mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-13 06:21:28 +00:00
commit
482584f95a
21
.devcontainer/devcontainer.json
Normal file
21
.devcontainer/devcontainer.json
Normal file
@ -0,0 +1,21 @@
|
||||
// For format details, see https://aka.ms/vscode-remote/devcontainer.json or this file's README at:
|
||||
// https://github.com/microsoft/vscode-dev-containers/tree/v0.101.1/containers/ubuntu-18.04-git
|
||||
{
|
||||
"name": "Ubuntu 18.04 EQEMU",
|
||||
// Moved from dockerfile to image so it builds faster
|
||||
"image": "eqemu/devcontainer:0.0.2",
|
||||
|
||||
// Set *default* container specific settings.json values on container create.
|
||||
"settings": {
|
||||
"terminal.integrated.shell.linux": "/bin/bash"
|
||||
},
|
||||
|
||||
"runArgs": [ "--cap-add=SYS_PTRACE", "--security-opt", "seccomp=unconfined" ],
|
||||
|
||||
// Add the IDs of extensions you want installed when the container is created.
|
||||
"extensions": ["ms-vscode.cpptools", "ms-azuretools.vscode-docker"],
|
||||
"mounts": ["source=/var/run/docker.sock,target=/var/run/docker.sock,type=bind"],
|
||||
"remoteEnv": {
|
||||
"HOST_PROJECT_PATH": "${localWorkspaceFolder}"
|
||||
}
|
||||
}
|
||||
2
.gitignore
vendored
2
.gitignore
vendored
@ -17,6 +17,8 @@
|
||||
*.out
|
||||
*.app
|
||||
|
||||
.bash_history
|
||||
|
||||
# CMake
|
||||
CMakeCache.txt
|
||||
CMakeFiles
|
||||
|
||||
16
.vscode/c_cpp_properties.json
vendored
Normal file
16
.vscode/c_cpp_properties.json
vendored
Normal file
@ -0,0 +1,16 @@
|
||||
{
|
||||
"configurations": [
|
||||
{
|
||||
"name": "Linux",
|
||||
"includePath": [
|
||||
"${workspaceFolder}/**",
|
||||
"/usr/include/mysql"
|
||||
],
|
||||
"defines": [],
|
||||
"compilerPath": "/usr/bin/gcc",
|
||||
"cStandard": "c11",
|
||||
"cppStandard": "c++17"
|
||||
}
|
||||
],
|
||||
"version": 4
|
||||
}
|
||||
155
.vscode/tasks.json
vendored
Normal file
155
.vscode/tasks.json
vendored
Normal file
@ -0,0 +1,155 @@
|
||||
{
|
||||
// See https://go.microsoft.com/fwlink/?LinkId=733558
|
||||
// for the documentation about the tasks.json format
|
||||
"version": "2.0.0",
|
||||
"tasks": [
|
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{
|
||||
"label": "make",
|
||||
"type": "shell",
|
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"command": "cd build && make",
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||||
"group": {
|
||||
"kind": "build",
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"isDefault": true
|
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},
|
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"problemMatcher": [
|
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"$gcc"
|
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]
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},
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{
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||||
"label": "make clean",
|
||||
"type": "shell",
|
||||
"command": "cd build && make clean",
|
||||
"group": {
|
||||
"kind": "build",
|
||||
"isDefault": true
|
||||
},
|
||||
"problemMatcher": [
|
||||
"$gcc"
|
||||
]
|
||||
},
|
||||
{
|
||||
"label": "cmake",
|
||||
"type": "shell",
|
||||
"command": "mkdir -p build && cd build && rm CMakeCache.txt && cmake -DEQEMU_BUILD_LOGIN=ON -DEQEMU_BUILD_LUA=ON -G 'Unix Makefiles' ..",
|
||||
"group": {
|
||||
"kind": "build",
|
||||
"isDefault": true
|
||||
},
|
||||
"problemMatcher":{
|
||||
"owner": "cpp",
|
||||
"fileLocation": "relative",
|
||||
"pattern":[
|
||||
{
|
||||
"regexp": "([\\w+|\\\\]*\\.\\w+)\\((\\d+)\\)\\: (warning|error) (.*)$",
|
||||
"file": 1,
|
||||
"location": 2,
|
||||
"severity": 3,
|
||||
"message": 4
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"label": "download maps",
|
||||
"type": "shell",
|
||||
"command": "mkdir -p build/bin && cd build/bin && wget https://codeload.github.com/Akkadius/EQEmuMaps/zip/master -O maps.zip && unzip -o maps.zip && rm ./maps -rf && mv EQEmuMaps-master maps && rm maps.zip",
|
||||
"group": {
|
||||
"kind": "build",
|
||||
"isDefault": true
|
||||
},
|
||||
"problemMatcher": [
|
||||
"$gcc"
|
||||
]
|
||||
},
|
||||
{
|
||||
"label": "download quests",
|
||||
"type": "shell",
|
||||
"command": "mkdir -p build/bin && cd build/bin && cd server && git -C ./quests pull 2> /dev/null || git clone https://github.com/ProjectEQ/projecteqquests.git quests",
|
||||
"group": {
|
||||
"kind": "build",
|
||||
"isDefault": true
|
||||
},
|
||||
"problemMatcher": [
|
||||
"$gcc"
|
||||
]
|
||||
},
|
||||
{
|
||||
"label": "download eqemu_config",
|
||||
"type": "shell",
|
||||
"command": "mkdir -p build/bin && cd build/bin && wget --no-check-certificate https://raw.githubusercontent.com/Akkadius/EQEmuInstall/master/eqemu_config_docker.json -O eqemu_config.json",
|
||||
"group": {
|
||||
"kind": "build",
|
||||
"isDefault": true
|
||||
},
|
||||
"problemMatcher": [
|
||||
"$gcc"
|
||||
]
|
||||
},
|
||||
{
|
||||
"label": "rebuild database (mariadb must be started)",
|
||||
"type": "shell",
|
||||
"command": "mkdir -p build/bin && cd build/bin && docker run -i --rm --privileged -v ${HOST_PROJECT_PATH}/build/bin:/src --network=eqemu -it eqemu/server:0.0.3 bash -c './eqemu_server.pl source_peq_db && ./eqemu_server.pl check_db_updates && ./eqemu_server.pl linux_login_server_setup'",
|
||||
"group": {
|
||||
"kind": "build",
|
||||
"isDefault": true
|
||||
},
|
||||
"problemMatcher": [
|
||||
"$gcc"
|
||||
]
|
||||
},
|
||||
{
|
||||
"label": "zone 7000",
|
||||
"type": "shell",
|
||||
"command": "docker stop zone7000 | true && docker network create eqemu | true && docker run -i --rm --name zone7000 --cap-add=SYS_PTRACE --security-opt seccomp=unconfined --privileged -v ${HOST_PROJECT_PATH}/build/bin:/src --ulimit core=10000000 --network=eqemu -p 7000:7000/udp -e LD_LIBRARY_PATH=/src/ eqemu/server:0.0.3 gdb -ex run --args ./zone dynamic_zone7000:7000",
|
||||
"group": {
|
||||
"kind": "test",
|
||||
"isDefault": true
|
||||
}
|
||||
},
|
||||
{
|
||||
"label": "zone 7001",
|
||||
"type": "shell",
|
||||
"command": "docker stop zone7001 | true && docker network create eqemu | true && docker run -i --rm --name zone7001 --cap-add=SYS_PTRACE --security-opt seccomp=unconfined --privileged -v ${HOST_PROJECT_PATH}/build/bin:/src --ulimit core=10000000 --network=eqemu -p 7001:7001/udp -e LD_LIBRARY_PATH=/src/ eqemu/server:0.0.3 gdb -ex run --args ./zone dynamic_zone7001:7001",
|
||||
"group": {
|
||||
"kind": "test",
|
||||
"isDefault": true
|
||||
}
|
||||
},
|
||||
{
|
||||
"label": "loginserver",
|
||||
"type": "shell",
|
||||
"command": "docker stop loginserver | true && docker network create eqemu | true && docker run -i --rm --cap-add=SYS_PTRACE --security-opt seccomp=unconfined --privileged -v ${HOST_PROJECT_PATH}/build/bin:/src --ulimit core=10000000 --network=eqemu --name loginserver -p 5999:5999/udp -p 5998:5998/udp -e LD_LIBRARY_PATH=/src/ eqemu/server:0.0.3 gdb -ex run --args ./loginserver",
|
||||
"group": {
|
||||
"kind": "test",
|
||||
"isDefault": true
|
||||
}
|
||||
},
|
||||
{
|
||||
"label": "shared_memory, world",
|
||||
"type": "shell",
|
||||
"command": "docker stop sharedmemory | true && docker stop world | true && docker network create eqemu | true && docker run --rm -v ${HOST_PROJECT_PATH}/build/bin:/src --network=eqemu --name sharedmemory eqemu/server:0.0.3 ./shared_memory && docker run --rm -v ${HOST_PROJECT_PATH}/build/bin:/src --ulimit core=10000000 -e LD_LIBRARY_PATH=/src/ --network=eqemu --name world -p 9000:9000 -p 9000:9000/udp -p 9001:9001 -p 9080:9080 eqemu/server:0.0.3 gdb -ex run ./world",
|
||||
"group": {
|
||||
"kind": "test",
|
||||
"isDefault": true
|
||||
}
|
||||
},
|
||||
{
|
||||
"label": "queryserv",
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||||
"type": "shell",
|
||||
"command": "docker stop queryserv | true && docker run --rm -v ${HOST_PROJECT_PATH}/build/bin:/src --ulimit core=10000000 -e LD_LIBRARY_PATH=/src/ --network=eqemu --name queryserv eqemu/server:0.0.3 gdb -ex run ./queryserv",
|
||||
"group": {
|
||||
"kind": "test",
|
||||
"isDefault": true
|
||||
}
|
||||
},
|
||||
{
|
||||
"label": "mariadb",
|
||||
"type": "shell",
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||||
"command": "docker stop mariadb | true && cd build/bin && docker network create eqemu | true && docker run --rm -v ${HOST_PROJECT_PATH}/build/bin/db:/bitnami/mariadb -p 3306:3306 -e MARIADB_DATABASE=peq -e MARIADB_USER=eqemu -e MARIADB_PASSWORD=eqemupass -e ALLOW_EMPTY_PASSWORD=yes --name mariadb --network=eqemu bitnami/mariadb:latest",
|
||||
"group": {
|
||||
"kind": "test",
|
||||
"isDefault": true
|
||||
}
|
||||
}
|
||||
]
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||||
}
|
||||
@ -17,7 +17,7 @@
|
||||
|:---:|:---:|:---:|
|
||||
|**Install Count**|||
|
||||
### > Windows
|
||||
* [Install](https://github.com/EQEmu/Server/wiki/Windows-Server)
|
||||
* [Install](https://eqemu.gitbook.io/server/categories/how-to-guides/installation/server-installation-windows)
|
||||
|
||||
### > Debian/Ubuntu/CentOS/Fedora
|
||||
* You can use curl or wget to kick off the installer (whichever your OS has)
|
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@ -36,6 +36,7 @@ static const uint32 MAX_MERC_GRADES = 10;
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static const uint32 MAX_MERC_STANCES = 10;
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static const uint32 BLOCKED_BUFF_COUNT = 20;
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static const uint32 QUESTREWARD_COUNT = 8;
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static const uint32 ADVANCED_LORE_LENGTH = 8192;
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||||
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||||
|
||||
/*
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||||
@ -2966,6 +2967,12 @@ struct ItemViewRequest_Struct {
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||||
/*046*/ char unknown046[2];
|
||||
};
|
||||
|
||||
struct ItemAdvancedLoreText_Struct {
|
||||
int32 item_id;
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char item_name[64];
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char advanced_lore[ADVANCED_LORE_LENGTH];
|
||||
};
|
||||
|
||||
struct LDONItemViewRequest_Struct {
|
||||
uint32 item_id;
|
||||
uint8 unknown004[4];
|
||||
|
||||
@ -124,6 +124,8 @@ void EQEmuLogSys::LoadLogSettingsDefaults()
|
||||
log_settings[Logs::Loginserver].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::HeadlessClient].log_to_console = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::NPCScaling].log_to_gmsay = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::HotReload].log_to_gmsay = static_cast<uint8>(Logs::General);
|
||||
log_settings[Logs::HotReload].log_to_console = static_cast<uint8>(Logs::General);
|
||||
|
||||
/**
|
||||
* RFC 5424
|
||||
|
||||
@ -114,6 +114,7 @@ namespace Logs {
|
||||
EntityManagement,
|
||||
Flee,
|
||||
Aura,
|
||||
HotReload,
|
||||
MaxCategoryID /* Don't Remove this */
|
||||
};
|
||||
|
||||
@ -187,6 +188,7 @@ namespace Logs {
|
||||
"Entity Management",
|
||||
"Flee",
|
||||
"Aura",
|
||||
"HotReload",
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@ -561,6 +561,16 @@
|
||||
OutF(LogSys, Logs::Detail, Logs::Aura, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogHotReload(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::HotReload].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::General, Logs::HotReload, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define LogHotReloadDetail(message, ...) do {\
|
||||
if (LogSys.log_settings[Logs::HotReload].is_category_enabled == 1)\
|
||||
OutF(LogSys, Logs::Detail, Logs::HotReload, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
} while (0)
|
||||
|
||||
#define Log(debug_level, log_category, message, ...) do {\
|
||||
if (LogSys.log_settings[log_category].is_category_enabled == 1)\
|
||||
LogSys.Out(debug_level, log_category, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
|
||||
@ -894,6 +904,12 @@
|
||||
#define LogAuraDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogHotReload(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define LogHotReloadDetail(message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
#define Log(debug_level, log_category, message, ...) do {\
|
||||
} while (0)
|
||||
|
||||
|
||||
@ -1047,12 +1047,14 @@ void EQ::Net::DaybreakConnection::Compress(Packet &p, size_t offset, size_t leng
|
||||
uint8_t new_buffer[2048] = { 0 };
|
||||
uint8_t *buffer = (uint8_t*)p.Data() + offset;
|
||||
uint32_t new_length = 0;
|
||||
bool send_uncompressed = true;
|
||||
|
||||
if (length > 30) {
|
||||
new_length = Deflate(buffer, (uint32_t)length, new_buffer + 1, 2048) + 1;
|
||||
new_buffer[0] = 0x5a;
|
||||
send_uncompressed = (new_length > length);
|
||||
}
|
||||
else {
|
||||
if (send_uncompressed) {
|
||||
memcpy(new_buffer + 1, buffer, length);
|
||||
new_buffer[0] = 0xa5;
|
||||
new_length = length + 1;
|
||||
@ -1380,7 +1382,7 @@ void EQ::Net::DaybreakConnection::InternalQueuePacket(Packet &p, int stream_id,
|
||||
}
|
||||
|
||||
auto stream = &m_streams[stream_id];
|
||||
auto max_raw_size = m_max_packet_size - m_crc_bytes - DaybreakReliableHeader::size();
|
||||
auto max_raw_size = m_max_packet_size - m_crc_bytes - DaybreakReliableHeader::size() - 1; // -1 for compress flag
|
||||
size_t length = p.Length();
|
||||
if (length > max_raw_size) {
|
||||
DaybreakReliableFragmentHeader first_header;
|
||||
|
||||
@ -768,6 +768,12 @@ RULE_CATEGORY(Logging)
|
||||
RULE_BOOL(Logging, PrintFileFunctionAndLine, false, "Ex: [World Server] [net.cpp::main:309] Loading variables...")
|
||||
RULE_CATEGORY_END()
|
||||
|
||||
RULE_CATEGORY(HotReload)
|
||||
RULE_BOOL(HotReload, QuestsRepopWithReload, true, "When a hot reload is triggered, the zone will repop")
|
||||
RULE_BOOL(HotReload, QuestsRepopWhenPlayersNotInCombat, true, "When a hot reload is triggered, the zone will repop when no clients are in combat")
|
||||
RULE_BOOL(HotReload, QuestsResetTimersWithReload, true, "When a hot reload is triggered, quest timers will be reset")
|
||||
RULE_CATEGORY_END()
|
||||
|
||||
#undef RULE_CATEGORY
|
||||
#undef RULE_INT
|
||||
#undef RULE_REAL
|
||||
|
||||
@ -197,7 +197,11 @@
|
||||
#define ServerOP_CZSetEntityVariableByClientName 0x4012
|
||||
#define ServerOP_UCSServerStatusRequest 0x4013
|
||||
#define ServerOP_UCSServerStatusReply 0x4014
|
||||
/* Query Server OP Codes */
|
||||
#define ServerOP_HotReloadQuests 0x4015
|
||||
|
||||
/**
|
||||
* QueryServer
|
||||
*/
|
||||
#define ServerOP_QSPlayerLogTrades 0x5010
|
||||
#define ServerOP_QSPlayerLogHandins 0x5011
|
||||
#define ServerOP_QSPlayerLogNPCKills 0x5012
|
||||
@ -1351,12 +1355,16 @@ struct CZSetEntVarByClientName_Struct {
|
||||
char m_var[256];
|
||||
};
|
||||
|
||||
struct ReloadWorld_Struct{
|
||||
struct ReloadWorld_Struct {
|
||||
uint32 Option;
|
||||
};
|
||||
|
||||
struct HotReloadQuestsStruct {
|
||||
char zone_short_name[200];
|
||||
};
|
||||
|
||||
struct ServerRequestTellQueue_Struct {
|
||||
char name[64];
|
||||
char name[64];
|
||||
};
|
||||
|
||||
struct UCSServerStatus_Struct {
|
||||
|
||||
@ -331,7 +331,7 @@ OP_LDoNButton=0x596e
|
||||
OP_SetStartCity=0x7936 # Was 0x2d1b
|
||||
OP_VoiceMacroIn=0x202e
|
||||
OP_VoiceMacroOut=0x3920
|
||||
OP_ItemViewUnknown=0x0b64
|
||||
OP_ItemAdvancedLoreText=0x0b64
|
||||
OP_VetRewardsAvaliable=0x05d9
|
||||
OP_VetClaimRequest=0xcdde
|
||||
OP_VetClaimReply=0x361b
|
||||
|
||||
@ -448,6 +448,8 @@ OP_FinishWindow2=0x40ef
|
||||
OP_ItemVerifyRequest=0x189c
|
||||
OP_ItemVerifyReply=0x097b
|
||||
|
||||
OP_ItemAdvancedLoreText=0x023b
|
||||
|
||||
# merchant stuff
|
||||
OP_ShopPlayerSell=0x791b
|
||||
OP_ShopRequest=0x4fed
|
||||
|
||||
@ -327,7 +327,7 @@ OP_LDoNButton=0x41b5 # C
|
||||
OP_SetStartCity=0x7bf6 # C
|
||||
OP_VoiceMacroIn=0x31b1 # C
|
||||
OP_VoiceMacroOut=0x7880 # C
|
||||
OP_ItemViewUnknown=0x21c7 # C
|
||||
OP_ItemAdvancedLoreText=0x21c7 # C
|
||||
OP_VetRewardsAvaliable=0x4e4e # C
|
||||
OP_VetClaimRequest=0x771f # C
|
||||
OP_VetClaimReply=0x2f95 # C
|
||||
|
||||
@ -576,7 +576,7 @@ OP_QueryResponseThing=0x0000 #
|
||||
# realityincarnate: these are just here to stop annoying several thousand byte packet dumps
|
||||
OP_LoginUnknown1=0x22cf
|
||||
OP_LoginUnknown2=0x43ba
|
||||
OP_ItemViewUnknown=0x4db4
|
||||
OP_ItemAdvancedLoreText=0x4db4
|
||||
|
||||
#Petition Opcodes
|
||||
OP_PetitionSearch=0x0000 #search term for petition
|
||||
|
||||
@ -336,7 +336,7 @@ OP_LDoNButton=0x1031 # C
|
||||
OP_SetStartCity=0x68f0 # C
|
||||
OP_VoiceMacroIn=0x1524 # C
|
||||
OP_VoiceMacroOut=0x1d99 # C
|
||||
OP_ItemViewUnknown=0x4eb3 # C
|
||||
OP_ItemAdvancedLoreText=0x4eb3 # C
|
||||
OP_VetRewardsAvaliable=0x0baa # C Mispelled?
|
||||
OP_VetClaimRequest=0x34f8 # C
|
||||
OP_VetClaimReply=0x6a5d # C
|
||||
|
||||
@ -493,9 +493,7 @@ sub do_installer_routines {
|
||||
|
||||
#::: Download PEQ latest
|
||||
fetch_peq_db_full();
|
||||
print "[Database] Fetching Latest Database Updates...\n";
|
||||
main_db_management();
|
||||
print "[Database] Applying Latest Database Updates...\n";
|
||||
print "[Database] Fetching and Applying Latest Database Updates...\n";
|
||||
main_db_management();
|
||||
|
||||
remove_duplicate_rule_values();
|
||||
@ -531,31 +529,7 @@ sub check_for_world_bootup_database_update {
|
||||
}
|
||||
|
||||
$binary_database_version = trim($db_version[1]);
|
||||
$local_database_version = trim(get_mysql_result("SELECT version FROM db_version LIMIT 1"));
|
||||
|
||||
#::: Bots
|
||||
$bots_binary_version = trim($db_version[2]);
|
||||
if ($bots_binary_version > 0) {
|
||||
$bots_local_db_version = get_bots_db_version();
|
||||
#::: We ran world - Database needs to update, lets backup and run updates and continue world bootup
|
||||
|
||||
if ($bots_local_db_version < $bots_binary_version && $ARGV[0] eq "ran_from_world") {
|
||||
print "[Update] Bots Database not up to date with binaries... Automatically updating...\n";
|
||||
print "[Update] Issuing database backup first...\n";
|
||||
database_dump_compress();
|
||||
print "[Update] Updating bots database...\n";
|
||||
sleep(1);
|
||||
bots_db_management();
|
||||
run_database_check();
|
||||
print "[Update] Continuing bootup\n";
|
||||
analytics_insertion("auto database bots upgrade world", $db . " :: Binary DB Version / Local DB Version :: " . $binary_database_version . " / " . $local_database_version);
|
||||
|
||||
exit;
|
||||
}
|
||||
else {
|
||||
print "[Update] Bots database up to Date: Continuing World Bootup...\n";
|
||||
}
|
||||
}
|
||||
$local_database_version = get_main_db_version();
|
||||
|
||||
if ($binary_database_version == $local_database_version && $ARGV[0] eq "ran_from_world") {
|
||||
print "[Update] Database up to date...\n";
|
||||
@ -567,22 +541,61 @@ sub check_for_world_bootup_database_update {
|
||||
print "[Update] Database not up to date with binaries... Automatically updating...\n";
|
||||
print "[Update] Issuing database backup first...\n";
|
||||
database_dump_compress();
|
||||
$db_already_backed_up = 1;
|
||||
print "[Update] Updating database...\n";
|
||||
sleep(1);
|
||||
main_db_management();
|
||||
main_db_management();
|
||||
print "[Update] Continuing bootup\n";
|
||||
|
||||
analytics_insertion("auto database upgrade world", $db . " :: Binary DB Version / Local DB Version :: " . $binary_database_version . " / " . $local_database_version);
|
||||
|
||||
exit;
|
||||
}
|
||||
|
||||
#::: Make sure that we didn't pass any arugments to the script
|
||||
else {
|
||||
if ($local_database_version > $binary_database_version) {
|
||||
print "[Update] Database version is ahead of current binaries...\n";
|
||||
}
|
||||
|
||||
if (!$db) { print "[eqemu_server.pl] No database connection found... Running without\n"; }
|
||||
show_menu_prompt();
|
||||
}
|
||||
}
|
||||
|
||||
#::: Bots
|
||||
$binary_database_version = trim($db_version[2]);
|
||||
if ($binary_database_version > 0) {
|
||||
$local_database_version = get_bots_db_version();
|
||||
|
||||
#::: We ran world - Database needs to update, lets backup and run updates and continue world bootup
|
||||
if ($binary_database_version == $local_database_version && $ARGV[0] eq "ran_from_world") {
|
||||
print "[Update] Bots database up to date...\n";
|
||||
}
|
||||
else {
|
||||
if ($local_database_version < $binary_database_version && $ARGV[0] eq "ran_from_world") {
|
||||
print "[Update] Bots Database not up to date with binaries... Automatically updating...\n";
|
||||
if (!$db_already_backed_up) {
|
||||
print "[Update] Issuing database backup first...\n";
|
||||
database_dump_compress();
|
||||
}
|
||||
print "[Update] Updating bots database...\n";
|
||||
sleep(1);
|
||||
bots_db_management();
|
||||
|
||||
analytics_insertion("auto database bots upgrade world", $db . " :: Binary DB Version / Local DB Version :: " . $binary_database_version . " / " . $local_database_version);
|
||||
}
|
||||
|
||||
#::: Make sure that we didn't pass any arugments to the script
|
||||
else {
|
||||
if ($local_database_version > $binary_database_version) {
|
||||
print "[Update] Bots database version is ahead of current binaries...\n";
|
||||
}
|
||||
|
||||
if (!$db) { print "[eqemu_server.pl] No database connection found... Running without\n"; }
|
||||
show_menu_prompt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
print "[Update] Continuing bootup\n";
|
||||
}
|
||||
|
||||
sub check_internet_connection {
|
||||
@ -629,7 +642,7 @@ sub do_self_update_check_routine {
|
||||
|
||||
#::: Check for internet connection before updating
|
||||
if (!$has_internet_connection) {
|
||||
print "[Update] Cannot check update without internet connection...\n";
|
||||
print "[Update] Cannot check self-update without internet connection...\n";
|
||||
return;
|
||||
}
|
||||
|
||||
@ -819,7 +832,6 @@ sub setup_bots {
|
||||
build_linux_source("bots");
|
||||
}
|
||||
bots_db_management();
|
||||
run_database_check();
|
||||
|
||||
print "Bots should be setup, run your server and the bot command should be available in-game (type '^help')\n";
|
||||
}
|
||||
@ -953,13 +965,11 @@ sub show_menu_prompt {
|
||||
$dc = 1;
|
||||
}
|
||||
elsif ($input eq "check_db_updates") {
|
||||
main_db_management();
|
||||
main_db_management();
|
||||
$dc = 1;
|
||||
}
|
||||
elsif ($input eq "check_bot_db_updates") {
|
||||
bots_db_management();
|
||||
run_database_check();
|
||||
$dc = 1;
|
||||
}
|
||||
elsif ($input eq "setup_loginserver") {
|
||||
@ -1400,6 +1410,7 @@ sub remove_duplicate_rule_values {
|
||||
sub copy_file {
|
||||
$l_source_file = $_[0];
|
||||
$l_destination_file = $_[1];
|
||||
|
||||
if ($l_destination_file =~ /\//i) {
|
||||
my @directory_path = split('/', $l_destination_file);
|
||||
$build_path = "";
|
||||
@ -1418,6 +1429,7 @@ sub copy_file {
|
||||
$directory_index++;
|
||||
}
|
||||
}
|
||||
|
||||
copy $l_source_file, $l_destination_file;
|
||||
}
|
||||
|
||||
@ -2001,15 +2013,6 @@ sub do_bots_db_schema_drop {
|
||||
print get_mysql_result_from_file("db_update/drop_bots.sql");
|
||||
|
||||
print "[Database] Removing bot database tables...\n";
|
||||
print get_mysql_result("DELETE FROM `rule_values` WHERE `rule_name` LIKE 'Bots:%';");
|
||||
|
||||
if (get_mysql_result("SHOW TABLES LIKE 'commands'") ne "" && $db) {
|
||||
print get_mysql_result("DELETE FROM `commands` WHERE `command` LIKE 'bot';");
|
||||
}
|
||||
|
||||
if (get_mysql_result("SHOW TABLES LIKE 'command_settings'") ne "" && $db) {
|
||||
print get_mysql_result("DELETE FROM `command_settings` WHERE `command` LIKE 'bot';");
|
||||
}
|
||||
|
||||
if (get_mysql_result("SHOW KEYS FROM `group_id` WHERE `Key_name` LIKE 'PRIMARY'") ne "" && $db) {
|
||||
print get_mysql_result("ALTER TABLE `group_id` DROP PRIMARY KEY;");
|
||||
@ -2043,70 +2046,6 @@ sub modify_db_for_bots {
|
||||
}
|
||||
print get_mysql_result("ALTER TABLE `group_id` ADD PRIMARY KEY USING BTREE(`groupid`, `charid`, `name`, `ismerc`);");
|
||||
|
||||
if (get_mysql_result("SHOW TABLES LIKE 'command_settings'") ne "" && get_mysql_result("SELECT `command` FROM `command_settings` WHERE `command` LIKE 'bot'") eq "" && $db) {
|
||||
print get_mysql_result("INSERT INTO `command_settings` VALUES ('bot', '0', '');");
|
||||
}
|
||||
|
||||
if (get_mysql_result("SHOW TABLES LIKE 'commands'") ne "" && get_mysql_result("SELECT `command` FROM `commands` WHERE `command` LIKE 'bot'") eq "" && $db) {
|
||||
print get_mysql_result("INSERT INTO `commands` VALUES ('bot', '0');");
|
||||
}
|
||||
|
||||
if (get_mysql_result("SELECT `rule_name` FROM `rule_values` WHERE `rule_name` LIKE 'Bots:BotAAExpansion'") ne "" && $db) {
|
||||
print get_mysql_result("UPDATE `rule_values` SET `rule_name` = 'Bots:AAExpansion' WHERE `rule_name` LIKE 'Bots:BotAAExpansion';");
|
||||
}
|
||||
if (get_mysql_result("SELECT `rule_name` FROM `rule_values` WHERE `rule_name` LIKE 'Bots:AAExpansion'") eq "" && $db) {
|
||||
print get_mysql_result("INSERT INTO `rule_values` VALUES ('1', 'Bots:AAExpansion', '8', 'The expansion through which bots will obtain AAs');");
|
||||
}
|
||||
|
||||
if (get_mysql_result("SELECT `rule_name` FROM `rule_values` WHERE `rule_name` LIKE 'Bots:CreateBotCount'") ne "" && $db) {
|
||||
print get_mysql_result("UPDATE `rule_values` SET `rule_name` = 'Bots:CreationLimit' WHERE `rule_name` LIKE 'Bots:CreateBotCount';");
|
||||
}
|
||||
if (get_mysql_result("SELECT `rule_name` FROM `rule_values` WHERE `rule_name` LIKE 'Bots:CreationLimit'") eq "" && $db) {
|
||||
print get_mysql_result("INSERT INTO `rule_values` VALUES ('1', 'Bots:CreationLimit', '150', 'Number of bots that each account can create');");
|
||||
}
|
||||
|
||||
if (get_mysql_result("SELECT `rule_name` FROM `rule_values` WHERE `rule_name` LIKE 'Bots:BotFinishBuffing'") ne "" && $db) {
|
||||
print get_mysql_result("UPDATE `rule_values` SET `rule_name` = 'Bots:FinishBuffing' WHERE `rule_name` LIKE 'Bots:BotFinishBuffing';");
|
||||
}
|
||||
if (get_mysql_result("SELECT `rule_name` FROM `rule_values` WHERE `rule_name` LIKE 'Bots:FinishBuffing'") eq "" && $db) {
|
||||
print get_mysql_result("INSERT INTO `rule_values` VALUES ('1', 'Bots:FinishBuffing', 'false', 'Allow for buffs to complete even if the bot caster is out of mana. Only affects buffing out of combat.');");
|
||||
}
|
||||
|
||||
if (get_mysql_result("SELECT `rule_name` FROM `rule_values` WHERE `rule_name` LIKE 'Bots:BotGroupBuffing'") ne "" && $db) {
|
||||
print get_mysql_result("UPDATE `rule_values` SET `rule_name` = 'Bots:GroupBuffing' WHERE `rule_name` LIKE 'Bots:BotGroupBuffing';");
|
||||
}
|
||||
if (get_mysql_result("SELECT `rule_name` FROM `rule_values` WHERE `rule_name` LIKE 'Bots:GroupBuffing'") eq "" && $db) {
|
||||
print get_mysql_result("INSERT INTO `rule_values` VALUES ('1', 'Bots:GroupBuffing', 'false', 'Bots will cast single target buffs as group buffs, default is false for single. Does not make single target buffs work for MGB.');");
|
||||
}
|
||||
|
||||
if (get_mysql_result("SELECT `rule_name` FROM `rule_values` WHERE `rule_name` LIKE 'Bots:BotManaRegen'") ne "" && $db) {
|
||||
print get_mysql_result("UPDATE `rule_values` SET `rule_name` = 'Bots:ManaRegen' WHERE `rule_name` LIKE 'Bots:BotManaRegen';");
|
||||
}
|
||||
if (get_mysql_result("SELECT `rule_name` FROM `rule_values` WHERE `rule_name` LIKE 'Bots:ManaRegen'") eq "" && $db) {
|
||||
print get_mysql_result("INSERT INTO `rule_values` VALUES ('1', 'Bots:ManaRegen', '3.0', 'Adjust mana regen for bots, 1 is fast and higher numbers slow it down 3 is about the same as players.');");
|
||||
}
|
||||
|
||||
if (get_mysql_result("SELECT `rule_name` FROM `rule_values` WHERE `rule_name` LIKE 'Bots:BotQuest'") ne "" && $db) {
|
||||
print get_mysql_result("UPDATE `rule_values` SET `rule_name` = 'Bots:QuestableSpawnLimit' WHERE `rule_name` LIKE 'Bots:BotQuest';");
|
||||
}
|
||||
if (get_mysql_result("SELECT `rule_name` FROM `rule_values` WHERE `rule_name` LIKE 'Bots:QuestableSpawnLimit'") eq "" && $db) {
|
||||
print get_mysql_result("INSERT INTO `rule_values` VALUES ('1', 'Bots:QuestableSpawnLimit', 'false', 'Optional quest method to manage bot spawn limits using the quest_globals name bot_spawn_limit, see: /bazaar/Aediles_Thrall.pl');");
|
||||
}
|
||||
|
||||
if (get_mysql_result("SELECT `rule_name` FROM `rule_values` WHERE `rule_name` LIKE 'Bots:BotSpellQuest'") ne "" && $db) {
|
||||
print get_mysql_result("UPDATE `rule_values` SET `rule_name` = 'Bots:QuestableSpells' WHERE `rule_name` LIKE 'Bots:BotSpellQuest';");
|
||||
}
|
||||
if (get_mysql_result("SELECT `rule_name` FROM `rule_values` WHERE `rule_name` LIKE 'Bots:QuestableSpells'") eq "" && $db) {
|
||||
print get_mysql_result("INSERT INTO `rule_values` VALUES ('1', 'Bots:QuestableSpells', 'false', 'Anita Thrall\\\'s (Anita_Thrall.pl) Bot Spell Scriber quests.');");
|
||||
}
|
||||
|
||||
if (get_mysql_result("SELECT `rule_name` FROM `rule_values` WHERE `rule_name` LIKE 'Bots:SpawnBotCount'") ne "" && $db) {
|
||||
print get_mysql_result("UPDATE `rule_values` SET `rule_name` = 'Bots:SpawnLimit' WHERE `rule_name` LIKE 'Bots:SpawnBotCount';");
|
||||
}
|
||||
if (get_mysql_result("SELECT `rule_name` FROM `rule_values` WHERE `rule_name` LIKE 'Bots:SpawnLimit'") eq "" && $db) {
|
||||
print get_mysql_result("INSERT INTO `rule_values` VALUES ('1', 'Bots:SpawnLimit', '71', 'Number of bots a character can have spawned at one time, You + 71 bots is a 12 group raid');");
|
||||
}
|
||||
|
||||
convert_existing_bot_data();
|
||||
}
|
||||
|
||||
@ -2205,54 +2144,49 @@ sub convert_existing_bot_data {
|
||||
}
|
||||
}
|
||||
|
||||
sub get_main_db_version {
|
||||
$main_local_db_version = trim(get_mysql_result("SELECT version FROM db_version LIMIT 1"));
|
||||
return $main_local_db_version;
|
||||
}
|
||||
|
||||
sub get_bots_db_version {
|
||||
#::: Check if bots_version column exists...
|
||||
if (get_mysql_result("SHOW COLUMNS FROM db_version LIKE 'bots_version'") eq "" && $db) {
|
||||
print get_mysql_result("ALTER TABLE db_version ADD bots_version int(11) DEFAULT '0' AFTER version;");
|
||||
print "[Database] Column 'bots_version' does not exists.... Adding to 'db_version' table...\n\n";
|
||||
}
|
||||
|
||||
$bots_local_db_version = trim(get_mysql_result("SELECT bots_version FROM db_version LIMIT 1"));
|
||||
return $bots_local_db_version;
|
||||
}
|
||||
|
||||
#::: Safe for call from world startup or menu option
|
||||
sub bots_db_management {
|
||||
|
||||
my $world_path = "world";
|
||||
if (-e "bin/world") {
|
||||
$world_path = "bin/world";
|
||||
}
|
||||
|
||||
#::: Get Binary DB version
|
||||
if ($OS eq "Windows") {
|
||||
@db_version = split(': ', `$world_path db_version`);
|
||||
}
|
||||
if ($OS eq "Linux") {
|
||||
@db_version = split(': ', `./$world_path db_version`);
|
||||
}
|
||||
|
||||
#::: Main Binary Database version
|
||||
$binary_database_version = trim($db_version[2]);
|
||||
|
||||
#::: If we have stale data from main db run
|
||||
if ($db_run_stage > 0 && $bots_db_management == 0) {
|
||||
clear_database_runs();
|
||||
}
|
||||
|
||||
|
||||
#::: Main Binary Database version
|
||||
$binary_database_version = trim($db_version[2]);
|
||||
if ($binary_database_version == 0) {
|
||||
print "[Database] Your server binaries (world/zone) are not compiled for bots...\n\n";
|
||||
return;
|
||||
}
|
||||
|
||||
$local_database_version = get_bots_db_version();
|
||||
|
||||
#::: Set on flag for running bot updates...
|
||||
$bots_db_management = 1;
|
||||
|
||||
$bots_local_db_version = get_bots_db_version();
|
||||
|
||||
$local_database_version = $bots_local_db_version;
|
||||
|
||||
|
||||
if ($local_database_version > $binary_database_version) {
|
||||
print "[Update] Bots database version is ahead of current binaries...\n";
|
||||
return;
|
||||
}
|
||||
|
||||
run_database_check();
|
||||
}
|
||||
|
||||
#::: Safe for call from world startup or menu option
|
||||
sub main_db_management {
|
||||
#::: If we have stale data from bots db run
|
||||
if ($db_run_stage > 0 && $bots_db_management == 1) {
|
||||
@ -2261,8 +2195,15 @@ sub main_db_management {
|
||||
|
||||
#::: Main Binary Database version
|
||||
$binary_database_version = trim($db_version[1]);
|
||||
$local_database_version = get_main_db_version();
|
||||
|
||||
$bots_db_management = 0;
|
||||
|
||||
if ($local_database_version > $binary_database_version) {
|
||||
print "[Update] Database version is ahead of current binaries...\n";
|
||||
return;
|
||||
}
|
||||
|
||||
run_database_check();
|
||||
}
|
||||
|
||||
@ -2272,148 +2213,70 @@ sub clear_database_runs {
|
||||
%m_d = ();
|
||||
#::: Clear updates...
|
||||
@total_updates = ();
|
||||
#::: Clear stage
|
||||
$db_run_stage = 0;
|
||||
}
|
||||
|
||||
#::: Responsible for Database Upgrade Routines
|
||||
sub run_database_check {
|
||||
|
||||
|
||||
if (!$db) {
|
||||
print "No database present, check your eqemu_config.xml for proper MySQL/MariaDB configuration...\n";
|
||||
return;
|
||||
}
|
||||
|
||||
if (!@total_updates) {
|
||||
#::: Pull down bots database manifest
|
||||
if ($bots_db_management == 1) {
|
||||
print "[Database] Retrieving latest bots database manifest...\n";
|
||||
get_remote_file($eqemu_repository_request_url . "utils/sql/git/bots/bots_db_update_manifest.txt", "db_update/db_update_manifest.txt");
|
||||
}
|
||||
#::: Pull down mainstream database manifest
|
||||
else {
|
||||
print "[Database] Retrieving latest database manifest...\n";
|
||||
get_remote_file($eqemu_repository_request_url . "utils/sql/db_update_manifest.txt", "db_update/db_update_manifest.txt");
|
||||
}
|
||||
|
||||
#::: Pull down bots database manifest
|
||||
if ($bots_db_management == 1) {
|
||||
print "[Database] Retrieving latest bots database manifest...\n";
|
||||
get_remote_file($eqemu_repository_request_url . "utils/sql/git/bots/bots_db_update_manifest.txt", "db_update/db_update_manifest.txt");
|
||||
}
|
||||
|
||||
#::: Run 2 - Running pending updates...
|
||||
if (@total_updates || $db_run_stage == 1) {
|
||||
@total_updates = sort @total_updates;
|
||||
foreach my $val (@total_updates) {
|
||||
$file_name = trim($m_d{$val}[1]);
|
||||
print "[Database] Running Update: " . $val . " - " . $file_name . "\n";
|
||||
print get_mysql_result_from_file("db_update/$file_name");
|
||||
print get_mysql_result("UPDATE db_version SET version = $val WHERE version < $val");
|
||||
|
||||
if ($bots_db_management == 1 && $val == 9000) {
|
||||
modify_db_for_bots();
|
||||
}
|
||||
|
||||
if ($val == 9138) {
|
||||
fix_quest_factions();
|
||||
}
|
||||
}
|
||||
$db_run_stage = 2;
|
||||
}
|
||||
#::: Run 1 - Initial checking of needed updates...
|
||||
#::: Pull down mainstream database manifest
|
||||
else {
|
||||
print "[Database] Reading manifest...\n";
|
||||
|
||||
use Data::Dumper;
|
||||
open(FILE, "db_update/db_update_manifest.txt");
|
||||
while (<FILE>) {
|
||||
chomp;
|
||||
$o = $_;
|
||||
if ($o =~ /#/i) {
|
||||
next;
|
||||
}
|
||||
|
||||
@manifest = split('\|', $o);
|
||||
$m_d{$manifest[0]} = [ @manifest ];
|
||||
}
|
||||
#::: Setting Manifest stage...
|
||||
$db_run_stage = 1;
|
||||
print "[Database] Retrieving latest database manifest...\n";
|
||||
get_remote_file($eqemu_repository_request_url . "utils/sql/db_update_manifest.txt", "db_update/db_update_manifest.txt");
|
||||
}
|
||||
|
||||
@total_updates = ();
|
||||
|
||||
|
||||
#::: Parse manifest
|
||||
print "[Database] Reading manifest...\n";
|
||||
|
||||
use Data::Dumper;
|
||||
open(FILE, "db_update/db_update_manifest.txt");
|
||||
while (<FILE>) {
|
||||
chomp;
|
||||
$o = $_;
|
||||
if ($o =~ /#/i) {
|
||||
next;
|
||||
}
|
||||
|
||||
@manifest = split('\|', $o);
|
||||
$m_d{$manifest[0]} = [ @manifest ];
|
||||
}
|
||||
|
||||
#::: This is where we set checkpoints for where a database might be so we don't check so far back in the manifest...
|
||||
if ($local_database_version >= 9000) {
|
||||
$revision_check = $local_database_version;
|
||||
$revision_check = $local_database_version + 1;
|
||||
}
|
||||
else {
|
||||
#::: This does not negatively affect bots
|
||||
$revision_check = 1000;
|
||||
if (get_mysql_result("SHOW TABLES LIKE 'character_data'") ne "") {
|
||||
$revision_check = 8999;
|
||||
}
|
||||
}
|
||||
|
||||
#::: Iterate through Manifest backwards from binary version down to local version...
|
||||
|
||||
@total_updates = ();
|
||||
|
||||
#::: Fetch and register sqls for this database update cycle
|
||||
for ($i = $revision_check; $i <= $binary_database_version; $i++) {
|
||||
if (!defined($m_d{$i}[0])) {
|
||||
next;
|
||||
}
|
||||
|
||||
$file_name = trim($m_d{$i}[1]);
|
||||
$query_check = trim($m_d{$i}[2]);
|
||||
$match_type = trim($m_d{$i}[3]);
|
||||
$match_text = trim($m_d{$i}[4]);
|
||||
|
||||
#::: Match type update
|
||||
if ($match_type eq "contains") {
|
||||
if (trim(get_mysql_result($query_check)) =~ /$match_text/i) {
|
||||
print "[Database] missing update: " . $i . " '" . $file_name . "' \n";
|
||||
fetch_missing_db_update($i, $file_name);
|
||||
push(@total_updates, $i);
|
||||
}
|
||||
else {
|
||||
print "[Database] has update (" . $i . ") '" . $file_name . "' \n";
|
||||
}
|
||||
print_match_debug();
|
||||
print_break();
|
||||
}
|
||||
if ($match_type eq "missing") {
|
||||
if (get_mysql_result($query_check) =~ /$match_text/i) {
|
||||
print "[Database] has update (" . $i . ") '" . $file_name . "' \n";
|
||||
next;
|
||||
}
|
||||
else {
|
||||
print "[Database] missing update: " . $i . " '" . $file_name . "' \n";
|
||||
fetch_missing_db_update($i, $file_name);
|
||||
push(@total_updates, $i);
|
||||
}
|
||||
print_match_debug();
|
||||
print_break();
|
||||
}
|
||||
if ($match_type eq "empty") {
|
||||
if (get_mysql_result($query_check) eq "") {
|
||||
print "[Database] missing update: " . $i . " '" . $file_name . "' \n";
|
||||
fetch_missing_db_update($i, $file_name);
|
||||
push(@total_updates, $i);
|
||||
}
|
||||
else {
|
||||
print "[Database] has update (" . $i . ") '" . $file_name . "' \n";
|
||||
}
|
||||
print_match_debug();
|
||||
print_break();
|
||||
}
|
||||
if ($match_type eq "not_empty") {
|
||||
if (get_mysql_result($query_check) ne "") {
|
||||
print "[Database] missing update: " . $i . " '" . $file_name . "' \n";
|
||||
fetch_missing_db_update($i, $file_name);
|
||||
push(@total_updates, $i);
|
||||
}
|
||||
else {
|
||||
print "[Database] has update (" . $i . ") '" . $file_name . "' \n";
|
||||
}
|
||||
print_match_debug();
|
||||
print_break();
|
||||
}
|
||||
|
||||
$file_name = trim($m_d{$i}[1]);
|
||||
print "[Database] fetching update: " . $i . " '" . $file_name . "' \n";
|
||||
fetch_missing_db_update($i, $file_name);
|
||||
push(@total_updates, $i);
|
||||
}
|
||||
print "\n";
|
||||
|
||||
if (scalar(@total_updates) == 0 && $db_run_stage == 2) {
|
||||
|
||||
if (scalar(@total_updates) == 0) {
|
||||
print "[Database] No updates need to be run...\n";
|
||||
if ($bots_db_management == 1) {
|
||||
print "[Database] Setting Database to Bots Binary Version (" . $binary_database_version . ") if not already...\n\n";
|
||||
@ -2423,24 +2286,106 @@ sub run_database_check {
|
||||
print "[Database] Setting Database to Binary Version (" . $binary_database_version . ") if not already...\n\n";
|
||||
get_mysql_result("UPDATE db_version SET version = $binary_database_version ");
|
||||
}
|
||||
|
||||
|
||||
clear_database_runs();
|
||||
return;
|
||||
}
|
||||
|
||||
#::: Execute pending updates
|
||||
@total_updates = sort @total_updates;
|
||||
foreach my $val (@total_updates) {
|
||||
$file_name = trim($m_d{$val}[1]);
|
||||
$query_check = trim($m_d{$val}[2]);
|
||||
$match_type = trim($m_d{$val}[3]);
|
||||
$match_text = trim($m_d{$val}[4]);
|
||||
|
||||
#::: Match type update
|
||||
if ($match_type eq "contains") {
|
||||
if (trim(get_mysql_result($query_check)) =~ /$match_text/i) {
|
||||
print "[Database] Applying update [" . $val . "]:[" . $file_name . "]\n";
|
||||
print get_mysql_result_from_file("db_update/$file_name");
|
||||
}
|
||||
else {
|
||||
print "[Database] Has update [" . $val . "]:[" . $file_name . "]\n";
|
||||
}
|
||||
print_match_debug();
|
||||
print_break();
|
||||
}
|
||||
if ($match_type eq "missing") {
|
||||
if (get_mysql_result($query_check) =~ /$match_text/i) {
|
||||
print "[Database] Has update [" . $val . "]:[" . $file_name . "]\n";
|
||||
}
|
||||
else {
|
||||
print "[Database] Applying update [" . $val . "]:[" . $file_name . "]\n";
|
||||
print get_mysql_result_from_file("db_update/$file_name");
|
||||
}
|
||||
print_match_debug();
|
||||
print_break();
|
||||
}
|
||||
if ($match_type eq "empty") {
|
||||
if (get_mysql_result($query_check) eq "") {
|
||||
print "[Database] Applying update [" . $val . "]:[" . $file_name . "]\n";
|
||||
print get_mysql_result_from_file("db_update/$file_name");
|
||||
}
|
||||
else {
|
||||
print "[Database] Has update [" . $val . "]:[" . $file_name . "' \n";
|
||||
}
|
||||
print_match_debug();
|
||||
print_break();
|
||||
}
|
||||
if ($match_type eq "not_empty") {
|
||||
if (get_mysql_result($query_check) ne "") {
|
||||
print "[Database] Applying update [" . $val . "]:[" . $file_name . "]\n";
|
||||
print get_mysql_result_from_file("db_update/$file_name");
|
||||
}
|
||||
else {
|
||||
print "[Database] Has update [" . $val . "]:[" . $file_name . "]\n";
|
||||
}
|
||||
print_match_debug();
|
||||
print_break();
|
||||
}
|
||||
|
||||
if ($bots_db_management == 1) {
|
||||
print get_mysql_result("UPDATE db_version SET bots_version = $val WHERE bots_version < $val");
|
||||
|
||||
if ($val == 9000) {
|
||||
modify_db_for_bots();
|
||||
}
|
||||
}
|
||||
else {
|
||||
print get_mysql_result("UPDATE db_version SET version = $val WHERE version < $val");
|
||||
|
||||
if ($val == 9138) {
|
||||
fix_quest_factions();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ($bots_db_management == 1) {
|
||||
print "[Database] Bots database update cycle complete at version [" . get_bots_db_version() . "]\n";
|
||||
}
|
||||
else {
|
||||
print "[Database] Mainstream database update cycle complete at version [" . get_main_db_version() . "]\n";
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
sub fetch_missing_db_update {
|
||||
$db_update = $_[0];
|
||||
$update_file = $_[1];
|
||||
if ($db_update >= 9000) {
|
||||
if ($bots_db_management == 1) {
|
||||
|
||||
if ($bots_db_management == 1) {
|
||||
if ($db_update >= 9000) {
|
||||
get_remote_file($eqemu_repository_request_url . "utils/sql/git/bots/required/" . $update_file, "db_update/" . $update_file . "");
|
||||
}
|
||||
else {
|
||||
}
|
||||
else {
|
||||
if ($db_update >= 9000) {
|
||||
get_remote_file($eqemu_repository_request_url . "utils/sql/git/required/" . $update_file, "db_update/" . $update_file . "");
|
||||
}
|
||||
}
|
||||
elsif ($db_update >= 5000 && $db_update <= 9000) {
|
||||
get_remote_file($eqemu_repository_request_url . "utils/sql/svn/" . $update_file, "db_update/" . $update_file . "");
|
||||
elsif ($db_update >= 5000 && $db_update <= 9000) {
|
||||
get_remote_file($eqemu_repository_request_url . "utils/sql/svn/" . $update_file, "db_update/" . $update_file . "");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -802,9 +802,9 @@ void ConsoleIpLookup(
|
||||
const std::vector<std::string> &args
|
||||
)
|
||||
{
|
||||
if (args.size() > 0) {
|
||||
if (!args.empty()) {
|
||||
WorldConsoleTCPConnection console_connection(connection);
|
||||
client_list.SendCLEList(connection->Admin(), 0, &console_connection, args[0].c_str());
|
||||
client_list.SendCLEList(connection->Admin(), nullptr, &console_connection, args[0].c_str());
|
||||
}
|
||||
}
|
||||
|
||||
@ -855,6 +855,34 @@ void ConsoleReloadWorld(
|
||||
safe_delete(pack);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param connection
|
||||
* @param command
|
||||
* @param args
|
||||
*/
|
||||
void ConsoleReloadZoneQuests(
|
||||
EQ::Net::ConsoleServerConnection *connection,
|
||||
const std::string &command,
|
||||
const std::vector<std::string> &args
|
||||
)
|
||||
{
|
||||
if (args.empty()) {
|
||||
connection->SendLine("[zone_short_name] required as argument");
|
||||
return;
|
||||
}
|
||||
|
||||
std::string zone_short_name = args[0];
|
||||
|
||||
connection->SendLine(fmt::format("Reloading Zone [{}]...", zone_short_name));
|
||||
|
||||
auto pack = new ServerPacket(ServerOP_HotReloadQuests, sizeof(HotReloadQuestsStruct));
|
||||
auto *hot_reload_quests = (HotReloadQuestsStruct *) pack->pBuffer;
|
||||
strn0cpy(hot_reload_quests->zone_short_name, (char *) zone_short_name.c_str(), 200);
|
||||
|
||||
zoneserver_list.SendPacket(pack);
|
||||
safe_delete(pack);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param connection
|
||||
* @param command
|
||||
@ -892,18 +920,19 @@ void RegisterConsoleFunctions(std::unique_ptr<EQ::Net::ConsoleServer>& console)
|
||||
console->RegisterCall("md5", 50, "md5", std::bind(ConsoleMd5, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
||||
console->RegisterCall("ooc", 50, "ooc [message]", std::bind(ConsoleOOC, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
||||
console->RegisterCall("reloadworld", 200, "reloadworld", std::bind(ConsoleReloadWorld, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
||||
console->RegisterCall("setpass", 200, "setpass [accountname] [newpass]", std::bind(ConsoleSetPass, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
||||
console->RegisterCall("reloadzonequests", 200, "reloadzonequests [zone_short_name]", std::bind(ConsoleReloadZoneQuests, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
||||
console->RegisterCall("setpass", 200, "setpass [account_name] [new_password]", std::bind(ConsoleSetPass, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
||||
console->RegisterCall("signalcharbyname", 50, "signalcharbyname charname ID", std::bind(ConsoleSignalCharByName, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
||||
console->RegisterCall("tell", 50, "tell [name] [message]", std::bind(ConsoleTell, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
||||
console->RegisterCall("unlock", 150, "unlock", std::bind(ConsoleUnlock, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
||||
console->RegisterCall("uptime", 50, "uptime [zoneID#]", std::bind(ConsoleUptime, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
||||
console->RegisterCall("uptime", 50, "uptime [zone_server_id]", std::bind(ConsoleUptime, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
||||
console->RegisterCall("version", 50, "version", std::bind(ConsoleVersion, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
||||
console->RegisterCall("who", 50, "who", std::bind(ConsoleWho, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
||||
console->RegisterCall("whoami", 50, "whoami", std::bind(ConsoleWhoami, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
||||
console->RegisterCall("worldshutdown", 200, "worldshutdown", std::bind(ConsoleWorldShutdown, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
||||
console->RegisterCall("zonebootup", 150, "zonebootup [ZoneServerID] [zonename]", std::bind(ConsoleZoneBootup, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
||||
console->RegisterCall("zonelock", 150, "zonelock [list|lock|unlock] [zonename]", std::bind(ConsoleZoneLock, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
||||
console->RegisterCall("zoneshutdown", 150, "zoneshutdown [zonename or ZoneServerID]", std::bind(ConsoleZoneShutdown, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
||||
console->RegisterCall("zonebootup", 150, "zonebootup [zone_server_id] [zone_short_name]", std::bind(ConsoleZoneBootup, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
||||
console->RegisterCall("zonelock", 150, "zonelock [list|lock|unlock] [zone_short_name]", std::bind(ConsoleZoneLock, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
||||
console->RegisterCall("zoneshutdown", 150, "zoneshutdown [zone_short_name or zone_server_id]", std::bind(ConsoleZoneShutdown, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
||||
console->RegisterCall("zonestatus", 50, "zonestatus", std::bind(ConsoleZoneStatus, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));console->RegisterCall("ping", 50, "ping", std::bind(ConsoleNull, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
||||
console->RegisterCall("quit", 50, "quit", std::bind(ConsoleQuit, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
||||
console->RegisterCall("exit", 50, "exit", std::bind(ConsoleQuit, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
||||
|
||||
@ -141,6 +141,7 @@ SET(zone_sources
|
||||
zone.cpp
|
||||
zone_config.cpp
|
||||
zonedb.cpp
|
||||
zone_reload.cpp
|
||||
zoning.cpp
|
||||
)
|
||||
|
||||
@ -247,7 +248,8 @@ SET(zone_headers
|
||||
zone.h
|
||||
zone_config.h
|
||||
zonedb.h
|
||||
zonedump.h)
|
||||
zonedump.h
|
||||
zone_reload.h )
|
||||
|
||||
ADD_EXECUTABLE(zone ${zone_sources} ${zone_headers})
|
||||
|
||||
|
||||
183
zone/bot.cpp
183
zone/bot.cpp
@ -6421,32 +6421,52 @@ void Bot::DoClassAttacks(Mob *target, bool IsRiposte) {
|
||||
|
||||
bool taunt_time = taunt_timer.Check();
|
||||
bool ca_time = classattack_timer.Check(false);
|
||||
bool ma_time = monkattack_timer.Check(false);
|
||||
bool ka_time = knightattack_timer.Check(false);
|
||||
if((taunt_time || ca_time || ka_time) && !IsAttackAllowed(target))
|
||||
|
||||
if (taunt_time) {
|
||||
|
||||
// Bots without this skill shouldn't be 'checking' on this timer..let's just disable it and avoid the extra IsAttackAllowed() checks
|
||||
// Note: this is done here instead of NPC::ctor() because taunt skill can be acquired during level ups (the timer is re-enabled in CalcBotStats())
|
||||
if (!GetSkill(EQEmu::skills::SkillTaunt)) {
|
||||
|
||||
taunt_timer.Disable();
|
||||
return;
|
||||
}
|
||||
|
||||
if (!IsAttackAllowed(target)) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if ((ca_time || ma_time || ka_time) && !IsAttackAllowed(target)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if(ka_time){
|
||||
int knightreuse = 1000;
|
||||
|
||||
switch(GetClass()){
|
||||
case SHADOWKNIGHT:
|
||||
case SHADOWKNIGHTGM: {
|
||||
case SHADOWKNIGHT: {
|
||||
CastSpell(SPELL_NPC_HARM_TOUCH, target->GetID());
|
||||
knightreuse = (HarmTouchReuseTime * 1000);
|
||||
knightattack_timer.Start(HarmTouchReuseTime * 1000);
|
||||
|
||||
break;
|
||||
}
|
||||
case PALADIN:
|
||||
case PALADINGM: {
|
||||
case PALADIN: {
|
||||
if(GetHPRatio() < 20) {
|
||||
CastSpell(SPELL_LAY_ON_HANDS, GetID());
|
||||
knightreuse = (LayOnHandsReuseTime * 1000);
|
||||
knightattack_timer.Start(LayOnHandsReuseTime * 1000);
|
||||
}
|
||||
else {
|
||||
knightattack_timer.Start(2000);
|
||||
}
|
||||
else
|
||||
knightreuse = 2000;
|
||||
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
break;
|
||||
}
|
||||
}
|
||||
knightattack_timer.Start(knightreuse);
|
||||
}
|
||||
|
||||
if(taunting && target && target->IsNPC() && taunt_time) {
|
||||
@ -6457,8 +6477,66 @@ void Bot::DoClassAttacks(Mob *target, bool IsRiposte) {
|
||||
}
|
||||
}
|
||||
|
||||
if(!ca_time)
|
||||
if (ma_time) {
|
||||
switch (GetClass()) {
|
||||
case MONK: {
|
||||
int reuse = (MonkSpecialAttack(target, EQEmu::skills::SkillTigerClaw) - 1);
|
||||
|
||||
// Live AA - Technique of Master Wu
|
||||
int wuchance = itembonuses.DoubleSpecialAttack + spellbonuses.DoubleSpecialAttack + aabonuses.DoubleSpecialAttack;
|
||||
|
||||
if (wuchance) {
|
||||
const int MonkSPA[5] = {
|
||||
EQEmu::skills::SkillFlyingKick,
|
||||
EQEmu::skills::SkillDragonPunch,
|
||||
EQEmu::skills::SkillEagleStrike,
|
||||
EQEmu::skills::SkillTigerClaw,
|
||||
EQEmu::skills::SkillRoundKick
|
||||
};
|
||||
int extra = 0;
|
||||
// always 1/4 of the double attack chance, 25% at rank 5 (100/4)
|
||||
while (wuchance > 0) {
|
||||
if (zone->random.Roll(wuchance)) {
|
||||
++extra;
|
||||
}
|
||||
else {
|
||||
break;
|
||||
}
|
||||
wuchance /= 4;
|
||||
}
|
||||
|
||||
Mob* bo = GetBotOwner();
|
||||
if (bo && bo->IsClient() && bo->CastToClient()->GetBotOption(Client::booMonkWuMessage)) {
|
||||
|
||||
bo->Message(
|
||||
GENERIC_EMOTE,
|
||||
"The spirit of Master Wu fills %s! %s gains %d additional attack(s).",
|
||||
GetCleanName(),
|
||||
GetCleanName(),
|
||||
extra
|
||||
);
|
||||
}
|
||||
|
||||
auto classic = RuleB(Combat, ClassicMasterWu);
|
||||
while (extra) {
|
||||
MonkSpecialAttack(GetTarget(), (classic ? MonkSPA[zone->random.Int(0, 4)] : EQEmu::skills::SkillTigerClaw));
|
||||
--extra;
|
||||
}
|
||||
}
|
||||
|
||||
float HasteModifier = (GetHaste() * 0.01f);
|
||||
monkattack_timer.Start((reuse * 1000) / HasteModifier);
|
||||
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;;
|
||||
}
|
||||
}
|
||||
|
||||
if (!ca_time) {
|
||||
return;
|
||||
}
|
||||
|
||||
float HasteModifier = (GetHaste() * 0.01f);
|
||||
uint16 skill_to_use = -1;
|
||||
@ -6493,18 +6571,22 @@ void Bot::DoClassAttacks(Mob *target, bool IsRiposte) {
|
||||
}
|
||||
break;
|
||||
case MONK:
|
||||
if(GetLevel() >= 30)
|
||||
if (GetLevel() >= 30) {
|
||||
skill_to_use = EQEmu::skills::SkillFlyingKick;
|
||||
else if(GetLevel() >= 25)
|
||||
}
|
||||
else if (GetLevel() >= 25) {
|
||||
skill_to_use = EQEmu::skills::SkillDragonPunch;
|
||||
else if(GetLevel() >= 20)
|
||||
}
|
||||
else if (GetLevel() >= 20) {
|
||||
skill_to_use = EQEmu::skills::SkillEagleStrike;
|
||||
else if(GetLevel() >= 10)
|
||||
skill_to_use = EQEmu::skills::SkillTigerClaw;
|
||||
else if(GetLevel() >= 5)
|
||||
}
|
||||
else if (GetLevel() >= 5) {
|
||||
skill_to_use = EQEmu::skills::SkillRoundKick;
|
||||
else
|
||||
}
|
||||
else {
|
||||
skill_to_use = EQEmu::skills::SkillKick;
|
||||
}
|
||||
|
||||
break;
|
||||
case ROGUE:
|
||||
skill_to_use = EQEmu::skills::SkillBackstab;
|
||||
@ -6555,19 +6637,54 @@ void Bot::DoClassAttacks(Mob *target, bool IsRiposte) {
|
||||
}
|
||||
}
|
||||
|
||||
if (skill_to_use == EQEmu::skills::SkillFlyingKick || skill_to_use == EQEmu::skills::SkillDragonPunch || skill_to_use == EQEmu::skills::SkillEagleStrike || skill_to_use == EQEmu::skills::SkillTigerClaw || skill_to_use == EQEmu::skills::SkillRoundKick) {
|
||||
if (
|
||||
skill_to_use == EQEmu::skills::SkillFlyingKick ||
|
||||
skill_to_use == EQEmu::skills::SkillDragonPunch ||
|
||||
skill_to_use == EQEmu::skills::SkillEagleStrike ||
|
||||
skill_to_use == EQEmu::skills::SkillRoundKick
|
||||
) {
|
||||
reuse = (MonkSpecialAttack(target, skill_to_use) - 1);
|
||||
MonkSpecialAttack(target, skill_to_use);
|
||||
uint32 bDoubleSpecialAttack = (itembonuses.DoubleSpecialAttack + spellbonuses.DoubleSpecialAttack + aabonuses.DoubleSpecialAttack);
|
||||
if(bDoubleSpecialAttack && (bDoubleSpecialAttack >= 100 || bDoubleSpecialAttack > zone->random.Int(0, 100))) {
|
||||
int MonkSPA[5] = { EQEmu::skills::SkillFlyingKick, EQEmu::skills::SkillDragonPunch, EQEmu::skills::SkillEagleStrike, EQEmu::skills::SkillTigerClaw, EQEmu::skills::SkillRoundKick };
|
||||
MonkSpecialAttack(target, MonkSPA[zone->random.Int(0, 4)]);
|
||||
int TripleChance = 25;
|
||||
if (bDoubleSpecialAttack > 100)
|
||||
TripleChance += (TripleChance * (100 - bDoubleSpecialAttack) / 100);
|
||||
|
||||
// Live AA - Technique of Master Wu
|
||||
int wuchance = itembonuses.DoubleSpecialAttack + spellbonuses.DoubleSpecialAttack + aabonuses.DoubleSpecialAttack;
|
||||
|
||||
if(TripleChance > zone->random.Int(0,100))
|
||||
MonkSpecialAttack(target, MonkSPA[zone->random.Int(0, 4)]);
|
||||
if (wuchance) {
|
||||
const int MonkSPA[5] = {
|
||||
EQEmu::skills::SkillFlyingKick,
|
||||
EQEmu::skills::SkillDragonPunch,
|
||||
EQEmu::skills::SkillEagleStrike,
|
||||
EQEmu::skills::SkillTigerClaw,
|
||||
EQEmu::skills::SkillRoundKick
|
||||
};
|
||||
int extra = 0;
|
||||
// always 1/4 of the double attack chance, 25% at rank 5 (100/4)
|
||||
while (wuchance > 0) {
|
||||
if (zone->random.Roll(wuchance)) {
|
||||
++extra;
|
||||
}
|
||||
else {
|
||||
break;
|
||||
}
|
||||
wuchance /= 4;
|
||||
}
|
||||
|
||||
Mob* bo = GetBotOwner();
|
||||
if (bo && bo->IsClient() && bo->CastToClient()->GetBotOption(Client::booMonkWuMessage)) {
|
||||
|
||||
bo->Message(
|
||||
GENERIC_EMOTE,
|
||||
"The spirit of Master Wu fills %s! %s gains %d additional attack(s).",
|
||||
GetCleanName(),
|
||||
GetCleanName(),
|
||||
extra
|
||||
);
|
||||
}
|
||||
|
||||
auto classic = RuleB(Combat, ClassicMasterWu);
|
||||
while (extra) {
|
||||
MonkSpecialAttack(GetTarget(), (classic ? MonkSPA[zone->random.Int(0, 4)] : skill_to_use));
|
||||
--extra;
|
||||
}
|
||||
}
|
||||
|
||||
reuse *= 1000;
|
||||
@ -8966,6 +9083,12 @@ void Bot::CalcBotStats(bool showtext) {
|
||||
skills[sindex] = database.GetSkillCap(GetClass(), (EQEmu::skills::SkillType)sindex, GetLevel());
|
||||
}
|
||||
|
||||
taunt_timer.Start(1000);
|
||||
|
||||
if (GetClass() == MONK && GetLevel() >= 10) {
|
||||
monkattack_timer.Start(1000);
|
||||
}
|
||||
|
||||
LoadAAs();
|
||||
GenerateSpecialAttacks();
|
||||
|
||||
|
||||
@ -3928,6 +3928,16 @@ void bot_command_owner_option(Client *c, const Seperator *sep)
|
||||
"<td><c \"#00CCCC\">null</td>"
|
||||
"<td><c \"#888888\">(toggles)</td>"
|
||||
"</tr>"
|
||||
"<tr>"
|
||||
"<td><c \"#CCCCCC\">monkwumessage</td>"
|
||||
"<td><c \"#00CC00\">enable <c \"#CCCCCC\">| <c \"#00CC00\">disable</td>"
|
||||
"<td><c \"#888888\">displays monk wu trigger messages</td>"
|
||||
"</tr>"
|
||||
"<tr>"
|
||||
"<td></td>"
|
||||
"<td><c \"#00CCCC\">null</td>"
|
||||
"<td><c \"#888888\">(toggles)</td>"
|
||||
"</tr>"
|
||||
"<tr>"
|
||||
"<td><c \"#CCCCCC\">current</td>"
|
||||
"<td></td>"
|
||||
@ -4103,6 +4113,22 @@ void bot_command_owner_option(Client *c, const Seperator *sep)
|
||||
|
||||
c->Message(m_action, "Bot 'buff counter' is now %s.", (c->GetBotOption(Client::booBuffCounter) == true ? "enabled" : "disabled"));
|
||||
}
|
||||
else if (!owner_option.compare("monkwumessage")) {
|
||||
|
||||
if (!argument.compare("enable")) {
|
||||
c->SetBotOption(Client::booMonkWuMessage, true);
|
||||
}
|
||||
else if (!argument.compare("disable")) {
|
||||
c->SetBotOption(Client::booMonkWuMessage, false);
|
||||
}
|
||||
else {
|
||||
c->SetBotOption(Client::booMonkWuMessage, !c->GetBotOption(Client::booMonkWuMessage));
|
||||
}
|
||||
|
||||
database.botdb.SaveOwnerOption(c->CharacterID(), Client::booMonkWuMessage, c->GetBotOption(Client::booMonkWuMessage));
|
||||
|
||||
c->Message(m_action, "Bot 'monk wu message' is now %s.", (c->GetBotOption(Client::booMonkWuMessage) == true ? "enabled" : "disabled"));
|
||||
}
|
||||
else if (!owner_option.compare("current")) {
|
||||
|
||||
std::string window_title = "Current Bot Owner Options Settings";
|
||||
@ -4112,13 +4138,14 @@ void bot_command_owner_option(Client *c, const Seperator *sep)
|
||||
"<td><c \"#FFFFFF\">Option<br>------</td>"
|
||||
"<td><c \"#00FF00\">Argument<br>-------</td>"
|
||||
"</tr>"
|
||||
"<tr>" "<td><c \"#CCCCCC\">deathmarquee</td>" "<td><c \"#00CC00\">{}</td>" "</tr>"
|
||||
"<tr>" "<td><c \"#CCCCCC\">statsupdate</td>" "<td><c \"#00CC00\">{}</td>" "</tr>"
|
||||
"<tr>" "<td><c \"#CCCCCC\">spawnmessage</td>" "<td><c \"#00CC00\">{}</td>" "</tr>"
|
||||
"<tr>" "<td><c \"#CCCCCC\">spawnmessage</td>" "<td><c \"#00CC00\">{}</td>" "</tr>"
|
||||
"<tr>" "<td><c \"#CCCCCC\">altcombat</td>" "<td><c \"#00CC00\">{}</td>" "</tr>"
|
||||
"<tr>" "<td><c \"#CCCCCC\">autodefend</td>" "<td><c \"#00CC00\">{}</td>" "</tr>"
|
||||
"<tr>" "<td><c \"#CCCCCC\">buffcounter</td>" "<td><c \"#00CC00\">{}</td>" "</tr>"
|
||||
"<tr>" "<td><c \"#CCCCCC\">deathmarquee</td>" "<td><c \"#00CC00\">{}</td>" "</tr>"
|
||||
"<tr>" "<td><c \"#CCCCCC\">statsupdate</td>" "<td><c \"#00CC00\">{}</td>" "</tr>"
|
||||
"<tr>" "<td><c \"#CCCCCC\">spawnmessage</td>" "<td><c \"#00CC00\">{}</td>" "</tr>"
|
||||
"<tr>" "<td><c \"#CCCCCC\">spawnmessage</td>" "<td><c \"#00CC00\">{}</td>" "</tr>"
|
||||
"<tr>" "<td><c \"#CCCCCC\">altcombat</td>" "<td><c \"#00CC00\">{}</td>" "</tr>"
|
||||
"<tr>" "<td><c \"#CCCCCC\">autodefend</td>" "<td><c \"#00CC00\">{}</td>" "</tr>"
|
||||
"<tr>" "<td><c \"#CCCCCC\">buffcounter</td>" "<td><c \"#00CC00\">{}</td>" "</tr>"
|
||||
"<tr>" "<td><c \"#CCCCCC\">monkwumessage</td>" "<td><c \"#00CC00\">{}</td>" "</tr>"
|
||||
"</table>",
|
||||
(c->GetBotOption(Client::booDeathMarquee) ? "enabled" : "disabled"),
|
||||
(c->GetBotOption(Client::booStatsUpdate) ? "enabled" : "disabled"),
|
||||
@ -4126,7 +4153,8 @@ void bot_command_owner_option(Client *c, const Seperator *sep)
|
||||
(c->GetBotOption(Client::booSpawnMessageClassSpecific) ? "class" : "default"),
|
||||
(RuleB(Bots, AllowOwnerOptionAltCombat) ? (c->GetBotOption(Client::booAltCombat) ? "enabled" : "disabled") : "restricted"),
|
||||
(RuleB(Bots, AllowOwnerOptionAutoDefend) ? (c->GetBotOption(Client::booAutoDefend) ? "enabled" : "disabled") : "restricted"),
|
||||
(c->GetBotOption(Client::booBuffCounter) ? "enabled" : "disabled")
|
||||
(c->GetBotOption(Client::booBuffCounter) ? "enabled" : "disabled"),
|
||||
(c->GetBotOption(Client::booMonkWuMessage) ? "enabled" : "disabled")
|
||||
);
|
||||
|
||||
c->SendPopupToClient(window_title.c_str(), window_text.c_str());
|
||||
|
||||
@ -2257,6 +2257,7 @@ bool BotDatabase::SaveOwnerOption(const uint32 owner_id, size_t type, const bool
|
||||
case Client::booAltCombat:
|
||||
case Client::booAutoDefend:
|
||||
case Client::booBuffCounter:
|
||||
case Client::booMonkWuMessage:
|
||||
{
|
||||
query = fmt::format(
|
||||
"REPLACE INTO `bot_owner_options`(`owner_id`, `option_type`, `option_value`) VALUES ('{}', '{}', '{}')",
|
||||
|
||||
@ -358,6 +358,7 @@ Client::Client(EQStreamInterface* ieqs)
|
||||
bot_owner_options[booAltCombat] = RuleB(Bots, AllowOwnerOptionAltCombat);
|
||||
bot_owner_options[booAutoDefend] = RuleB(Bots, AllowOwnerOptionAutoDefend);
|
||||
bot_owner_options[booBuffCounter] = false;
|
||||
bot_owner_options[booMonkWuMessage] = false;
|
||||
|
||||
SetBotPulling(false);
|
||||
SetBotPrecombat(false);
|
||||
|
||||
@ -1646,6 +1646,7 @@ public:
|
||||
booAltCombat,
|
||||
booAutoDefend,
|
||||
booBuffCounter,
|
||||
booMonkWuMessage,
|
||||
_booCount
|
||||
};
|
||||
|
||||
|
||||
@ -547,6 +547,12 @@ void Lua_NPC::SetSimpleRoamBox(float box_size, float move_distance, int move_del
|
||||
self->SetSimpleRoamBox(box_size, move_distance, move_delay);
|
||||
}
|
||||
|
||||
void Lua_NPC::RecalculateSkills()
|
||||
{
|
||||
Lua_Safe_Call_Void();
|
||||
self->RecalculateSkills();
|
||||
}
|
||||
|
||||
luabind::scope lua_register_npc() {
|
||||
return luabind::class_<Lua_NPC, Lua_Mob>("NPC")
|
||||
.def(luabind::constructor<>())
|
||||
@ -657,7 +663,8 @@ luabind::scope lua_register_npc() {
|
||||
.def("MerchantOpenShop", (void(Lua_NPC::*)(void))&Lua_NPC::MerchantOpenShop)
|
||||
.def("MerchantCloseShop", (void(Lua_NPC::*)(void))&Lua_NPC::MerchantCloseShop)
|
||||
.def("GetRawAC", (int(Lua_NPC::*)(void))&Lua_NPC::GetRawAC)
|
||||
.def("GetAvoidanceRating", &Lua_NPC::GetAvoidanceRating);
|
||||
.def("GetAvoidanceRating", &Lua_NPC::GetAvoidanceRating)
|
||||
.def("RecalculateSkills", (void(Lua_NPC::*)(void))&Lua_NPC::RecalculateSkills);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
@ -134,6 +134,7 @@ public:
|
||||
void SetSimpleRoamBox(float box_size);
|
||||
void SetSimpleRoamBox(float box_size, float move_distance);
|
||||
void SetSimpleRoamBox(float box_size, float move_distance, int move_delay);
|
||||
void RecalculateSkills();
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
36
zone/npc.cpp
36
zone/npc.cpp
@ -118,6 +118,7 @@ NPC::NPC(const NPCType *npc_type_data, Spawn2 *in_respawn, const glm::vec4 &posi
|
||||
attacked_timer(CombatEventTimer_expire),
|
||||
swarm_timer(100),
|
||||
classattack_timer(1000),
|
||||
monkattack_timer(1000),
|
||||
knightattack_timer(1000),
|
||||
assist_timer(AIassistcheck_delay),
|
||||
qglobal_purge_timer(30000),
|
||||
@ -307,7 +308,15 @@ NPC::NPC(const NPCType *npc_type_data, Spawn2 *in_respawn, const glm::vec4 &posi
|
||||
// some overrides -- really we need to be able to set skills for mobs in the DB
|
||||
// There are some known low level SHM/BST pets that do not follow this, which supports
|
||||
// the theory of needing to be able to set skills for each mob separately
|
||||
if (!IsBot()) {
|
||||
if (IsBot()) {
|
||||
if (GetClass() != PALADIN && GetClass() != SHADOWKNIGHT) {
|
||||
knightattack_timer.Disable();
|
||||
}
|
||||
else if (GetClass() != MONK || GetLevel() < 10) {
|
||||
monkattack_timer.Disable();
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (moblevel > 50) {
|
||||
skills[EQEmu::skills::SkillDoubleAttack] = 250;
|
||||
skills[EQEmu::skills::SkillDualWield] = 250;
|
||||
@ -3209,3 +3218,28 @@ void NPC::AIYellForHelp(Mob *sender, Mob *attacker)
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void NPC::RecalculateSkills()
|
||||
{
|
||||
int r;
|
||||
for (r = 0; r <= EQEmu::skills::HIGHEST_SKILL; r++) {
|
||||
skills[r] = database.GetSkillCap(GetClass(), (EQEmu::skills::SkillType)r, level);
|
||||
}
|
||||
|
||||
// some overrides -- really we need to be able to set skills for mobs in the DB
|
||||
// There are some known low level SHM/BST pets that do not follow this, which supports
|
||||
// the theory of needing to be able to set skills for each mob separately
|
||||
if (!IsBot()) {
|
||||
if (level > 50) {
|
||||
skills[EQEmu::skills::SkillDoubleAttack] = 250;
|
||||
skills[EQEmu::skills::SkillDualWield] = 250;
|
||||
}
|
||||
else if (level > 3) {
|
||||
skills[EQEmu::skills::SkillDoubleAttack] = level * 5;
|
||||
skills[EQEmu::skills::SkillDualWield] = skills[EQEmu::skills::SkillDoubleAttack];
|
||||
}
|
||||
else {
|
||||
skills[EQEmu::skills::SkillDoubleAttack] = level * 5;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -476,6 +476,8 @@ public:
|
||||
|
||||
inline bool IsSkipAutoScale() const { return skip_auto_scale; }
|
||||
|
||||
void RecalculateSkills();
|
||||
|
||||
protected:
|
||||
|
||||
const NPCType* NPCTypedata;
|
||||
@ -497,6 +499,7 @@ protected:
|
||||
|
||||
Timer attacked_timer; //running while we are being attacked (damaged)
|
||||
Timer swarm_timer;
|
||||
Timer monkattack_timer; //additional timer for tiger claw usage
|
||||
Timer classattack_timer;
|
||||
Timer knightattack_timer;
|
||||
Timer assist_timer; //ask for help from nearby mobs
|
||||
|
||||
@ -179,6 +179,11 @@ IPathfinder::IPath PathfinderNavmesh::FindPath(const glm::vec3 &start, const glm
|
||||
if (path[npoly - 1] != end_ref) {
|
||||
m_impl->query->closestPointOnPoly(path[npoly - 1], &dest_location[0], &epos[0], 0);
|
||||
partial = true;
|
||||
|
||||
auto dist = DistanceSquared(epos, current_location);
|
||||
if (dist < 10000.0f) {
|
||||
stuck = true;
|
||||
}
|
||||
}
|
||||
|
||||
int n_straight_polys;
|
||||
|
||||
@ -2451,6 +2451,28 @@ XS(XS_NPC_SetSimpleRoamBox) {
|
||||
XSRETURN_EMPTY;
|
||||
}
|
||||
|
||||
|
||||
XS(XS_NPC_RecalculateSkills); /* prototype to pass -Wmissing-prototypes */
|
||||
XS(XS_NPC_RecalculateSkills) {
|
||||
dXSARGS;
|
||||
if (items != 2)
|
||||
Perl_croak(aTHX_ "Usage: NPC::RecalculateSkills(THIS)");
|
||||
{
|
||||
NPC *THIS;
|
||||
|
||||
if (sv_derived_from(ST(0), "NPC")) {
|
||||
IV tmp = SvIV((SV *) SvRV(ST(0)));
|
||||
THIS = INT2PTR(NPC *, tmp);
|
||||
} else
|
||||
Perl_croak(aTHX_ "THIS is not of type NPC");
|
||||
if (THIS == nullptr)
|
||||
Perl_croak(aTHX_ "THIS is nullptr, avoiding crash.");
|
||||
|
||||
THIS->RecalculateSkills();
|
||||
}
|
||||
XSRETURN_EMPTY;
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C"
|
||||
#endif
|
||||
@ -2565,6 +2587,7 @@ XS(boot_NPC) {
|
||||
newXSproto(strcpy(buf, "ClearLastName"), XS_NPC_ClearLastName, file, "$");
|
||||
newXSproto(strcpy(buf, "GetCombatState"), XS_NPC_GetCombatState, file, "$");
|
||||
newXSproto(strcpy(buf, "SetSimpleRoamBox"), XS_NPC_SetSimpleRoamBox, file, "$$;$$");
|
||||
newXSproto(strcpy(buf, "RecalculateSkills"), XS_NPC_RecalculateSkills, file, "$");
|
||||
XSRETURN_YES;
|
||||
}
|
||||
|
||||
|
||||
@ -379,31 +379,35 @@ void Client::OPCombatAbility(const CombatAbility_Struct *ca_atk)
|
||||
ReuseTime = MonkSpecialAttack(GetTarget(), ca_atk->m_skill) - 1 - skill_reduction;
|
||||
|
||||
// Live AA - Technique of Master Wu
|
||||
int wuchance =
|
||||
itembonuses.DoubleSpecialAttack + spellbonuses.DoubleSpecialAttack + aabonuses.DoubleSpecialAttack;
|
||||
int wuchance = itembonuses.DoubleSpecialAttack + spellbonuses.DoubleSpecialAttack + aabonuses.DoubleSpecialAttack;
|
||||
|
||||
if (wuchance) {
|
||||
const int MonkSPA[5] = {EQEmu::skills::SkillFlyingKick, EQEmu::skills::SkillDragonPunch,
|
||||
EQEmu::skills::SkillEagleStrike, EQEmu::skills::SkillTigerClaw,
|
||||
EQEmu::skills::SkillRoundKick};
|
||||
const int MonkSPA[5] = {
|
||||
EQEmu::skills::SkillFlyingKick,
|
||||
EQEmu::skills::SkillDragonPunch,
|
||||
EQEmu::skills::SkillEagleStrike,
|
||||
EQEmu::skills::SkillTigerClaw,
|
||||
EQEmu::skills::SkillRoundKick
|
||||
};
|
||||
int extra = 0;
|
||||
// always 1/4 of the double attack chance, 25% at rank 5 (100/4)
|
||||
while (wuchance > 0) {
|
||||
if (zone->random.Roll(wuchance))
|
||||
extra++;
|
||||
else
|
||||
if (zone->random.Roll(wuchance)) {
|
||||
++extra;
|
||||
}
|
||||
else {
|
||||
break;
|
||||
}
|
||||
wuchance /= 4;
|
||||
}
|
||||
// They didn't add a string ID for this.
|
||||
std::string msg = StringFormat(
|
||||
"The spirit of Master Wu fills you! You gain %d additional attack(s).", extra);
|
||||
std::string msg = StringFormat("The spirit of Master Wu fills you! You gain %d additional attack(s).", extra);
|
||||
// live uses 400 here -- not sure if it's the best for all clients though
|
||||
SendColoredText(400, msg);
|
||||
auto classic = RuleB(Combat, ClassicMasterWu);
|
||||
while (extra) {
|
||||
MonkSpecialAttack(GetTarget(),
|
||||
classic ? MonkSPA[zone->random.Int(0, 4)] : ca_atk->m_skill);
|
||||
extra--;
|
||||
MonkSpecialAttack(GetTarget(), (classic ? MonkSPA[zone->random.Int(0, 4)] : ca_atk->m_skill));
|
||||
--extra;
|
||||
}
|
||||
}
|
||||
|
||||
@ -1294,7 +1298,6 @@ void Client::ThrowingAttack(Mob* other, bool CanDoubleAttack) { //old was 51
|
||||
|
||||
//consume ammo
|
||||
DeleteItemInInventory(ammo_slot, 1, true);
|
||||
CheckIncreaseSkill(EQEmu::skills::SkillThrowing, GetTarget());
|
||||
CommonBreakInvisibleFromCombat();
|
||||
}
|
||||
|
||||
@ -1408,6 +1411,9 @@ void Mob::DoThrowingAttackDmg(Mob *other, const EQEmu::ItemInstance *RangeWeapon
|
||||
else
|
||||
TrySkillProc(other, EQEmu::skills::SkillThrowing, 0, false, EQEmu::invslot::slotRange);
|
||||
}
|
||||
if (IsClient()) {
|
||||
CastToClient()->CheckIncreaseSkill(EQEmu::skills::SkillThrowing, GetTarget());
|
||||
}
|
||||
}
|
||||
|
||||
void Mob::SendItemAnimation(Mob *to, const EQEmu::ItemData *item, EQEmu::skills::SkillType skillInUse, float velocity) {
|
||||
|
||||
@ -1230,7 +1230,7 @@ void Mob::CastedSpellFinished(uint16 spell_id, uint32 target_id, CastingSlot slo
|
||||
|
||||
// handle the components for traditional casters
|
||||
else {
|
||||
if (!RuleB(Character, PetsUseReagents) && IsEffectInSpell(spell_id, SE_SummonPet)) {
|
||||
if (!RuleB(Character, PetsUseReagents) && (IsEffectInSpell(spell_id, SE_SummonPet) || IsEffectInSpell(spell_id, SE_NecPet))) {
|
||||
//bypass reagent cost
|
||||
}
|
||||
else if(c->GetInv().HasItem(component, component_count, invWhereWorn|invWherePersonal) == -1) // item not found
|
||||
@ -1263,7 +1263,7 @@ void Mob::CastedSpellFinished(uint16 spell_id, uint32 target_id, CastingSlot slo
|
||||
return;
|
||||
}
|
||||
}
|
||||
else if (!RuleB(Character, PetsUseReagents) && IsEffectInSpell(spell_id, SE_SummonPet)) {
|
||||
else if (!RuleB(Character, PetsUseReagents) && (IsEffectInSpell(spell_id, SE_SummonPet) || IsEffectInSpell(spell_id, SE_NecPet))) {
|
||||
//bypass reagent cost
|
||||
}
|
||||
else if (!bard_song_mode)
|
||||
|
||||
@ -51,6 +51,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
#include "worldserver.h"
|
||||
#include "zone.h"
|
||||
#include "zone_config.h"
|
||||
#include "zone_reload.h"
|
||||
|
||||
|
||||
extern EntityList entity_list;
|
||||
@ -1945,15 +1946,40 @@ void WorldServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p)
|
||||
iter++;
|
||||
}
|
||||
}
|
||||
|
||||
case ServerOP_ReloadWorld:
|
||||
{
|
||||
ReloadWorld_Struct* RW = (ReloadWorld_Struct*)pack->pBuffer;
|
||||
auto* reload_world = (ReloadWorld_Struct*)pack->pBuffer;
|
||||
if (zone) {
|
||||
zone->ReloadWorld(RW->Option);
|
||||
zone->ReloadWorld(reload_world->Option);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case ServerOP_HotReloadQuests:
|
||||
{
|
||||
if (!zone) {
|
||||
break;
|
||||
}
|
||||
|
||||
auto *hot_reload_quests = (HotReloadQuestsStruct *) pack->pBuffer;
|
||||
|
||||
LogHotReloadDetail(
|
||||
"Receiving request [HotReloadQuests] | request_zone [{}] current_zone [{}]",
|
||||
hot_reload_quests->zone_short_name,
|
||||
zone->GetShortName()
|
||||
);
|
||||
|
||||
std::string request_zone_short_name = hot_reload_quests->zone_short_name;
|
||||
std::string local_zone_short_name = zone->GetShortName();
|
||||
|
||||
if (request_zone_short_name == local_zone_short_name || request_zone_short_name == "all"){
|
||||
zone->SetQuestHotReloadQueued(true);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case ServerOP_ChangeSharedMem:
|
||||
{
|
||||
std::string hotfix_name = std::string((char*)pack->pBuffer);
|
||||
|
||||
@ -55,6 +55,7 @@
|
||||
#include "mob_movement_manager.h"
|
||||
#include "npc_scale_manager.h"
|
||||
#include "../common/data_verification.h"
|
||||
#include "zone_reload.h"
|
||||
|
||||
#include <time.h>
|
||||
#include <ctime>
|
||||
@ -771,6 +772,7 @@ Zone::Zone(uint32 in_zoneid, uint32 in_instanceid, const char* in_short_name)
|
||||
autoshutdown_timer((RuleI(Zone, AutoShutdownDelay))),
|
||||
clientauth_timer(AUTHENTICATION_TIMEOUT * 1000),
|
||||
spawn2_timer(1000),
|
||||
hot_reload_timer(1000),
|
||||
qglobal_purge_timer(30000),
|
||||
hotzone_timer(120000),
|
||||
m_SafePoint(0.0f,0.0f,0.0f),
|
||||
@ -874,6 +876,7 @@ Zone::Zone(uint32 in_zoneid, uint32 in_instanceid, const char* in_short_name)
|
||||
mMovementManager = &MobMovementManager::Get();
|
||||
|
||||
SetNpcPositionUpdateDistance(0);
|
||||
SetQuestHotReloadQueued(false);
|
||||
}
|
||||
|
||||
Zone::~Zone() {
|
||||
@ -1231,6 +1234,27 @@ bool Zone::Process() {
|
||||
}
|
||||
}
|
||||
|
||||
if (hot_reload_timer.Check() && IsQuestHotReloadQueued()) {
|
||||
|
||||
LogHotReloadDetail("Hot reload timer check...");
|
||||
|
||||
bool perform_reload = true;
|
||||
|
||||
if (RuleB(HotReload, QuestsRepopWhenPlayersNotInCombat)) {
|
||||
for (auto &it : entity_list.GetClientList()) {
|
||||
auto client = it.second;
|
||||
if (client->GetAggroCount() > 0) {
|
||||
perform_reload = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (perform_reload) {
|
||||
ZoneReload::HotReloadQuests();
|
||||
}
|
||||
}
|
||||
|
||||
if(initgrids_timer.Check()) {
|
||||
//delayed grid loading stuff.
|
||||
initgrids_timer.Disable();
|
||||
@ -1540,7 +1564,6 @@ void Zone::RepopClose(const glm::vec4& client_position, uint32 repop_distance)
|
||||
|
||||
void Zone::Repop(uint32 delay)
|
||||
{
|
||||
|
||||
if (!Depop()) {
|
||||
return;
|
||||
}
|
||||
@ -2422,3 +2445,13 @@ void Zone::CalculateNpcUpdateDistanceSpread()
|
||||
combined_spread
|
||||
);
|
||||
}
|
||||
|
||||
bool Zone::IsQuestHotReloadQueued() const
|
||||
{
|
||||
return quest_hot_reload_queued;
|
||||
}
|
||||
|
||||
void Zone::SetQuestHotReloadQueued(bool in_quest_hot_reload_queued)
|
||||
{
|
||||
quest_hot_reload_queued = in_quest_hot_reload_queued;
|
||||
}
|
||||
|
||||
@ -204,6 +204,7 @@ public:
|
||||
|
||||
time_t weather_timer;
|
||||
Timer spawn2_timer;
|
||||
Timer hot_reload_timer;
|
||||
|
||||
uint8 weather_intensity;
|
||||
uint8 zone_weather;
|
||||
@ -270,6 +271,9 @@ public:
|
||||
void UpdateQGlobal(uint32 qid, QGlobal newGlobal);
|
||||
void weatherSend(Client *client = nullptr);
|
||||
|
||||
bool IsQuestHotReloadQueued() const;
|
||||
void SetQuestHotReloadQueued(bool in_quest_hot_reload_queued);
|
||||
|
||||
WaterMap *watermap;
|
||||
ZonePoint *GetClosestZonePoint(const glm::vec3 &location, uint32 to, Client *client, float max_distance = 40000.0f);
|
||||
ZonePoint *GetClosestZonePointWithoutZone(float x, float y, float z, Client *client, float max_distance = 40000.0f);
|
||||
@ -340,6 +344,9 @@ private:
|
||||
bool m_ucss_available;
|
||||
bool staticzone;
|
||||
bool zone_has_current_time;
|
||||
bool quest_hot_reload_queued;
|
||||
|
||||
private:
|
||||
double max_movement_update_range;
|
||||
char *long_name;
|
||||
char *map_name;
|
||||
|
||||
46
zone/zone_reload.cpp
Normal file
46
zone/zone_reload.cpp
Normal file
@ -0,0 +1,46 @@
|
||||
/**
|
||||
* EQEmulator: Everquest Server Emulator
|
||||
* Copyright (C) 2001-2020 EQEmulator Development Team (https://github.com/EQEmu/Server)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; version 2 of the License.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
* are required to give you total support for your newly bought product;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
*/
|
||||
|
||||
#include "zone_reload.h"
|
||||
#include "quest_parser_collection.h"
|
||||
|
||||
void ZoneReload::HotReloadQuests()
|
||||
{
|
||||
BenchTimer timer;
|
||||
|
||||
entity_list.ClearAreas();
|
||||
|
||||
parse->ReloadQuests(RuleB(HotReload, QuestsResetTimersWithReload));
|
||||
|
||||
if (RuleB(HotReload, QuestsRepopWithReload)) {
|
||||
zone->Repop(0);
|
||||
}
|
||||
|
||||
zone->SetQuestHotReloadQueued(false);
|
||||
|
||||
LogHotReload(
|
||||
"[Quests] Reloading [{}] repop [{}] reset_timers [{}] repop_when_not_in_combat [{}] Time [{:.4f}]",
|
||||
zone->GetShortName(),
|
||||
(RuleB(HotReload, QuestsRepopWithReload) ? "true" : "false"),
|
||||
(RuleB(HotReload, QuestsResetTimersWithReload) ? "true" : "false"),
|
||||
(RuleB(HotReload, QuestsRepopWhenPlayersNotInCombat) ? "true" : "false"),
|
||||
timer.elapsed()
|
||||
);
|
||||
}
|
||||
31
zone/zone_reload.h
Normal file
31
zone/zone_reload.h
Normal file
@ -0,0 +1,31 @@
|
||||
/**
|
||||
* EQEmulator: Everquest Server Emulator
|
||||
* Copyright (C) 2001-2020 EQEmulator Development Team (https://github.com/EQEmu/Server)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; version 2 of the License.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
* are required to give you total support for your newly bought product;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef EQEMU_ZONE_RELOAD_H
|
||||
#define EQEMU_ZONE_RELOAD_H
|
||||
|
||||
|
||||
class ZoneReload {
|
||||
public:
|
||||
static void HotReloadQuests();
|
||||
};
|
||||
|
||||
|
||||
#endif //EQEMU_ZONE_RELOAD_H
|
||||
Loading…
x
Reference in New Issue
Block a user