Cleanup some logic

This commit is contained in:
Akkadius
2020-08-15 17:43:20 -05:00
parent 0e31302a7d
commit 45f08b4645
4 changed files with 11 additions and 11 deletions
+1 -1
View File
@@ -448,7 +448,7 @@ void Mob::WakeTheDead(uint16 spell_id, Mob *target, uint32 duration)
sitem = CorpseToUse->GetWornItem(x);
if(sitem){
const EQ::ItemData * itm = database.GetItem(sitem);
npca->AddLootDrop(itm, &npca->itemlist, LootDropEntries_Struct{ .equip_item = true }, true);
npca->AddLootDrop(itm, &npca->itemlist, LootDropEntries_Struct{ .equip_item = 1 }, true);
}
}