From 44963f3f21511cad9a498b3268cbf11abccdfd57 Mon Sep 17 00:00:00 2001 From: Chris Miles Date: Tue, 18 Feb 2025 13:28:07 -0600 Subject: [PATCH] [Fix] #rq and #reload quest alias (#4694) --- common/server_reload_types.h | 2 +- zone/gm_commands/reload.cpp | 8 ++++++++ 2 files changed, 9 insertions(+), 1 deletion(-) diff --git a/common/server_reload_types.h b/common/server_reload_types.h index a31f59f1d..ceb0230d8 100644 --- a/common/server_reload_types.h +++ b/common/server_reload_types.h @@ -67,7 +67,7 @@ namespace ServerReload { "Objects", "Opcodes", "Perl Event Export Settings", - "Quests", + "Quest", "Quests With Timer (Resets timer events)", "Rules", "Skill Caps", diff --git a/zone/gm_commands/reload.cpp b/zone/gm_commands/reload.cpp index b4a494660..d0081e34a 100644 --- a/zone/gm_commands/reload.cpp +++ b/zone/gm_commands/reload.cpp @@ -1,3 +1,11 @@ +#include +#include "../client.h" +#include "../../common/strings.h" +#include "../../common/server_reload_types.h" +#include "../worldserver.h" + +extern WorldServer worldserver; + void command_reload(Client *c, const Seperator *sep) { std::string command = sep->arg[0] ? sep->arg[0] : "";