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[Crash] Fix UCS crash that occurs during log reloading (#3324)
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@ -144,6 +144,8 @@ int main() {
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->LoadLogDatabaseSettings()
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->LoadLogDatabaseSettings()
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->StartFileLogs();
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->StartFileLogs();
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player_event_logs.SetDatabase(&database)->Init();
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char tmp[64];
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char tmp[64];
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// ucs has no 'reload rules' handler
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// ucs has no 'reload rules' handler
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