[Spells] Update SPA 101 SE_CompleteHeal (#1544)

Fixed buff stacking issue
This commit is contained in:
KayenEQ
2021-09-19 16:16:21 -04:00
committed by GitHub
parent 442850aebb
commit 46edd56acc
4 changed files with 15 additions and 23 deletions
+4
View File
@@ -3671,6 +3671,10 @@ void Mob::ApplySpellsBonuses(uint16 spell_id, uint8 casterlevel, StatBonuses *ne
new_bonus->ZoneSuspendMinion = effect_value;
break;
case SE_CompleteHeal:
new_bonus->CompleteHealBuffBlocker = true;
break;
//Special custom cases for loading effects on to NPC from 'npc_spels_effects' table
if (IsAISpellEffect) {