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Added ignore_despawn column to npc_types to have NPCs ignore the despawn column in spawngroup.
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@@ -374,6 +374,7 @@ NPC::NPC(const NPCType* d, Spawn2* in_respawn, const glm::vec4& position, int if
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InitializeBuffSlots();
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CalcBonuses();
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raid_target = d->raid_target;
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ignore_despawn = d->ignore_despawn;
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}
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NPC::~NPC()
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