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Fix DoBuffTic crash
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@ -3707,6 +3707,8 @@ void Mob::DoBuffTic(const Buffs_Struct &buff, int slot, Mob *caster)
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// do we need to do anyting here?
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}
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}
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if (!IsValidSpell(buff.spellid)) // if we faded we're no longer valid!
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break;
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}
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}
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