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[Quest API] Add Scripting Support to Mercenaries (#4500)
* [Quest API] Add Scripting Support to Mercenaries * Cleanup * Cleanup * Update lua_merc.h * Update mob.cpp * XYZH * Final * Update attack.cpp * Update attack.cpp * Simplify event invocation * Inline example * Nullptr init example * EVENT_TIMER simplify add EventPlayerNpcBotMerc * EVENT_TIMER_START * Remove has_start_event * EVENT_TIMER_START with settimerMS * EVENT_POPUP_RESPONSE * Consolidation * Update attack.cpp * Push * Update quest_parser_collection.h * Comments * Cleanup per comments --------- Co-authored-by: Akkadius <akkadius1@gmail.com>
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@@ -7,6 +7,7 @@
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class Entity;
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class Lua_Client;
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class Lua_Bot;
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class Lua_Merc;
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class Lua_NPC;
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class Lua_Mob;
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struct Lua_HateList;
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@@ -59,6 +60,7 @@ public:
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Lua_Object CastToObject();
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Lua_Door CastToDoor();
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Lua_Bot CastToBot();
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Lua_Merc CastToMerc();
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};
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#endif
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