diff --git a/common/misc.cpp b/common/misc.cpp index f9c096acb..4c5103fa3 100644 --- a/common/misc.cpp +++ b/common/misc.cpp @@ -214,123 +214,6 @@ std::string x; return i; } -void LoadItemDBFieldNames() { - DBFieldNames[0]="N/A"; // Charges - DBFieldNames[1]="unknown002"; // ? - DBFieldNames[2]="N/A"; // Current Equip Slot - DBFieldNames[3]="unknown004"; - DBFieldNames[4]="unknown005"; // ? - DBFieldNames[5]="itemclass"; // "Item Type (0=common, 1=container, 2=book)" - DBFieldNames[6]="name"; // Name - DBFieldNames[7]="lore"; // "Lore Name (*=lore, &=summoned, #=artifact)" - DBFieldNames[8]="idfile"; // IDFile - DBFieldNames[9]="id"; // ItemNumber - DBFieldNames[10]="weight"; // Weight - DBFieldNames[11]="norent"; // "NoRent (0=norent, 255=not norent)" - DBFieldNames[12]="nodrop"; // "NoDrop (0=nodrop, 255=not nodrop)" - DBFieldNames[13]="size"; // "Size (0=tiny, 1=small, 2=medium, 3=large, 4=giant)" - DBFieldNames[14]="slots"; // EquipSlots - DBFieldNames[15]="cost"; // Cost - DBFieldNames[16]="icon"; // IconNumber - DBFieldNames[17]="unknown018"; - DBFieldNames[18]="unknown019"; - DBFieldNames[19]="unknown020"; // ? - DBFieldNames[20]="tradeskills"; // "Tradeskill Item (1=is a tradeskill item, 0=not)" - DBFieldNames[21]="cr"; // SvCold - DBFieldNames[22]="dr"; // SvDisease - DBFieldNames[23]="pr"; // SvPoison - DBFieldNames[24]="mr"; // SvMagic - DBFieldNames[25]="fr"; // SvFire - DBFieldNames[26]="astr"; // STR - DBFieldNames[27]="asta"; // STA - DBFieldNames[28]="aagi"; // AGI - DBFieldNames[29]="adex"; // DEX - DBFieldNames[30]="acha"; // CHA - DBFieldNames[31]="aint"; // INT - DBFieldNames[32]="awis"; // WIS - DBFieldNames[33]="hp"; // HP - DBFieldNames[34]="mana"; // Mana - DBFieldNames[35]="ac"; // AC - DBFieldNames[36]="deity"; // Deity - DBFieldNames[37]="skillmodvalue"; // Skill Mod Value - DBFieldNames[38]="skillmodtype"; // Skill Mod Type - DBFieldNames[39]="banedmgrace"; // Bane Dmg Race - DBFieldNames[40]="banedmgamt"; // Band Dmg - DBFieldNames[41]="banedmgbody"; // Band Dmg Body - DBFieldNames[42]="magic"; // "Magic (0=not magic, 1=magic)" - DBFieldNames[43]="casttime2"; // Casttime appears twice - DBFieldNames[44]="hasteproclvl"; // "Level (Haste value, rather)" - DBFieldNames[45]="reqlevel"; // Required Level - DBFieldNames[46]="bardtype"; // Bard Type - DBFieldNames[47]="bardvalue"; // Bard Type Amount - DBFieldNames[48]="light"; // Light - DBFieldNames[49]="delay"; // Attack Delay - DBFieldNames[50]="reclevel"; // Recommended Level - DBFieldNames[51]="recskill"; // Recommended Skill - DBFieldNames[52]="elemdmgamt"; // "Elemental Dmg Type (1=magic, 2=fire, 3=cold, 4=poison, 5=disease)" - DBFieldNames[53]="elemdmgtype"; // Elemental Dmg - DBFieldNames[54]="effecttype"; // "Effect Type (0=combat, 1=clicky, 2=Worn, 3=Expendable charges, 4=Must Equip Clicky, 5=clicky)" - DBFieldNames[55]="range"; // Range - DBFieldNames[56]="damage"; // Damage - DBFieldNames[57]="color"; // Color - DBFieldNames[58]="classes"; // Classes - DBFieldNames[59]="races"; // Races - DBFieldNames[60]="unknown061"; - DBFieldNames[61]="spellid"; // SpellId - DBFieldNames[62]="maxcharges"; // MaxCharges - DBFieldNames[63]="itemtype"; // "Skill (ItemType: 1hs, etc)" - DBFieldNames[64]="material"; // Material - DBFieldNames[65]="sellrate"; // ** Sell Rate - DBFieldNames[66]="unknown067"; - DBFieldNames[67]="casttime"; // CastTime (milliseconds) - DBFieldNames[68]="unknown069"; - DBFieldNames[69]="unknown070"; // ? - DBFieldNames[70]="focusid"; // Focus Effect Spell Id - DBFieldNames[71]="combateffects"; // CombatEffects - DBFieldNames[72]="shielding"; // Shielding - DBFieldNames[73]="stunresist"; // StunResist - DBFieldNames[74]="strikethrough"; // StrikeThrough - DBFieldNames[75]="unknown076"; - DBFieldNames[76]="unknown077"; // ? - DBFieldNames[77]="spellshield"; // Spell Shield - DBFieldNames[78]="avoidance"; // Avoidance - DBFieldNames[79]="accuracy"; // Accuracy - DBFieldNames[80]="factionmod1"; // Faction Mod Index 1 - DBFieldNames[81]="factionmod2"; // Faction Mod Index 2 - DBFieldNames[82]="factionmod3"; // Faction Mod Index 3 - DBFieldNames[83]="factionmod4"; // Faction Mod Index 4 - DBFieldNames[84]="factionamt1"; // Faction Mod Value 1 - DBFieldNames[85]="factionamt2"; // Faction Mod Value 2 - DBFieldNames[86]="factionamt3"; // Faction Mod Value 3 - DBFieldNames[87]="factionamt4"; // Faction Mod Value 4 - DBFieldNames[88]="unknown089"; - DBFieldNames[89]="charmfile"; // ** Charm File - DBFieldNames[90]="unknown091"; - DBFieldNames[91]="augslot1type"; // Slot1Type - DBFieldNames[92]="augslot2type"; // Slot2Type - DBFieldNames[93]="augslot3type"; // Slot3Type - DBFieldNames[94]="augslot4type"; // Slot4Type - DBFieldNames[95]="augslot5type"; // Slot5Type - DBFieldNames[96]="ldonpointtheme"; - DBFieldNames[97]="ldonpointcost"; // ? - DBFieldNames[98]="unknown099"; - DBFieldNames[99]="bagtype"; // bag type - DBFieldNames[100]="bagslots"; // bag slots - DBFieldNames[101]="bagsize"; // bag size capacity - DBFieldNames[102]="bagwr"; // bag weight reduction - DBFieldNames[103]="booktype"; // "book type (0=rolled up note, 1=book)" - DBFieldNames[104]="unknown105"; - DBFieldNames[105]="filename"; // Book Filename - DBFieldNames[106]="unknown107"; - DBFieldNames[107]="unknown108"; - DBFieldNames[108]="loreflag"; - DBFieldNames[109]="unknown111"; - DBFieldNames[110]="unknown112"; - DBFieldNames[111]="unknown113"; - DBFieldNames[112]="unknown114"; - DBFieldNames[113]="unknown115"; // ? (end quote) -} - void dump_message_column(unsigned char *buffer, unsigned long length, std::string leader, FILE *to) { unsigned long i,j; diff --git a/common/misc.h b/common/misc.h index a099ab823..bb1c3550d 100644 --- a/common/misc.h +++ b/common/misc.h @@ -15,8 +15,6 @@ bool ItemParse(const char *data, int length, std::map & tokens, char delim='|'); -void LoadItemDBFieldNames(); - #ifndef WIN32 int print_stacktrace(); #endif