[Quest API] Add Scripting Support to Mercenaries (#4500)

* [Quest API] Add Scripting Support to Mercenaries

* Cleanup

* Cleanup

* Update lua_merc.h

* Update mob.cpp

* XYZH

* Final

* Update attack.cpp

* Update attack.cpp

* Simplify event invocation

* Inline example

* Nullptr init example

* EVENT_TIMER simplify add EventPlayerNpcBotMerc

* EVENT_TIMER_START

* Remove has_start_event

* EVENT_TIMER_START with settimerMS

* EVENT_POPUP_RESPONSE

* Consolidation

* Update attack.cpp

* Push

* Update quest_parser_collection.h

* Comments

* Cleanup per comments

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
This commit is contained in:
Alex King
2024-10-10 21:29:29 -04:00
committed by GitHub
parent 8f86cb353e
commit 448a33a60c
31 changed files with 1715 additions and 758 deletions
+2
View File
@@ -7,6 +7,7 @@
class Entity;
class Lua_Client;
class Lua_Bot;
class Lua_Merc;
class Lua_NPC;
class Lua_Mob;
struct Lua_HateList;
@@ -59,6 +60,7 @@ public:
Lua_Object CastToObject();
Lua_Door CastToDoor();
Lua_Bot CastToBot();
Lua_Merc CastToMerc();
};
#endif