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Implemented 467,468
Implemented SE_DS_Mitigation_Amount 467 SE_DS_Mitigation_Percentage 468 Reduce incoming DS by amt or percentage. base1 is value, if a reduction is desired it should be set to negative for both.
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@@ -3128,6 +3128,9 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial, int level_ove
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case SE_Critical_Melee_Damage_Mod_Max:
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case SE_Melee_Damage_Position_Mod:
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case SE_Damage_Taken_Position_Mod:
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case SE_DS_Mitigation_Amount:
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case SE_DS_Mitigation_Percentage:
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case SE_Double_Backstab_Front:
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{
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break;
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}
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