_buff = 0;
buffs[emptyslot].deathsaveCasterAARank = 0;
buffs[emptyslot].deathSaveSuccessChance = 0;
buffs[emptyslot].caston_x = 0;
buffs[emptyslot].caston_y = 0;
buffs[emptyslot].caston_z = 0;
buffs[emptyslot].dot_rune = 0;
buffs[emptyslot].ExtraDIChance = 0;
if (level_override > 0) {
buffs[emptyslot].UpdateClient = true;