diff --git a/zone/mob.cpp b/zone/mob.cpp index f9b275631..340dfdfea 100644 --- a/zone/mob.cpp +++ b/zone/mob.cpp @@ -2753,22 +2753,6 @@ void Mob::Warp( float x, float y, float z ) SendPosition(); } -bool Mob::DivineAura() const -{ - if (spellbonuses.DivineAura) - return true; - - return false; -} - -bool Mob::Sanctuary() const -{ - if (spellbonuses.Sanctuary) - return true; - - return false; -} - int16 Mob::GetResist(uint8 type) const { if (IsNPC()) diff --git a/zone/mob.h b/zone/mob.h index fcb0ece3d..4cd6d5f49 100644 --- a/zone/mob.h +++ b/zone/mob.h @@ -818,8 +818,8 @@ public: inline int& GetNextIncHPEvent() { return nextinchpevent; } void SetNextIncHPEvent( int inchpevent ); - bool DivineAura() const; - bool Sanctuary() const; + inline bool DivineAura() const { return spellbonuses.DivineAura; } + inline bool Sanctuary() const { return spellbonuses.Sanctuary; } bool HasNPCSpecialAtk(const char* parse); int GetSpecialAbility(int ability);