diff --git a/common/eq_constants.h b/common/eq_constants.h index 117ac4d26..cc9099aa7 100644 --- a/common/eq_constants.h +++ b/common/eq_constants.h @@ -814,46 +814,6 @@ typedef enum { #define STAT_TIGER_CLAW 40 #define STAT_FRENZY 41 -/* -** Recast timer types. Used as an off set to charProfileStruct timers. -** -** (Another orphaned enumeration...) -*/ -enum RecastTimerTypes -{ - RecTimer_0 = 0, - RecTimer_1, - RecTimer_WeaponHealClick, // 2 - RecTimer_MuramiteBaneNukeClick, // 3 - RecTimer_4, - RecTimer_DispellClick, // 5 (also click heal orbs?) - RecTimer_Epic, // 6 - RecTimer_OoWBPClick, // 7 - RecTimer_VishQuestClassItem, // 8 - RecTimer_HealPotion, // 9 - RecTimer_10, - RecTimer_11, - RecTimer_12, - RecTimer_13, - RecTimer_14, - RecTimer_15, - RecTimer_16, - RecTimer_17, - RecTimer_18, - RecTimer_ModRod, // 19 - _RecTimerCount -}; - -enum GroupUpdateAction -{ - GUA_Joined = 0, - GUA_Left = 1, - GUA_LastLeft = 6, - GUA_FullGroupInfo = 7, - GUA_MakeLeader = 8, - GUA_Started = 9 -}; - static const uint8 DamageTypeSomething = 0x1C; //0x1c is something... static const uint8 DamageTypeFalling = 0xFC; static const uint8 DamageTypeSpell = 0xE7;