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fixes
Re implemented deathsavechanceAA ect as ExtraDIChance Confirmed on live that this effect persists even if caster not in zone.
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+4
-3
@@ -156,9 +156,10 @@ struct Buffs_Struct {
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uint32 melee_rune;
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uint32 magic_rune;
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uint32 dot_rune;
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uint32 caston_x;
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uint32 caston_y;
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uint32 caston_z;
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int32 caston_x;
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int32 caston_y;
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int32 caston_z;
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int32 ExtraDIChance;
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bool persistant_buff;
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bool client; //True if the caster is a client
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bool UpdateClient;
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