Update mob_appearance.cpp

This commit is contained in:
Chris Miles
2025-06-12 01:31:38 -05:00
parent 23f7fa49f8
commit 4a309a0cd4
+8 -7
View File
@@ -399,15 +399,16 @@ void Mob::SendWearChange(uint8 material_slot, Client *one_client)
// it includes spawn_id, material, elite_material, hero_forge_model, wear_slot_id, and color // it includes spawn_id, material, elite_material, hero_forge_model, wear_slot_id, and color
// we send an enormous amount of wearchange packets in brute-force fashion and this is a low cost way to deduplicate them // we send an enormous amount of wearchange packets in brute-force fashion and this is a low cost way to deduplicate them
// we could remove all of the extra wearchanges at the expense of tracing down intermittent visual bugs over a long time // we could remove all of the extra wearchanges at the expense of tracing down intermittent visual bugs over a long time
auto build_key = [](const WearChange_Struct& s) -> uint64_t { auto build_key = [&](const WearChange_Struct& s) -> uint64_t {
uint64_t key = 0; uint64_t key = 0;
key |= static_cast<uint64_t>(s.spawn_id) << 0; key |= static_cast<uint64_t>(s.spawn_id) << 0; // 16 bits
key |= static_cast<uint64_t>(s.material & 0xFFF) << 16; key |= static_cast<uint64_t>(s.material & 0xFFF) << 16; // 12 bits
key |= static_cast<uint64_t>(s.elite_material) << 28; key |= static_cast<uint64_t>(s.elite_material) << 28; // 1 bit
key |= static_cast<uint64_t>(s.hero_forge_model & 0xFFFFF) << 32; key |= static_cast<uint64_t>(s.hero_forge_model & 0xFFFFF) << 29; // 20 bits
key |= static_cast<uint64_t>(s.wear_slot_id) << 56; key |= static_cast<uint64_t>(GetRace() & 0xFFFF) << 49; // 16 bits
key |= static_cast<uint64_t>(s.wear_slot_id) << 0; // See below
// Include color in a hash-like XOR mix // Use color as final XOR-based mix-in (preserves all 64 bits)
key ^= static_cast<uint64_t>(s.color.Color) * 0x9E3779B97F4A7C15ull; key ^= static_cast<uint64_t>(s.color.Color) * 0x9E3779B97F4A7C15ull;
return key; return key;