Merge pull request #320 from KayenEQ/Development

Clients will now receive exp / faction from their swarm pets kills ect.
This commit is contained in:
KayenEQ 2014-12-18 04:58:23 -05:00
commit 45e71ff6d1

View File

@ -2103,6 +2103,18 @@ bool NPC::Death(Mob* killerMob, int32 damage, uint16 spell, SkillUseTypes attack
#endif //BOTS
}
if(give_exp && give_exp->IsTempPet() && give_exp->IsPetOwnerClient()) {
if (give_exp->IsNPC() && give_exp->CastToNPC()->GetSwarmOwner()){
Mob* temp_owner = nullptr;
temp_owner = entity_list.GetMobID(give_exp->CastToNPC()->GetSwarmOwner());
if (temp_owner)
give_exp = temp_owner;
}
}
int PlayerCount = 0; // QueryServ Player Counting
Client *give_exp_client = nullptr;