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[Discord Integration] Native Discord Integration (#2140)
* Start of discord integration work * more testing * Discord client work * More discord work * Cleanup * Handle retry timer response and max retries * Update base retry timer * Move Discord queue handler to UCS, add queuer to own thread * Post merge * Send up Zone::SendDiscordMessage * Start of discord integration work * more testing * Discord client work * More discord work * Cleanup * Move Discord queue handler to UCS, add queuer to own thread * Post merge * Push up tables * Quest API stuff. * Update 2022_05_07_discord_webhooks.sql * Post merge fixes * Push up manifest * Flip logging signs in logic from copy / paste of inverse logic before * Make sure we add new line to quest api sourced messages Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
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@@ -726,6 +726,16 @@
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OutF(LogSys, Logs::Detail, Logs::Hate, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
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} while (0)
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#define LogDiscord(message, ...) do {\
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if (LogSys.log_settings[Logs::Discord].is_category_enabled == 1)\
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OutF(LogSys, Logs::General, Logs::Discord, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
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} while (0)
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#define LogDiscordDetail(message, ...) do {\
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if (LogSys.log_settings[Logs::Discord].is_category_enabled == 1)\
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OutF(LogSys, Logs::Detail, Logs::Discord, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
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} while (0)
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#define Log(debug_level, log_category, message, ...) do {\
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if (LogSys.log_settings[log_category].is_category_enabled == 1)\
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LogSys.Out(debug_level, log_category, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
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