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Fix database connection pointer bucket consistency
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@@ -1338,7 +1338,7 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
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}
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LogInfo("Loading skill caps");
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if (!database.LoadSkillCaps(hotfix_name)) {
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if (!content_db.LoadSkillCaps(hotfix_name)) {
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LogInfo("Error: Could not load skill cap data. But ignoring");
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}
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