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Changed SummonItem to no longer recharge 0 charge items
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+1
-1
@@ -52,7 +52,7 @@ public:
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void say(const char *str);
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void say(const char *str, uint8 language);
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void me(const char *str);
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void summonitem(uint32 itemid, int16 charges = 0);
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void summonitem(uint32 itemid, int16 charges = -1);
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void write(const char *file, const char *str);
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Mob* spawn2(int npc_type, int grid, int unused, float x, float y, float z, float heading);
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Mob* unique_spawn(int npc_type, int grid, int unused, float x, float y, float z, float heading = 0);
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