Added support for server-wide marquee messages.

This commit is contained in:
Kinglykrab
2016-09-09 23:59:23 -04:00
parent 64998a398d
commit 4816c1fc9a
7 changed files with 65 additions and 0 deletions
+1
View File
@@ -252,6 +252,7 @@ public:
void CrossZoneSignalPlayerByName(const char *CharName, uint32 data);
void CrossZoneSetEntityVariableByNPCTypeID(uint32 npctype_id, const char *id, const char *m_var);
void CrossZoneMessagePlayerByName(uint32 Type, const char *CharName, const char *Message);
void WorldWideMarquee(uint32 Type, uint32 Priority, uint32 FadeIn, uint32 FadeOut, uint32 Duration, const char *Message);
bool EnableRecipe(uint32 recipe_id);
bool DisableRecipe(uint32 recipe_id);
void ClearNPCTypeCache(int npctype_id);