Logs::AI to LogAI

This commit is contained in:
Akkadius
2019-09-02 03:44:03 -05:00
parent b4339691f9
commit 44e3f28cb0
6 changed files with 38 additions and 53 deletions
+5 -5
View File
@@ -395,7 +395,7 @@ bool Mob::DoCastSpell(uint16 spell_id, uint16 target_id, CastingSlot slot,
}
SaveSpellLoc();
LogSpells("Casting [{}] Started at (%.3f,%.3f,%.3f)", spell_id, m_SpellLocation.x, m_SpellLocation.y, m_SpellLocation.z);
LogSpells("Casting [{}] Started at ({},{},{})", spell_id, m_SpellLocation.x, m_SpellLocation.y, m_SpellLocation.z);
// if this spell doesn't require a target, or if it's an optional target
// and a target wasn't provided, then it's us; unless TGB is on and this
@@ -3358,7 +3358,7 @@ int Mob::CanBuffStack(uint16 spellid, uint8 caster_level, bool iFailIfOverwrite)
{
int i, ret, firstfree = -2;
Log(Logs::Detail, Logs::AI, "Checking if buff %d cast at level %d can stack on me.%s", spellid, caster_level, iFailIfOverwrite?" failing if we would overwrite something":"");
LogAI("Checking if buff [{}] cast at level [{}] can stack on me.[{}]", spellid, caster_level, iFailIfOverwrite?" failing if we would overwrite something":"");
int buff_count = GetMaxTotalSlots();
for (i=0; i < buff_count; i++)
@@ -3382,7 +3382,7 @@ int Mob::CanBuffStack(uint16 spellid, uint8 caster_level, bool iFailIfOverwrite)
if(ret == 1) {
// should overwrite current slot
if(iFailIfOverwrite) {
Log(Logs::Detail, Logs::AI, "Buff %d would overwrite %d in slot %d, reporting stack failure", spellid, curbuf.spellid, i);
LogAI("Buff [{}] would overwrite [{}] in slot [{}], reporting stack failure", spellid, curbuf.spellid, i);
return(-1);
}
if(firstfree == -2)
@@ -3390,12 +3390,12 @@ int Mob::CanBuffStack(uint16 spellid, uint8 caster_level, bool iFailIfOverwrite)
}
if(ret == -1) {
Log(Logs::Detail, Logs::AI, "Buff %d would conflict with %d in slot %d, reporting stack failure", spellid, curbuf.spellid, i);
LogAI("Buff [{}] would conflict with [{}] in slot [{}], reporting stack failure", spellid, curbuf.spellid, i);
return -1; // stop the spell, can't stack it
}
}
Log(Logs::Detail, Logs::AI, "Reporting that buff %d could successfully be placed into slot %d", spellid, firstfree);
LogAI("Reporting that buff [{}] could successfully be placed into slot [{}]", spellid, firstfree);
return firstfree;
}