[Quest API] Add Scripting Support to Mercenaries (#4500)

* [Quest API] Add Scripting Support to Mercenaries

* Cleanup

* Cleanup

* Update lua_merc.h

* Update mob.cpp

* XYZH

* Final

* Update attack.cpp

* Update attack.cpp

* Simplify event invocation

* Inline example

* Nullptr init example

* EVENT_TIMER simplify add EventPlayerNpcBotMerc

* EVENT_TIMER_START

* Remove has_start_event

* EVENT_TIMER_START with settimerMS

* EVENT_POPUP_RESPONSE

* Consolidation

* Update attack.cpp

* Push

* Update quest_parser_collection.h

* Comments

* Cleanup per comments

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
This commit is contained in:
Alex King
2024-10-10 21:29:29 -04:00
committed by GitHub
parent 8f86cb353e
commit 448a33a60c
31 changed files with 1715 additions and 758 deletions
+48
View File
@@ -139,6 +139,30 @@ public:
return 0;
}
virtual int EventMerc(
QuestEventID event_id,
Merc* merc,
Mob* init,
std::string data,
uint32 extra_data,
std::vector<std::any>* extra_pointers
)
{
return 0;
}
virtual int EventGlobalMerc(
QuestEventID event_id,
Merc* merc,
Mob* init,
std::string data,
uint32 extra_data,
std::vector<std::any>* extra_pointers
)
{
return 0;
}
virtual bool HasQuestSub(uint32 npc_id, QuestEventID event_id)
{
return false;
@@ -189,6 +213,16 @@ public:
return false;
}
virtual bool MercHasQuestSub(QuestEventID event_id)
{
return false;
}
virtual bool GlobalMercHasQuestSub(QuestEventID event_id)
{
return false;
}
virtual void LoadNPCScript(std::string filename, int npc_id) { }
virtual void LoadGlobalNPCScript(std::string filename) { }
virtual void LoadPlayerScript(std::string filename) { }
@@ -198,6 +232,8 @@ public:
virtual void LoadEncounterScript(std::string filename, std::string encounter_name) { }
virtual void LoadBotScript(std::string filename) { }
virtual void LoadGlobalBotScript(std::string filename) { }
virtual void LoadMercScript(std::string filename) { }
virtual void LoadGlobalMercScript(std::string filename) { }
virtual int DispatchEventNPC(
QuestEventID event_id,
@@ -260,6 +296,18 @@ public:
return 0;
}
virtual int DispatchEventMerc(
QuestEventID event_id,
Merc* merc,
Mob* init,
std::string data,
uint32 extra_data,
std::vector<std::any>* extra_pointers
)
{
return 0;
}
virtual void AddVar(std::string name, std::string val) { }
virtual std::string GetVar(std::string name)
{