[Discord Integration] Native Discord Integration (#2140)

* Start of discord integration work

* more testing

* Discord client work

* More discord work

* Cleanup

* Handle retry timer response and max retries

* Update base retry timer

* Move Discord queue handler to UCS, add queuer to own thread

* Post merge

* Send up Zone::SendDiscordMessage

* Start of discord integration work

* more testing

* Discord client work

* More discord work

* Cleanup

* Move Discord queue handler to UCS, add queuer to own thread

* Post merge

* Push up tables

* Quest API stuff.

* Update 2022_05_07_discord_webhooks.sql

* Post merge fixes

* Push up manifest

* Flip logging signs in logic from copy / paste of inverse logic before

* Make sure we add new line to quest api sourced messages

Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
This commit is contained in:
Chris Miles
2022-06-09 17:22:23 -05:00
committed by GitHub
parent 8ef3e87370
commit 4639405fdf
32 changed files with 1052 additions and 259 deletions
+1 -2
View File
@@ -888,9 +888,8 @@ Json::Value ApiSetLoggingLevel(EQ::Net::WebsocketServerConnection *connection, J
void RegisterApiLogEvent(std::unique_ptr<EQ::Net::WebsocketServer> &server)
{
LogSys.SetConsoleHandler(
[&](uint16 debug_level, uint16 log_category, const std::string &msg) {
[&](uint16 log_category, const std::string &msg) {
Json::Value data;
data["debug_level"] = debug_level;
data["log_category"] = log_category;
data["msg"] = msg;
server->DispatchEvent(EQ::Net::SubscriptionEventLog, data, 50);