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[Spells] Update SPA 101 SE_CompleteHeal (#1544)
Fixed buff stacking issue
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@@ -3671,6 +3671,10 @@ void Mob::ApplySpellsBonuses(uint16 spell_id, uint8 casterlevel, StatBonuses *ne
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new_bonus->ZoneSuspendMinion = effect_value;
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break;
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case SE_CompleteHeal:
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new_bonus->CompleteHealBuffBlocker = true;
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break;
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//Special custom cases for loading effects on to NPC from 'npc_spels_effects' table
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if (IsAISpellEffect) {
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