Correct charm scaling for RoF

Other clients should actually work the same as well
This commit is contained in:
Michael Cook (mackal)
2014-11-14 23:45:56 -05:00
parent d33b320436
commit 44bfdfebc2
3 changed files with 5 additions and 3 deletions
+1
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@@ -3,6 +3,7 @@ EQEMu Changelog (Started on Sept 24, 2003 15:50)
== 11/14/2014 ==
Secrets: Identified object size and solidtype as flags. Exported them as functions to Perl.
demonstar55: Don't use the hack for charms that doesn't work on RoF
== 11/13/2014 ==
Kayen: Implemented target type (44) 'Beams' (which projects an AE infront of caster with a specified length and width).