Finished ClientVersion naming conventions (don't forget to copy the renamed patch_UF.conf file)

This commit is contained in:
Uleat
2015-01-27 05:09:35 -05:00
parent fab3a988ae
commit 4832acde0b
52 changed files with 479 additions and 489 deletions
+31 -31
View File
@@ -25,12 +25,12 @@ namespace SoF
char* SerializeItem(const ItemInst *inst, int16 slot_id, uint32 *length, uint8 depth);
// server to client inventory location converters
static inline uint32 ServerToSoFSlot(uint32 ServerSlot);
static inline uint32 ServerToSoFCorpseSlot(uint32 ServerCorpse);
static inline uint32 ServerToSoFSlot(uint32 serverSlot);
static inline uint32 ServerToSoFCorpseSlot(uint32 serverCorpseSlot);
// client to server inventory location converters
static inline uint32 SoFToServerSlot(uint32 SoFSlot);
static inline uint32 SoFToServerCorpseSlot(uint32 SoFCorpse);
static inline uint32 SoFToServerSlot(uint32 sofSlot);
static inline uint32 SoFToServerCorpseSlot(uint32 sofCorpseSlot);
// server to client text link converter
static inline void ServerToSoFTextLink(std::string& sofTextLink, const std::string& serverTextLink);
@@ -2580,7 +2580,7 @@ namespace SoF
DECODE_LENGTH_EXACT(structs::MoveItem_Struct);
SETUP_DIRECT_DECODE(MoveItem_Struct, structs::MoveItem_Struct);
Log.Out(Logs::General, Logs::Netcode, "[ERROR] Moved item from %u to %u", eq->from_slot, eq->to_slot);
Log.Out(Logs::General, Logs::Netcode, "[SoF] Moved item from %u to %u", eq->from_slot, eq->to_slot);
emu->from_slot = SoFToServerSlot(eq->from_slot);
emu->to_slot = SoFToServerSlot(eq->to_slot);
@@ -3281,56 +3281,56 @@ namespace SoF
return item_serial;
}
static inline uint32 ServerToSoFSlot(uint32 ServerSlot)
static inline uint32 ServerToSoFSlot(uint32 serverSlot)
{
uint32 SoFSlot = 0;
if (ServerSlot >= MainAmmo && ServerSlot <= 53) // Cursor/Ammo/Power Source and Normal Inventory Slots
SoFSlot = ServerSlot + 1;
else if (ServerSlot >= EmuConstants::GENERAL_BAGS_BEGIN && ServerSlot <= EmuConstants::CURSOR_BAG_END)
SoFSlot = ServerSlot + 11;
else if (ServerSlot >= EmuConstants::BANK_BAGS_BEGIN && ServerSlot <= EmuConstants::BANK_BAGS_END)
SoFSlot = ServerSlot + 1;
else if (ServerSlot >= EmuConstants::SHARED_BANK_BAGS_BEGIN && ServerSlot <= EmuConstants::SHARED_BANK_BAGS_END)
SoFSlot = ServerSlot + 1;
else if (ServerSlot == MainPowerSource)
if (serverSlot >= MainAmmo && serverSlot <= 53) // Cursor/Ammo/Power Source and Normal Inventory Slots
SoFSlot = serverSlot + 1;
else if (serverSlot >= EmuConstants::GENERAL_BAGS_BEGIN && serverSlot <= EmuConstants::CURSOR_BAG_END)
SoFSlot = serverSlot + 11;
else if (serverSlot >= EmuConstants::BANK_BAGS_BEGIN && serverSlot <= EmuConstants::BANK_BAGS_END)
SoFSlot = serverSlot + 1;
else if (serverSlot >= EmuConstants::SHARED_BANK_BAGS_BEGIN && serverSlot <= EmuConstants::SHARED_BANK_BAGS_END)
SoFSlot = serverSlot + 1;
else if (serverSlot == MainPowerSource)
SoFSlot = slots::MainPowerSource;
else
SoFSlot = ServerSlot;
SoFSlot = serverSlot;
return SoFSlot;
}
static inline uint32 ServerToSoFCorpseSlot(uint32 ServerCorpse)
static inline uint32 ServerToSoFCorpseSlot(uint32 serverCorpseSlot)
{
//uint32 SoFCorpse;
return (ServerCorpse + 1);
return (serverCorpseSlot + 1);
}
static inline uint32 SoFToServerSlot(uint32 SoFSlot)
static inline uint32 SoFToServerSlot(uint32 sofSlot)
{
uint32 ServerSlot = 0;
if (SoFSlot >= slots::MainAmmo && SoFSlot <= consts::CORPSE_END) // Cursor/Ammo/Power Source and Normal Inventory Slots
ServerSlot = SoFSlot - 1;
else if (SoFSlot >= consts::GENERAL_BAGS_BEGIN && SoFSlot <= consts::CURSOR_BAG_END)
ServerSlot = SoFSlot - 11;
else if (SoFSlot >= consts::BANK_BAGS_BEGIN && SoFSlot <= consts::BANK_BAGS_END)
ServerSlot = SoFSlot - 1;
else if (SoFSlot >= consts::SHARED_BANK_BAGS_BEGIN && SoFSlot <= consts::SHARED_BANK_BAGS_END)
ServerSlot = SoFSlot - 1;
else if (SoFSlot == slots::MainPowerSource)
if (sofSlot >= slots::MainAmmo && sofSlot <= consts::CORPSE_END) // Cursor/Ammo/Power Source and Normal Inventory Slots
ServerSlot = sofSlot - 1;
else if (sofSlot >= consts::GENERAL_BAGS_BEGIN && sofSlot <= consts::CURSOR_BAG_END)
ServerSlot = sofSlot - 11;
else if (sofSlot >= consts::BANK_BAGS_BEGIN && sofSlot <= consts::BANK_BAGS_END)
ServerSlot = sofSlot - 1;
else if (sofSlot >= consts::SHARED_BANK_BAGS_BEGIN && sofSlot <= consts::SHARED_BANK_BAGS_END)
ServerSlot = sofSlot - 1;
else if (sofSlot == slots::MainPowerSource)
ServerSlot = MainPowerSource;
else
ServerSlot = SoFSlot;
ServerSlot = sofSlot;
return ServerSlot;
}
static inline uint32 SoFToServerCorpseSlot(uint32 SoFCorpse)
static inline uint32 SoFToServerCorpseSlot(uint32 sofCorpseSlot)
{
//uint32 ServerCorpse;
return (SoFCorpse - 1);
return (sofCorpseSlot - 1);
}
static inline void ServerToSoFTextLink(std::string& sofTextLink, const std::string& serverTextLink)