Implemented SE_ResourceTap - Coverts a percent of dmg from dmg spells(DD/DoT) to hp/mana/end.

This commit is contained in:
KayenEQ
2014-07-02 11:18:50 -04:00
parent ee6d7ae6ba
commit 4a49a11e73
4 changed files with 33 additions and 4 deletions
+1
View File
@@ -229,6 +229,7 @@ public:
bool TryDispel(uint8 caster_level, uint8 buff_level, int level_modifier);
void SpellProjectileEffect();
bool TrySpellProjectile(Mob* spell_target, uint16 spell_id);
void ResourceTap(int32 damage, uint16 spell_id);
//Buff
void BuffProcess();