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normalize includes: common
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+3
-5
@@ -1,9 +1,9 @@
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#ifndef CODE_LOOT_H
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#define CODE_LOOT_H
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#pragma once
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#include "common/types.h"
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#include <list>
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#include <string>
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#include "../common/types.h"
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struct LootItem {
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uint32 item_id;
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@@ -30,5 +30,3 @@ struct LootItem {
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typedef std::list<LootItem*> LootItems;
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#endif //CODE_LOOT_H
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