diff --git a/zone/spells.cpp b/zone/spells.cpp index 8e7d6721a..0bc897912 100644 --- a/zone/spells.cpp +++ b/zone/spells.cpp @@ -1427,8 +1427,10 @@ void Mob::CastedSpellFinished(uint16 spell_id, uint32 target_id, CastingSlot slo ZeroCastingVars(); // set the rapid recast timer for next time around + // Why do we have this? It mostly just causes issues when things are working correctly + // It also needs to be