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bug tracing on entity list mismatch
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+4
-4
@@ -5048,10 +5048,10 @@ bool Bot::Death(Mob *killerMob, int32 damage, uint16 spell_id, EQ::skills::Skill
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}
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}
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}
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else
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{
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entity_list.RemoveBot(this->GetID());
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}
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// else
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// {
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entity_list.RemoveBot(this->GetID());
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// }
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return true;
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}
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