Slight tweak (field name) to #983 "Override LEVEL and INT aggro blocking".

If you already ran the previous SQL, use this instead:
ALTER TABLE `npc_types` CHANGE `always_aggros_foes` `always_aggro` TINYINT(1) NOT NULL DEFAULT '0';
This commit is contained in:
JJ
2020-03-05 22:31:54 -05:00
parent 09e9c0b504
commit 4915e86aba
9 changed files with 16 additions and 16 deletions
+1 -1
View File
@@ -114,7 +114,7 @@ NPC::NPC(const NPCType *npc_type_data, Spawn2 *in_respawn, const glm::vec4 &posi
npc_type_data->legtexture,
npc_type_data->feettexture,
npc_type_data->use_model,
npc_type_data->always_aggros_foes
npc_type_data->always_aggro
),
attacked_timer(CombatEventTimer_expire),
swarm_timer(100),