More renames, world should be done

This commit is contained in:
KimLS
2014-08-21 23:30:09 -07:00
parent 5bf49d2ef9
commit 4821ed79fb
42 changed files with 103 additions and 103 deletions
+47
View File
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#ifndef ADVENTURE_TEMPLATE_H
#define ADVENTURE_TEMPLATE_H
#include "../common/debug.h"
#include "../common/types.h"
#pragma pack(1)
struct AdventureTemplate
{
uint32 id;
char zone[64];
uint32 zone_version;
bool is_hard;
int32 min_level;
int32 max_level;
uint8 type;
uint32 type_data;
uint16 type_count;
float assa_x;
float assa_y;
float assa_z;
float assa_h;
char text[1024];
uint32 duration;
uint32 zone_in_time;
int32 win_points;
int32 lose_points;
uint8 theme;
uint16 zone_in_zone_id;
float zone_in_x;
float zone_in_y;
uint16 zone_in_object_id;
float dest_x;
float dest_y;
float dest_z;
float dest_h;
int graveyard_zone_id;
float graveyard_x;
float graveyard_y;
float graveyard_z;
float graveyard_radius;
};
#pragma pack()
#endif