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[Bug Fix] Resolve a client crash when logging in or zoning (#4572)
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@ -3936,7 +3936,7 @@ void WorldServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p)
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out->trader_id = in->trader_id;
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out->trader_id = in->trader_id;
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strn0cpy(out->trader_name, in->trader_name, sizeof(out->trader_name));
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strn0cpy(out->trader_name, in->trader_name, sizeof(out->trader_name));
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c.second->QueuePacket(outapp);
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c.second->QueuePacket(outapp, true, Mob::CLIENT_CONNECTED);
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safe_delete(outapp);
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safe_delete(outapp);
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}
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}
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if (zone && zone->GetZoneID() == Zones::BAZAAR && in->instance_id == zone->GetInstanceID()) {
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if (zone && zone->GetZoneID() == Zones::BAZAAR && in->instance_id == zone->GetInstanceID()) {
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