[Spells] Update SPA 101 SE_CompleteHeal (#1544)

Fixed buff stacking issue
This commit is contained in:
KayenEQ
2021-09-19 16:16:21 -04:00
committed by GitHub
parent 442850aebb
commit 46edd56acc
4 changed files with 15 additions and 23 deletions
+1
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@@ -554,6 +554,7 @@ struct StatBonuses {
int32 ItemEnduranceRegenCap; // modify endurance regen cap
int32 WeaponStance[WEAPON_STANCE_TYPE_MAX +1];// base = trigger spell id, base2 = 0 is 2h, 1 is shield, 2 is dual wield, [0]spid 2h, [1]spid shield, [2]spid DW
bool ZoneSuspendMinion; // base 1 allows suspended minions to zone
bool CompleteHealBuffBlocker; // Use in SPA 101 to prevent recast of complete heal from this effect till blocker buff is removed.
// AAs
uint16 SecondaryForte; // allow a second skill to be specialized with a cap of this value.