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Extended server spellbook entries to RoF2 standard and added per-client restriction of spell id max
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@@ -98,6 +98,7 @@ void WorldDatabase::GetCharSelectInfo(uint32 accountID, EQApplicationPacket **ou
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PlayerProfile_Struct pp;
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EQEmu::InventoryProfile inv;
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pp.SetPlayerProfileVersion(EQEmu::versions::ConvertClientVersionToMobVersion(client_version));
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inv.SetInventoryVersion(client_version);
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inv.SetGMInventory(true); // charsel can not interact with items..but, no harm in setting to full expansion support
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