[Bots] Add Basic Bot Raiding Functionality (#2782)

* Fix for GENERIC_9_STRINGS

* Add Bot Heal Message Display

Creates a new rule to display Bot heal messages to the Bot Owner

* 2021-03-25 11L04pm

Spell and Heal Rule added to allow for Bot spell and heal damage to be sent to the Bot Owner's Group.  Also added a check to remove duplicate message for #damage on self.

* Update .gitignore

* BOT work

Added BOT logging damage/heals to owner
Added BOT message to owner for harmony fails
Made var Critical global to remove duplicate crit messages
Added a NULL check to Mob:GetCleanname()

* Bot Group Work

Fixed botid=charid spawn on zone issue
Added a group_list update on zone to refresh from database to fix a dangling pointer to a Bot object that was camped but was previously in a group within the zone being entered.
Modified Bot::ProcessBotGroupInvite to use the client of the bot when doing the Bot initialization so that a leader can invite another owner's Bot

* Jan 4

Basic structure in place for Raid::AddBot though not working

* Basement Jan 5

* End of day Jan 5
Working Raid Invite to a Bot.

* Update to Client::QueuePacket to not attempt to send a packet to a BoT.  Not clean, but a broad solution.

* Updated Raid::VerifyRaid

* Some Bot Raid working

* Before VS Crash

* Use Case 1, 2, 3,4,7 working.
Need to fix 5, 6, 8

* Work on usecase 5

* A few more use cases working

* New work on Raid invite with a invitor having a group

* Bot Raid inviting working for all use cases

* A few changes

* end of day jan 10

* Jan 11

* end of day Jan 11

* Bot Invite/Accept cleanup

* Start of moving raid bot functions to their own methods

* More bot raid changes

* More raid spell work

* end of day Jan 16

* spawn work

* Spawn on login working

* End of Day Jan 18

* Raid leader and mana/hp updates fixed

* Spell Tracking

* Issue with Bot Death in raid when casted upon.  1741 raid.cpp

* Bot Death fixed and few other crashes

* Working on botgroup removal

* Bot Disbanding Work 90%

* Looks like BOTs are working

* Fixed a bot crash

* bug tracing on entity list mismatch

* safe_delete resoves problem.  No to track down leak

* seems to be working

* Memory corruption found - sending packets to BoTs using Client class

* added Raid::IsRaidMemberBot()

* Update p_raid_instance

* g3

* Final - Bot Raid Working

* Fixed IsRaidMemberBot to remove memory leak
Fixed altcombat crash though RaidMainAssist (428) needs fixing

* add RaidMember.IsBot

* Repaired IsBot function to be more preformant.  Now works on standard performance machine

* Fixed Bard AE Target Spells
Removed assert for buffs

* updated based on Feb 2022 master updates

* Added bot_db_updates and version increment

* Cleanup of bot raid work and inclusion of bot_raid in cmake

* Delete .gitignore

* Revert "Delete .gitignore"

This reverts commit 8523658d3b.

* Fixed a packet issue

* Merged upstream/master

Merged upstream/master and removed ifdef BOTS as per recent dev approach for BOTS.  Functionality is there, compiles and tests ok.  A few problems to be resolved though this is a good baseline.

* Added sql update for raid_members to add isbot

* Updated Bot Follow Function

Bot will now follow the Group Leader if IsClient, otherwise follows the Bot Owner

* Updates to Bot Raid System

When camping a client, remove them from the raid.  If they are leader, place leadership to the next client.
Update a few crash checks in bot_raid.cpp

* [BOTS] Added RuleB Enabled checks and updated base repo for raid_members

Updated several RuleB(Bots, Enabled) checks
Updated the base repo to be autogenerated.
Raid functionality should work with a non-bots enabled database.

* Few quick updates

* Updates

Corrected a number of comments.  Compiled and tested against bot and non-bot database though requires the isbot column in raid_members for both.
Moved the db update out of the bot stream to make bot check code easier.

* Formatting and other small updates

* A few more RuleB(Bots, Enabled) additions

* Fix issue with conflict of bot ID versus character ID.

* Delete CMakeSettings.json

* Comment Updates and other

Several updates including
- fixed comments from PR
- added id to raid_members and unique index on name to avoid botid and charid conflicts
- updated a few raid functions for iterators
- reordered several raid operations to ensure send leader packet to be the last item to ensure proper updating on the client
- update sql to use Replace instead of Insert for botid conflicting with charid

* Exploit fix for Raid Bots

Added item from @Nite to disallow spawning or camping bots if Raid is engaged.  Avoids abusive situations.

* Initial Commit

* fix Raid Window after zoning

The raid window was not fully updating for clients not in the zone.

* Cleanup

* Update

Fixed comments

* Resolve crash for MOTD

Fixed a crash situation sending a raid MOTD to BOTS.

* Update ruletypes.h

* Updated to resolve a few recent comments

Fixed some comments within attack.cpp

* fix sql query

* update repository

* prevent duplicate entries in raid after group invite, and cleanup

* fixes for botgroups not following, and add already in raid messages.

* fix messagestring

* fixes

* Cleanup, and resolving issues with disbanding

* refactoring

* more cleanup/fixing.

* fixes for removing from ground in raid

* Refactoring/fixing multiple clients

* fix for compiling

* Bugs from refactoring fixed

* Testing completed, cleaning up unwanted items/duplicate code.

* Cleaned up AICastSpell

* fix typos

* Refactoring

* Adding Raid checks to AI_Process/cleanup

* Fix a typo

Was getting a SQL error on BOT spawn.  Fixed typo.

* fix for crash

* Fixed crash when inviting player, more refactoring

* AI_Process Refactoring work

* More Refactoring/fixes for follow

* Finish Refactoring AI_Process

* cleanup

* cleanup

* cleanup

* cleanup

* fix melee attack loop

* fix for leashowner.

* fix for leashowner.

* Bots persist in raid after client death/LD/Camp

* Fix Bot Groups when zoning after death.

* Fix Bots in group following after client death

* remove unnecessary query

* Allow Raid members to invite Bots if owner is in raid. cleanup

* optimization of raid verification

* remove this

* Code Cleanup

* formatting

* formatting

* formatting

* fix for macro

* add return for TryClassAttacks

* fix query

* fix for crash

* restrict camping/spawn in combat.

* Fix other crash issue.

* update learnmembers to use Strings::To, cleanup magic numbers

* fix for merge.

---------

Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
Co-authored-by: Alex King <89047260+Kinglykrab@users.noreply.github.com>
Co-authored-by: Aeadoin <109764533+Aeadoin@users.noreply.github.com>
This commit is contained in:
Mitch Freeman
2023-03-17 12:19:59 -03:00
committed by GitHub
parent e778041198
commit 45da8cab61
35 changed files with 5429 additions and 5050 deletions
@@ -16,11 +16,14 @@
#include "../../strings.h"
#include <ctime>
class BaseRaidMembersRepository {
public:
struct RaidMembers {
uint64_t id;
int32_t raidid;
int32_t charid;
int32_t bot_id;
uint32_t groupid;
int8_t _class;
int8_t level;
@@ -32,14 +35,16 @@ public:
static std::string PrimaryKey()
{
return std::string("charid");
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"raidid",
"charid",
"bot_id",
"groupid",
"_class",
"level",
@@ -53,8 +58,10 @@ public:
static std::vector<std::string> SelectColumns()
{
return {
"id",
"raidid",
"charid",
"bot_id",
"groupid",
"_class",
"level",
@@ -102,8 +109,10 @@ public:
{
RaidMembers e{};
e.id = 0;
e.raidid = 0;
e.charid = 0;
e.bot_id = 0;
e.groupid = 0;
e._class = 0;
e.level = 0;
@@ -121,7 +130,7 @@ public:
)
{
for (auto &raid_members : raid_memberss) {
if (raid_members.charid == raid_members_id) {
if (raid_members.id == raid_members_id) {
return raid_members;
}
}
@@ -136,8 +145,9 @@ public:
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE id = {} LIMIT 1",
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
raid_members_id
)
);
@@ -146,15 +156,17 @@ public:
if (results.RowCount() == 1) {
RaidMembers e{};
e.raidid = static_cast<int32_t>(atoi(row[0]));
e.charid = static_cast<int32_t>(atoi(row[1]));
e.groupid = static_cast<uint32_t>(strtoul(row[2], nullptr, 10));
e._class = static_cast<int8_t>(atoi(row[3]));
e.level = static_cast<int8_t>(atoi(row[4]));
e.name = row[5] ? row[5] : "";
e.isgroupleader = static_cast<int8_t>(atoi(row[6]));
e.israidleader = static_cast<int8_t>(atoi(row[7]));
e.islooter = static_cast<int8_t>(atoi(row[8]));
e.id = strtoull(row[0], nullptr, 10);
e.raidid = static_cast<int32_t>(atoi(row[1]));
e.charid = static_cast<int32_t>(atoi(row[2]));
e.bot_id = static_cast<int32_t>(atoi(row[3]));
e.groupid = static_cast<uint32_t>(strtoul(row[4], nullptr, 10));
e._class = static_cast<int8_t>(atoi(row[5]));
e.level = static_cast<int8_t>(atoi(row[6]));
e.name = row[7] ? row[7] : "";
e.isgroupleader = static_cast<int8_t>(atoi(row[8]));
e.israidleader = static_cast<int8_t>(atoi(row[9]));
e.islooter = static_cast<int8_t>(atoi(row[10]));
return e;
}
@@ -188,15 +200,16 @@ public:
auto columns = Columns();
v.push_back(columns[0] + " = " + std::to_string(e.raidid));
v.push_back(columns[1] + " = " + std::to_string(e.charid));
v.push_back(columns[2] + " = " + std::to_string(e.groupid));
v.push_back(columns[3] + " = " + std::to_string(e._class));
v.push_back(columns[4] + " = " + std::to_string(e.level));
v.push_back(columns[5] + " = '" + Strings::Escape(e.name) + "'");
v.push_back(columns[6] + " = " + std::to_string(e.isgroupleader));
v.push_back(columns[7] + " = " + std::to_string(e.israidleader));
v.push_back(columns[8] + " = " + std::to_string(e.islooter));
v.push_back(columns[1] + " = " + std::to_string(e.raidid));
v.push_back(columns[2] + " = " + std::to_string(e.charid));
v.push_back(columns[3] + " = " + std::to_string(e.bot_id));
v.push_back(columns[4] + " = " + std::to_string(e.groupid));
v.push_back(columns[5] + " = " + std::to_string(e._class));
v.push_back(columns[6] + " = " + std::to_string(e.level));
v.push_back(columns[7] + " = '" + Strings::Escape(e.name) + "'");
v.push_back(columns[8] + " = " + std::to_string(e.isgroupleader));
v.push_back(columns[9] + " = " + std::to_string(e.israidleader));
v.push_back(columns[10] + " = " + std::to_string(e.islooter));
auto results = db.QueryDatabase(
fmt::format(
@@ -204,7 +217,7 @@ public:
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.charid
e.id
)
);
@@ -218,8 +231,10 @@ public:
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.raidid));
v.push_back(std::to_string(e.charid));
v.push_back(std::to_string(e.bot_id));
v.push_back(std::to_string(e.groupid));
v.push_back(std::to_string(e._class));
v.push_back(std::to_string(e.level));
@@ -237,7 +252,7 @@ public:
);
if (results.Success()) {
e.charid = results.LastInsertedID();
e.id = results.LastInsertedID();
return e;
}
@@ -256,8 +271,10 @@ public:
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.raidid));
v.push_back(std::to_string(e.charid));
v.push_back(std::to_string(e.bot_id));
v.push_back(std::to_string(e.groupid));
v.push_back(std::to_string(e._class));
v.push_back(std::to_string(e.level));
@@ -298,15 +315,17 @@ public:
for (auto row = results.begin(); row != results.end(); ++row) {
RaidMembers e{};
e.raidid = static_cast<int32_t>(atoi(row[0]));
e.charid = static_cast<int32_t>(atoi(row[1]));
e.groupid = static_cast<uint32_t>(strtoul(row[2], nullptr, 10));
e._class = static_cast<int8_t>(atoi(row[3]));
e.level = static_cast<int8_t>(atoi(row[4]));
e.name = row[5] ? row[5] : "";
e.isgroupleader = static_cast<int8_t>(atoi(row[6]));
e.israidleader = static_cast<int8_t>(atoi(row[7]));
e.islooter = static_cast<int8_t>(atoi(row[8]));
e.id = strtoull(row[0], nullptr, 10);
e.raidid = static_cast<int32_t>(atoi(row[1]));
e.charid = static_cast<int32_t>(atoi(row[2]));
e.bot_id = static_cast<int32_t>(atoi(row[3]));
e.groupid = static_cast<uint32_t>(strtoul(row[4], nullptr, 10));
e._class = static_cast<int8_t>(atoi(row[5]));
e.level = static_cast<int8_t>(atoi(row[6]));
e.name = row[7] ? row[7] : "";
e.isgroupleader = static_cast<int8_t>(atoi(row[8]));
e.israidleader = static_cast<int8_t>(atoi(row[9]));
e.islooter = static_cast<int8_t>(atoi(row[10]));
all_entries.push_back(e);
}
@@ -331,15 +350,17 @@ public:
for (auto row = results.begin(); row != results.end(); ++row) {
RaidMembers e{};
e.raidid = static_cast<int32_t>(atoi(row[0]));
e.charid = static_cast<int32_t>(atoi(row[1]));
e.groupid = static_cast<uint32_t>(strtoul(row[2], nullptr, 10));
e._class = static_cast<int8_t>(atoi(row[3]));
e.level = static_cast<int8_t>(atoi(row[4]));
e.name = row[5] ? row[5] : "";
e.isgroupleader = static_cast<int8_t>(atoi(row[6]));
e.israidleader = static_cast<int8_t>(atoi(row[7]));
e.islooter = static_cast<int8_t>(atoi(row[8]));
e.id = strtoull(row[0], nullptr, 10);
e.raidid = static_cast<int32_t>(atoi(row[1]));
e.charid = static_cast<int32_t>(atoi(row[2]));
e.bot_id = static_cast<int32_t>(atoi(row[3]));
e.groupid = static_cast<uint32_t>(strtoul(row[4], nullptr, 10));
e._class = static_cast<int8_t>(atoi(row[5]));
e.level = static_cast<int8_t>(atoi(row[6]));
e.name = row[7] ? row[7] : "";
e.isgroupleader = static_cast<int8_t>(atoi(row[8]));
e.israidleader = static_cast<int8_t>(atoi(row[9]));
e.islooter = static_cast<int8_t>(atoi(row[10]));
all_entries.push_back(e);
}
+2 -1
View File
@@ -99,8 +99,9 @@ public:
}
}
~Seperator() {
for (int i=0; i<=maxargnum; i++)
for (int i=0; i<=maxargnum; i++) {
safe_delete_array(arg[i]);
}
safe_delete_array(arg);
safe_delete_array(argplus);
safe_delete_array(msg);
+2 -1
View File
@@ -42,7 +42,8 @@
* Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
*/
#define CURRENT_BINARY_DATABASE_VERSION 9224
#define CURRENT_BINARY_DATABASE_VERSION 9225
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9038
#endif