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https://github.com/EQEmu/Server.git
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[Commands] Cleanup #flagedit Command. (#1968)
- Cleanup and fix messages and logic. - Utilized popup for listing zones that have required flags.
This commit is contained in:
parent
5396c0c88b
commit
4a41583805
@ -183,7 +183,7 @@ int command_init(void)
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command_add("findzone", "[search criteria] - Search database zones", AccountStatus::GMAdmin, command_findzone) ||
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command_add("fixmob", "[race|gender|texture|helm|face|hair|haircolor|beard|beardcolor|heritage|tattoo|detail] [next|prev] - Manipulate appearance of your target", AccountStatus::QuestTroupe, command_fixmob) ||
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command_add("flag", "[status] [acctname] - Refresh your admin status, or set an account's admin status if arguments provided", AccountStatus::Player, command_flag) ||
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command_add("flagedit", "- Edit zone flags on your target", AccountStatus::GMAdmin, command_flagedit) ||
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command_add("flagedit", "- Edit zone flags on your target. Use #flagedit help for more info.", AccountStatus::GMAdmin, command_flagedit) ||
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command_add("flags", "- displays the flags of you or your target", AccountStatus::Player, command_flags) ||
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command_add("flymode", "[0/1/2/3/4/5] - Set your or your player target's flymode to ground/flying/levitate/water/floating/levitate_running", AccountStatus::Guide, command_flymode) ||
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command_add("fov", "- Check wether you're behind or in your target's field of view", AccountStatus::QuestTroupe, command_fov) ||
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@ -2,156 +2,289 @@
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void command_flagedit(Client *c, const Seperator *sep)
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{
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//super-command for editing zone flags
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if (sep->arg[1][0] == '\0' || !strcasecmp(sep->arg[1], "help")) {
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c->Message(Chat::White, "Syntax: #flagedit [lockzone|unlockzone|listzones|give|take].");
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int arguments = sep->argnum;
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if (!arguments) {
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auto flags_link = EQ::SayLinkEngine::GenerateQuestSaylink("#flags", false, "#flags");
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c->Message(
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Chat::White,
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"...lockzone [zone id/short] [flag name] - Set the specified flag name on the zone, locking the zone"
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"Usage: #flagedit lock [Zone ID|Zone Short Name] [Flag Name] - Set the specified flag name on the zone, locking the zone"
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);
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c->Message(Chat::White, "...unlockzone [zone id/short] - Removes the flag requirement from the specified zone");
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c->Message(Chat::White, "...listzones - List all zones which require a flag, and their flag's name");
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c->Message(Chat::White, "...give [zone id/short] - Give your target the zone flag for the specified zone.");
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c->Message(
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Chat::White,
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"...take [zone id/short] - Take the zone flag for the specified zone away from your target"
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"Usage: #flagedit unlock [Zone ID|Zone Short Name] - Removes the flag requirement from the specified zone"
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);
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c->Message(Chat::White, "...Note: use #flags to view flags on a person");
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return;
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}
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if (!strcasecmp(sep->arg[1], "lockzone")) {
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uint32 zoneid = 0;
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if (sep->arg[2][0] != '\0') {
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zoneid = atoi(sep->arg[2]);
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if (zoneid < 1) {
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zoneid = ZoneID(sep->arg[2]);
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}
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}
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if (zoneid < 1) {
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c->Message(Chat::Red, "zone required. see help.");
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return;
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}
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char flag_name[128];
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if (sep->argplus[3][0] == '\0') {
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c->Message(Chat::Red, "flag name required. see help.");
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return;
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}
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database.DoEscapeString(flag_name, sep->argplus[3], 64);
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flag_name[127] = '\0';
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std::string query = StringFormat(
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"UPDATE zone SET flag_needed = '%s' "
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"WHERE zoneidnumber = %d AND version = %d",
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flag_name, zoneid, zone->GetInstanceVersion());
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auto results = content_db.QueryDatabase(query);
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if (!results.Success()) {
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c->Message(Chat::Red, "Error updating zone: %s", results.ErrorMessage().c_str());
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return;
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}
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c->Message(Chat::Yellow, "Success! Zone %s now requires a flag, named %s", ZoneName(zoneid), flag_name);
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return;
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}
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if (!strcasecmp(sep->arg[1], "unlockzone")) {
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uint32 zoneid = 0;
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if (sep->arg[2][0] != '\0') {
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zoneid = atoi(sep->arg[2]);
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if (zoneid < 1) {
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zoneid = ZoneID(sep->arg[2]);
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}
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}
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if (zoneid < 1) {
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c->Message(Chat::Red, "zone required. see help.");
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return;
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}
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std::string query = StringFormat(
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"UPDATE zone SET flag_needed = '' "
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"WHERE zoneidnumber = %d AND version = %d",
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zoneid, zone->GetInstanceVersion());
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auto results = content_db.QueryDatabase(query);
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if (!results.Success()) {
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c->Message(Chat::Yellow, "Error updating zone: %s", results.ErrorMessage().c_str());
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return;
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}
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c->Message(Chat::Yellow, "Success! Zone %s no longer requires a flag.", ZoneName(zoneid));
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return;
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}
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if (!strcasecmp(sep->arg[1], "listzones")) {
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std::string query = "SELECT zoneidnumber, short_name, long_name, version, flag_needed "
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"FROM zone WHERE flag_needed != ''";
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auto results = content_db.QueryDatabase(query);
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if (!results.Success()) {
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return;
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}
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c->Message(Chat::White, "Zones which require flags:");
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for (auto row = results.begin(); row != results.end(); ++row)
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c->Message(
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Chat::White,
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"Zone %s (%s,%s) version %s requires key %s",
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row[2],
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"Usage: #flagedit list - List all zones which require a flag, and their flag's name"
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);
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c->Message(
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Chat::White,
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"Usage: #flagedit give [Zone ID|Zone Short Name] - Give your target the zone flag for the specified zone."
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);
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c->Message(
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Chat::White,
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"Usage: #flagedit take [Zone ID|Zone Short Name] - Take the zone flag for the specified zone away from your target"
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);
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c->Message(
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Chat::White,
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fmt::format(
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"Note: Use {} to view the flags a player has.",
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flags_link
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).c_str()
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);
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return;
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}
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bool is_give = !strcasecmp(sep->arg[1], "give");
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bool is_list = !strcasecmp(sep->arg[1], "list");
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bool is_lock = !strcasecmp(sep->arg[1], "lock");
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bool is_take = !strcasecmp(sep->arg[1], "take");
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bool is_unlock = !strcasecmp(sep->arg[1], "unlock");
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if (
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!is_give &&
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!is_list &&
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!is_lock &&
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!is_take &&
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!is_unlock
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) {
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auto flags_link = EQ::SayLinkEngine::GenerateQuestSaylink("#flags", false, "#flags");
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c->Message(
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Chat::White,
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"Usage: #flagedit lock [Zone ID|Zone Short Name] [Flag Name] - Set the specified flag name on the zone, locking the zone"
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);
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c->Message(
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Chat::White,
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"Usage: #flagedit unlock [Zone ID|Zone Short Name] - Removes the flag requirement from the specified zone"
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);
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c->Message(
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Chat::White,
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"Usage: #flagedit list - List all zones which require a flag, and their flag's name"
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);
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c->Message(
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Chat::White,
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"Usage: #flagedit give [Zone ID|Zone Short Name] - Give your target the zone flag for the specified zone."
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);
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c->Message(
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Chat::White,
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"Usage: #flagedit take [Zone ID|Zone Short Name] - Take the zone flag for the specified zone away from your target"
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);
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c->Message(
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Chat::White,
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fmt::format(
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"Note: Use {} to view the flags a player has.",
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flags_link
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).c_str()
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);
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return;
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}
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if (is_give) {
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uint32 zone_id = (
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sep->IsNumber(2) ?
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std::stoul(sep->arg[2]) :
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ZoneID(sep->arg[2])
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);
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std::string zone_short_name = str_tolower(ZoneName(zone_id, true));
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bool is_unknown_zone = zone_short_name.find("unknown") != std::string::npos;
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if (zone_id && !is_unknown_zone) {
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std::string zone_long_name = ZoneLongName(zone_id);
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auto target = c;
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if (c->GetTarget() && c->GetTarget()->IsClient()) {
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target = c->GetTarget()->CastToClient();
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}
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target->SetZoneFlag(zone_id);
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c->Message(
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Chat::White,
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fmt::format(
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"{} now {} the flag for {} ({}).",
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c == target ?
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"You" :
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fmt::format(
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"{} ({})",
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target->GetCleanName(),
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target->GetID()
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),
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c == target ? "have" : "has",
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zone_long_name,
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zone_id
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).c_str()
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);
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return;
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}
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} else if (is_list) {
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std::string query = SQL(
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SELECT long_name, zoneidnumber, version, flag_needed
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FROM zone
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WHERE flag_needed != ''
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ORDER BY long_name ASC
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);
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auto results = content_db.QueryDatabase(query);
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if (!results.Success()) {
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return;
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}
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std::string popup_text = "<table>";
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popup_text += "<tr><td>Zone</td><td>Flag Required</td></tr>";
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for (auto row : results) {
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popup_text += fmt::format(
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"<tr><td>{} ({}){}</td><td>{}</td></tr>",
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row[0],
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row[1],
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row[3],
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row[4]
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(
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std::stoi(row[2]) != 0 ?
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fmt::format(
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"[Version {}]",
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row[2]
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) :
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""
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),
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row[3]
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);
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}
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popup_text += "</table>";
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c->SendPopupToClient(
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"Zone Flags",
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popup_text.c_str()
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);
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return;
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}
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if (!strcasecmp(sep->arg[1], "give")) {
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uint32 zoneid = 0;
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if (sep->arg[2][0] != '\0') {
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zoneid = atoi(sep->arg[2]);
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if (zoneid < 1) {
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zoneid = ZoneID(sep->arg[2]);
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}
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}
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if (zoneid < 1) {
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c->Message(Chat::Red, "zone required. see help.");
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} else if (is_lock) {
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uint32 zone_id = (
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sep->IsNumber(2) ?
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std::stoul(sep->arg[2]) :
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ZoneID(sep->arg[2])
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);
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std::string zone_short_name = str_tolower(ZoneName(zone_id, true));
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bool is_unknown_zone = zone_short_name.find("unknown") != std::string::npos;
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if (zone_id && !is_unknown_zone) {
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if (arguments < 3) {
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c->Message(
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Chat::White,
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"Usage: #flagedit lock [Zone ID|Zone Short Name] [Flag Name] - Set the specified flag name on the zone, locking the zone"
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);
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return;
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}
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Mob *t = c->GetTarget();
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if (t == nullptr || !t->IsClient()) {
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c->Message(Chat::Red, "client target required");
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std::string flag_name = EscapeString(sep->argplus[3]);
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std::string zone_long_name = ZoneLongName(zone_id);
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auto query = fmt::format(
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SQL(
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UPDATE zone
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SET flag_needed = '{}'
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WHERE zoneidnumber = {} AND version = {}
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),
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flag_name,
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zone_id,
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zone->GetInstanceVersion()
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);
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auto results = content_db.QueryDatabase(query);
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if (!results.Success()) {
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c->Message(
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Chat::White,
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fmt::format(
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"Error updating zone flag for {} ({}).",
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zone_long_name,
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zone_id
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).c_str()
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);
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return;
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}
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t->CastToClient()->SetZoneFlag(zoneid);
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c->Message(
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Chat::White,
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fmt::format(
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"{} ({}) now requires a flag, named {}.",
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zone_long_name,
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zone_id,
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flag_name
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).c_str()
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);
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return;
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}
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} else if (is_take) {
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uint32 zone_id = (
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sep->IsNumber(2) ?
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std::stoul(sep->arg[2]) :
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ZoneID(sep->arg[2])
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);
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std::string zone_short_name = str_tolower(ZoneName(zone_id, true));
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bool is_unknown_zone = zone_short_name.find("unknown") != std::string::npos;
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if (zone_id && !is_unknown_zone) {
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std::string zone_long_name = ZoneLongName(zone_id);
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auto target = c;
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if (c->GetTarget() && c->GetTarget()->IsClient()) {
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target = c->GetTarget()->CastToClient();
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}
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target->ClearZoneFlag(zone_id);
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c->Message(
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Chat::White,
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fmt::format(
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"{} no longer {} the flag for {} ({}).",
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c == target ?
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"You" :
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fmt::format(
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"{} ({})",
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target->GetCleanName(),
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target->GetID()
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),
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c == target ? "have" : "has",
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zone_long_name,
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zone_id
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).c_str()
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);
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return;
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}
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} else if (is_unlock) {
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uint32 zone_id = (
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sep->IsNumber(2) ?
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std::stoul(sep->arg[2]) :
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ZoneID(sep->arg[2])
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);
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std::string zone_short_name = str_tolower(ZoneName(zone_id, true));
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bool is_unknown_zone = zone_short_name.find("unknown") != std::string::npos;
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if (zone_id && !is_unknown_zone) {
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std::string zone_long_name = ZoneLongName(zone_id);
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auto query = fmt::format(
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SQL(
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UPDATE zone
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SET flag_needed = ''
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WHERE zoneidnumber = {} AND version = {}
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),
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zone_id,
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zone->GetInstanceVersion()
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);
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auto results = content_db.QueryDatabase(query);
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if (!results.Success()) {
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c->Message(
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Chat::White,
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fmt::format(
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"Error updating zone flag for {} ({}).",
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zone_long_name,
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zone_id
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).c_str()
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);
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return;
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}
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if (!strcasecmp(sep->arg[1], "give")) {
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uint32 zoneid = 0;
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if (sep->arg[2][0] != '\0') {
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zoneid = atoi(sep->arg[2]);
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if (zoneid < 1) {
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zoneid = ZoneID(sep->arg[2]);
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}
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}
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if (zoneid < 1) {
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c->Message(Chat::Red, "zone required. see help.");
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c->Message(
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Chat::White,
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fmt::format(
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"{} ({}) no longer requires a flag.",
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zone_long_name,
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zone_id
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).c_str()
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);
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return;
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}
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Mob *t = c->GetTarget();
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if (t == nullptr || !t->IsClient()) {
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c->Message(Chat::Red, "client target required");
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return;
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}
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t->CastToClient()->ClearZoneFlag(zoneid);
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return;
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}
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c->Message(Chat::Yellow, "Invalid action specified. use '#flagedit help' for help");
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}
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