mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-12 01:11:29 +00:00
[Rules] Missing Character:TradeskillUpTailoring (#1667)
This commit is contained in:
parent
05782433b8
commit
4ac525afc2
@ -139,6 +139,7 @@ RULE_INT(Character, TradeskillUpMakePoison, 2, "Make Poison skillup rate adjustm
|
|||||||
RULE_INT(Character, TradeskillUpPottery, 4, "Pottery skillup rate adjustment. Lower is faster")
|
RULE_INT(Character, TradeskillUpPottery, 4, "Pottery skillup rate adjustment. Lower is faster")
|
||||||
RULE_INT(Character, TradeskillUpResearch, 1, "Research skillup rate adjustment. Lower is faster")
|
RULE_INT(Character, TradeskillUpResearch, 1, "Research skillup rate adjustment. Lower is faster")
|
||||||
RULE_INT(Character, TradeskillUpTinkering, 2, "Tinkering skillup rate adjustment. Lower is faster")
|
RULE_INT(Character, TradeskillUpTinkering, 2, "Tinkering skillup rate adjustment. Lower is faster")
|
||||||
|
RULE_INT(Character, TradeskillUpTailoring, 2, "Tailoring skillup rate adjustment. Lower is faster")
|
||||||
RULE_BOOL(Character, MarqueeHPUpdates, false, "Will show health percentage in center of screen if health lesser than 100%")
|
RULE_BOOL(Character, MarqueeHPUpdates, false, "Will show health percentage in center of screen if health lesser than 100%")
|
||||||
RULE_INT(Character, IksarCommonTongue, 95, "Starting value for Common Tongue for Iksars")
|
RULE_INT(Character, IksarCommonTongue, 95, "Starting value for Common Tongue for Iksars")
|
||||||
RULE_INT(Character, OgreCommonTongue, 95, "Starting value for Common Tongue for Ogres")
|
RULE_INT(Character, OgreCommonTongue, 95, "Starting value for Common Tongue for Ogres")
|
||||||
|
|||||||
@ -995,6 +995,9 @@ bool Client::TradeskillExecute(DBTradeskillRecipe_Struct *spec) {
|
|||||||
case EQ::skills::SkillTinkering:
|
case EQ::skills::SkillTinkering:
|
||||||
skillup_modifier = RuleI(Character, TradeskillUpTinkering);
|
skillup_modifier = RuleI(Character, TradeskillUpTinkering);
|
||||||
break;
|
break;
|
||||||
|
case EQ::skills::SkillTailoring:
|
||||||
|
skillup_modifier = RuleI(Character, TradeskillUpTailoring);
|
||||||
|
break;
|
||||||
default:
|
default:
|
||||||
skillup_modifier = 2;
|
skillup_modifier = 2;
|
||||||
break;
|
break;
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user