Re implemented deathsavechanceAA ect as ExtraDIChance
Confirmed on live that this effect persists even if caster not in zone.
This commit is contained in:
KayenEQ
2014-02-22 01:34:16 -05:00
parent 402a10c488
commit 44c833fbe6
6 changed files with 88 additions and 31 deletions
+1
View File
@@ -2957,6 +2957,7 @@ int Mob::AddBuff(Mob *caster, uint16 spell_id, int duration, int32 level_overrid
buffs[emptyslot].caston_y = 0;
buffs[emptyslot].caston_z = 0;
buffs[emptyslot].dot_rune = 0;
buffs[emptyslot].ExtraDIChance = 0;
if (level_override > 0) {
buffs[emptyslot].UpdateClient = true;