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[Cleanup] Fix unintended copies in zone/zonedb.cpp by changing auto to auto& (#2271)
This commit is contained in:
parent
221d173c59
commit
445c94bf4a
124
zone/zonedb.cpp
124
zone/zonedb.cpp
@ -197,7 +197,7 @@ bool ZoneDatabase::GetZoneCFG(
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return false;
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return false;
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}
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}
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auto row = results.begin();
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auto& row = results.begin();
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memset(zone_data, 0, sizeof(NewZone_Struct));
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memset(zone_data, 0, sizeof(NewZone_Struct));
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zone_data->ztype = atoi(row[0]);
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zone_data->ztype = atoi(row[0]);
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@ -323,7 +323,7 @@ uint32 ZoneDatabase::GetSpawnTimeLeft(uint32 id, uint16 instance_id)
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if (results.RowCount() != 1)
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if (results.RowCount() != 1)
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return 0;
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return 0;
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auto row = results.begin();
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auto& row = results.begin();
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timeval tv;
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timeval tv;
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gettimeofday(&tv, nullptr);
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gettimeofday(&tv, nullptr);
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@ -656,7 +656,7 @@ void ZoneDatabase::LoadWorldContainer(uint32 parentid, EQ::ItemInstance* contain
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return;
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return;
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}
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}
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for (auto row = results.begin(); row != results.end(); ++row) {
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for (auto& row = results.begin(); row != results.end(); ++row) {
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uint8 index = (uint8)atoi(row[0]);
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uint8 index = (uint8)atoi(row[0]);
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uint32 item_id = (uint32)atoi(row[1]);
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uint32 item_id = (uint32)atoi(row[1]);
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int8 charges = (int8)atoi(row[2]);
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int8 charges = (int8)atoi(row[2]);
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@ -756,7 +756,7 @@ Trader_Struct* ZoneDatabase::LoadTraderItem(uint32 char_id)
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}
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}
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loadti->Code = BazaarTrader_ShowItems;
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loadti->Code = BazaarTrader_ShowItems;
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for (auto row = results.begin(); row != results.end(); ++row) {
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for (auto& row = results.begin(); row != results.end(); ++row) {
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if (atoi(row[5]) >= 80 || atoi(row[4]) < 0) {
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if (atoi(row[5]) >= 80 || atoi(row[4]) < 0) {
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LogTrading("Bad Slot number when trying to load trader information!\n");
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LogTrading("Bad Slot number when trying to load trader information!\n");
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continue;
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continue;
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@ -780,7 +780,7 @@ TraderCharges_Struct* ZoneDatabase::LoadTraderItemWithCharges(uint32 char_id)
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return loadti;
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return loadti;
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}
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}
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for (auto row = results.begin(); row != results.end(); ++row) {
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for (auto& row = results.begin(); row != results.end(); ++row) {
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if (atoi(row[5]) >= 80 || atoi(row[5]) < 0) {
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if (atoi(row[5]) >= 80 || atoi(row[5]) < 0) {
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LogTrading("Bad Slot number when trying to load trader information!\n");
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LogTrading("Bad Slot number when trying to load trader information!\n");
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continue;
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continue;
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@ -806,7 +806,7 @@ EQ::ItemInstance* ZoneDatabase::LoadSingleTraderItem(uint32 CharID, int SerialNu
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return nullptr;
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return nullptr;
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}
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}
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auto row = results.begin();
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auto& row = results.begin();
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int ItemID = atoi(row[1]);
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int ItemID = atoi(row[1]);
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int Charges = atoi(row[3]);
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int Charges = atoi(row[3]);
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@ -1075,7 +1075,7 @@ bool ZoneDatabase::LoadCharacterData(uint32 character_id, PlayerProfile_Struct*
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"character_data "
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"character_data "
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"WHERE `id` = %i ", character_id);
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"WHERE `id` = %i ", character_id);
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auto results = database.QueryDatabase(query); int r = 0;
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auto results = database.QueryDatabase(query); int r = 0;
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for (auto row = results.begin(); row != results.end(); ++row) {
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for (auto& row = results.begin(); row != results.end(); ++row) {
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strcpy(pp->name, row[r]); r++; // "`name`, "
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strcpy(pp->name, row[r]); r++; // "`name`, "
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strcpy(pp->last_name, row[r]); r++; // "last_name, "
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strcpy(pp->last_name, row[r]); r++; // "last_name, "
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pp->gender = atoi(row[r]); r++; // "gender, "
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pp->gender = atoi(row[r]); r++; // "gender, "
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@ -1176,7 +1176,7 @@ bool ZoneDatabase::LoadCharacterData(uint32 character_id, PlayerProfile_Struct*
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bool ZoneDatabase::LoadCharacterFactionValues(uint32 character_id, faction_map & val_list) {
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bool ZoneDatabase::LoadCharacterFactionValues(uint32 character_id, faction_map & val_list) {
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std::string query = StringFormat("SELECT `faction_id`, `current_value` FROM `faction_values` WHERE `char_id` = %i", character_id);
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std::string query = StringFormat("SELECT `faction_id`, `current_value` FROM `faction_values` WHERE `char_id` = %i", character_id);
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auto results = database.QueryDatabase(query);
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auto results = database.QueryDatabase(query);
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for (auto row = results.begin(); row != results.end(); ++row) { val_list[atoi(row[0])] = atoi(row[1]); }
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for (auto& row = results.begin(); row != results.end(); ++row) { val_list[atoi(row[0])] = atoi(row[1]); }
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return true;
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return true;
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}
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}
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@ -1194,7 +1194,7 @@ bool ZoneDatabase::LoadCharacterMemmedSpells(uint32 character_id, PlayerProfile_
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for (i = 0; i < EQ::spells::SPELL_GEM_COUNT; i++){
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for (i = 0; i < EQ::spells::SPELL_GEM_COUNT; i++){
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pp->mem_spells[i] = 0xFFFFFFFF;
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pp->mem_spells[i] = 0xFFFFFFFF;
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}
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}
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for (auto row = results.begin(); row != results.end(); ++row) {
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for (auto& row = results.begin(); row != results.end(); ++row) {
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i = atoi(row[0]);
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i = atoi(row[0]);
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if (i < EQ::spells::SPELL_GEM_COUNT && atoi(row[1]) <= SPDAT_RECORDS){
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if (i < EQ::spells::SPELL_GEM_COUNT && atoi(row[1]) <= SPDAT_RECORDS){
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pp->mem_spells[i] = atoi(row[1]);
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pp->mem_spells[i] = atoi(row[1]);
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@ -1222,7 +1222,7 @@ bool ZoneDatabase::LoadCharacterSpellBook(uint32 character_id, PlayerProfile_Str
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// they have scribed spells on a newer one that exceeds the older one's limit.
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// they have scribed spells on a newer one that exceeds the older one's limit.
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// Load them all so that server actions are valid..but, nix them in translators.
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// Load them all so that server actions are valid..but, nix them in translators.
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for (auto row = results.begin(); row != results.end(); ++row) {
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for (auto& row = results.begin(); row != results.end(); ++row) {
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int idx = atoi(row[0]);
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int idx = atoi(row[0]);
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int id = atoi(row[1]);
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int id = atoi(row[1]);
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@ -1250,7 +1250,7 @@ bool ZoneDatabase::LoadCharacterLanguages(uint32 character_id, PlayerProfile_Str
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for (i = 0; i < MAX_PP_LANGUAGE; ++i)
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for (i = 0; i < MAX_PP_LANGUAGE; ++i)
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pp->languages[i] = 0;
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pp->languages[i] = 0;
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for (auto row = results.begin(); row != results.end(); ++row) {
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for (auto& row = results.begin(); row != results.end(); ++row) {
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i = atoi(row[0]);
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i = atoi(row[0]);
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if (i < MAX_PP_LANGUAGE){
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if (i < MAX_PP_LANGUAGE){
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pp->languages[i] = atoi(row[1]);
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pp->languages[i] = atoi(row[1]);
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@ -1263,7 +1263,7 @@ bool ZoneDatabase::LoadCharacterLanguages(uint32 character_id, PlayerProfile_Str
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bool ZoneDatabase::LoadCharacterLeadershipAA(uint32 character_id, PlayerProfile_Struct* pp){
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bool ZoneDatabase::LoadCharacterLeadershipAA(uint32 character_id, PlayerProfile_Struct* pp){
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std::string query = StringFormat("SELECT slot, `rank` FROM character_leadership_abilities WHERE `id` = %u", character_id);
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std::string query = StringFormat("SELECT slot, `rank` FROM character_leadership_abilities WHERE `id` = %u", character_id);
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auto results = database.QueryDatabase(query); uint32 slot = 0;
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auto results = database.QueryDatabase(query); uint32 slot = 0;
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for (auto row = results.begin(); row != results.end(); ++row) {
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for (auto& row = results.begin(); row != results.end(); ++row) {
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slot = atoi(row[0]);
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slot = atoi(row[0]);
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pp->leader_abilities.ranks[slot] = atoi(row[1]);
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pp->leader_abilities.ranks[slot] = atoi(row[1]);
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}
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}
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@ -1282,7 +1282,7 @@ bool ZoneDatabase::LoadCharacterDisciplines(uint32 character_id, PlayerProfile_S
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/* Initialize Disciplines */
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/* Initialize Disciplines */
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memset(pp->disciplines.values, 0, (sizeof(pp->disciplines.values[0]) * MAX_PP_DISCIPLINES));
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memset(pp->disciplines.values, 0, (sizeof(pp->disciplines.values[0]) * MAX_PP_DISCIPLINES));
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for (auto row = results.begin(); row != results.end(); ++row) {
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for (auto& row = results.begin(); row != results.end(); ++row) {
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if (i < MAX_PP_DISCIPLINES)
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if (i < MAX_PP_DISCIPLINES)
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pp->disciplines.values[i] = atoi(row[0]);
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pp->disciplines.values[i] = atoi(row[0]);
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++i;
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++i;
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@ -1304,7 +1304,7 @@ bool ZoneDatabase::LoadCharacterSkills(uint32 character_id, PlayerProfile_Struct
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for (i = 0; i < MAX_PP_SKILL; ++i)
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for (i = 0; i < MAX_PP_SKILL; ++i)
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pp->skills[i] = 0;
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pp->skills[i] = 0;
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for (auto row = results.begin(); row != results.end(); ++row) {
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for (auto& row = results.begin(); row != results.end(); ++row) {
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i = atoi(row[0]);
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i = atoi(row[0]);
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if (i < MAX_PP_SKILL)
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if (i < MAX_PP_SKILL)
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pp->skills[i] = atoi(row[1]);
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pp->skills[i] = atoi(row[1]);
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@ -1336,7 +1336,7 @@ bool ZoneDatabase::LoadCharacterCurrency(uint32 character_id, PlayerProfile_Stru
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"character_currency "
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"character_currency "
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"WHERE `id` = %i ", character_id);
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"WHERE `id` = %i ", character_id);
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auto results = database.QueryDatabase(query);
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auto results = database.QueryDatabase(query);
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for (auto row = results.begin(); row != results.end(); ++row) {
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for (auto& row = results.begin(); row != results.end(); ++row) {
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pp->platinum = atoi(row[0]);
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pp->platinum = atoi(row[0]);
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pp->gold = atoi(row[1]);
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pp->gold = atoi(row[1]);
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pp->silver = atoi(row[2]);
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pp->silver = atoi(row[2]);
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@ -1360,7 +1360,7 @@ bool ZoneDatabase::LoadCharacterCurrency(uint32 character_id, PlayerProfile_Stru
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bool ZoneDatabase::LoadCharacterMaterialColor(uint32 character_id, PlayerProfile_Struct* pp){
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bool ZoneDatabase::LoadCharacterMaterialColor(uint32 character_id, PlayerProfile_Struct* pp){
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std::string query = StringFormat("SELECT slot, blue, green, red, use_tint, color FROM `character_material` WHERE `id` = %u LIMIT 9", character_id);
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std::string query = StringFormat("SELECT slot, blue, green, red, use_tint, color FROM `character_material` WHERE `id` = %u LIMIT 9", character_id);
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auto results = database.QueryDatabase(query); int i = 0; int r = 0;
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auto results = database.QueryDatabase(query); int i = 0; int r = 0;
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for (auto row = results.begin(); row != results.end(); ++row) {
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for (auto& row = results.begin(); row != results.end(); ++row) {
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r = 0;
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r = 0;
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i = atoi(row[r]); /* Slot */ r++;
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i = atoi(row[r]); /* Slot */ r++;
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pp->item_tint.Slot[i].Blue = atoi(row[r]); r++;
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pp->item_tint.Slot[i].Blue = atoi(row[r]); r++;
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@ -1385,7 +1385,7 @@ bool ZoneDatabase::LoadCharacterBandolier(uint32 character_id, PlayerProfile_Str
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}
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}
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}
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}
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for (auto row = results.begin(); row != results.end(); ++row) {
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for (auto& row = results.begin(); row != results.end(); ++row) {
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r = 0;
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r = 0;
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i = atoi(row[r]); /* Bandolier ID */ r++;
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i = atoi(row[r]); /* Bandolier ID */ r++;
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si = atoi(row[r]); /* Bandolier Slot */ r++;
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si = atoi(row[r]); /* Bandolier Slot */ r++;
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@ -1417,7 +1417,7 @@ bool ZoneDatabase::LoadCharacterTribute(uint32 character_id, PlayerProfile_Struc
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pp->tributes[i].tier = 0;
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pp->tributes[i].tier = 0;
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}
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}
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i = 0;
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i = 0;
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for (auto row = results.begin(); row != results.end(); ++row) {
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for (auto& row = results.begin(); row != results.end(); ++row) {
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if(atoi(row[1]) != TRIBUTE_NONE){
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if(atoi(row[1]) != TRIBUTE_NONE){
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pp->tributes[i].tier = atoi(row[0]);
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pp->tributes[i].tier = atoi(row[0]);
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pp->tributes[i].tribute = atoi(row[1]);
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pp->tributes[i].tribute = atoi(row[1]);
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@ -1440,7 +1440,7 @@ bool ZoneDatabase::LoadCharacterPotions(uint32 character_id, PlayerProfile_Struc
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pp->potionbelt.Items[i].Name[0] = '\0';
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pp->potionbelt.Items[i].Name[0] = '\0';
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}
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}
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for (auto row = results.begin(); row != results.end(); ++row) {
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for (auto& row = results.begin(); row != results.end(); ++row) {
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i = atoi(row[0]);
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i = atoi(row[0]);
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const EQ::ItemData *item_data = database.GetItem(atoi(row[1]));
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const EQ::ItemData *item_data = database.GetItem(atoi(row[1]));
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if (!item_data)
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if (!item_data)
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@ -1463,7 +1463,7 @@ bool ZoneDatabase::LoadCharacterBindPoint(uint32 character_id, PlayerProfile_Str
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if (!results.RowCount()) // SHIT -- this actually isn't good
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if (!results.RowCount()) // SHIT -- this actually isn't good
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return true;
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return true;
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for (auto row = results.begin(); row != results.end(); ++row) {
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for (auto& row = results.begin(); row != results.end(); ++row) {
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int index = atoi(row[0]);
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int index = atoi(row[0]);
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if (index < 0 || index > 4)
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if (index < 0 || index > 4)
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continue;
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continue;
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@ -1993,7 +1993,7 @@ bool ZoneDatabase::NoRentExpired(const char* name){
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if (results.RowCount() != 1)
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if (results.RowCount() != 1)
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return false;
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return false;
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auto row = results.begin();
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auto& row = results.begin();
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uint32 seconds = atoi(row[0]);
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uint32 seconds = atoi(row[0]);
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return (seconds>1800);
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return (seconds>1800);
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@ -2073,7 +2073,7 @@ int ZoneDatabase::CountCharacterInvSnapshots(uint32 character_id) {
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if (!results.Success())
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if (!results.Success())
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return -1;
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return -1;
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auto row = results.begin();
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auto& row = results.begin();
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int64 count = atoll(row[0]);
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int64 count = atoll(row[0]);
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if (count > 2147483647)
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if (count > 2147483647)
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@ -2490,7 +2490,7 @@ const NPCType *ZoneDatabase::LoadNPCTypesData(uint32 npc_type_id, bool bulk_load
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armor_tint_id = 0;
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armor_tint_id = 0;
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}
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}
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else {
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else {
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auto armorTint_row = armortint_results.begin();
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auto& armorTint_row = armortint_results.begin();
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for (int index = EQ::textures::textureBegin; index <= EQ::textures::LastTexture; index++) {
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for (int index = EQ::textures::textureBegin; index <= EQ::textures::LastTexture; index++) {
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t->armor_tint.Slot[index].Color = atoi(armorTint_row[index * 3]) << 16;
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t->armor_tint.Slot[index].Color = atoi(armorTint_row[index * 3]) << 16;
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@ -2663,7 +2663,7 @@ const NPCType* ZoneDatabase::GetMercType(uint32 id, uint16 raceid, uint32 client
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const NPCType *npc = nullptr;
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const NPCType *npc = nullptr;
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// Process each row returned.
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// Process each row returned.
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for (auto row = results.begin(); row != results.end(); ++row) {
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for (auto& row = results.begin(); row != results.end(); ++row) {
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NPCType *tmpNPCType;
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NPCType *tmpNPCType;
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tmpNPCType = new NPCType;
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tmpNPCType = new NPCType;
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memset(tmpNPCType, 0, sizeof *tmpNPCType);
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memset(tmpNPCType, 0, sizeof *tmpNPCType);
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@ -2745,7 +2745,7 @@ const NPCType* ZoneDatabase::GetMercType(uint32 id, uint16 raceid, uint32 client
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if (!results.Success() || results.RowCount() == 0)
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if (!results.Success() || results.RowCount() == 0)
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armor_tint_id = 0;
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armor_tint_id = 0;
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else {
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else {
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auto armorTint_row = results.begin();
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auto& armorTint_row = results.begin();
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for (int index = EQ::textures::textureBegin; index <= EQ::textures::LastTexture; index++) {
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for (int index = EQ::textures::textureBegin; index <= EQ::textures::LastTexture; index++) {
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tmpNPCType->armor_tint.Slot[index].Color = atoi(armorTint_row[index * 3]) << 16;
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tmpNPCType->armor_tint.Slot[index].Color = atoi(armorTint_row[index * 3]) << 16;
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@ -2795,7 +2795,7 @@ bool ZoneDatabase::LoadMercInfo(Client *client) {
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if(results.RowCount() == 0)
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if(results.RowCount() == 0)
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return false;
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return false;
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for (auto row = results.begin(); row != results.end(); ++row) {
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for (auto& row = results.begin(); row != results.end(); ++row) {
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uint8 slot = atoi(row[1]);
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uint8 slot = atoi(row[1]);
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if(slot >= MAXMERCS)
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if(slot >= MAXMERCS)
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@ -2853,7 +2853,7 @@ bool ZoneDatabase::LoadCurrentMerc(Client *client) {
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return false;
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return false;
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for (auto row = results.begin(); row != results.end(); ++row) {
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for (auto& row = results.begin(); row != results.end(); ++row) {
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client->GetMercInfo(slot).mercid = atoi(row[0]);
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client->GetMercInfo(slot).mercid = atoi(row[0]);
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client->GetMercInfo(slot).slot = slot;
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client->GetMercInfo(slot).slot = slot;
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snprintf(client->GetMercInfo(slot).merc_name, 64, "%s", row[1]);
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snprintf(client->GetMercInfo(slot).merc_name, 64, "%s", row[1]);
|
||||||
@ -3019,7 +3019,7 @@ void ZoneDatabase::LoadMercBuffs(Merc *merc) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
int buffCount = 0;
|
int buffCount = 0;
|
||||||
for (auto row = results.begin(); row != results.end(); ++row, ++buffCount) {
|
for (auto& row = results.begin(); row != results.end(); ++row, ++buffCount) {
|
||||||
if(buffCount == BUFF_COUNT)
|
if(buffCount == BUFF_COUNT)
|
||||||
break;
|
break;
|
||||||
|
|
||||||
@ -3105,7 +3105,7 @@ void ZoneDatabase::LoadMercEquipment(Merc *merc) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
int itemCount = 0;
|
int itemCount = 0;
|
||||||
for(auto row = results.begin(); row != results.end(); ++row) {
|
for(auto& row = results.begin(); row != results.end(); ++row) {
|
||||||
if (itemCount == EQ::invslot::EQUIPMENT_COUNT)
|
if (itemCount == EQ::invslot::EQUIPMENT_COUNT)
|
||||||
break;
|
break;
|
||||||
|
|
||||||
@ -3128,7 +3128,7 @@ uint8 ZoneDatabase::GetGridType(uint32 grid, uint32 zoneid ) {
|
|||||||
if (results.RowCount() != 1)
|
if (results.RowCount() != 1)
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
auto row = results.begin();
|
auto& row = results.begin();
|
||||||
|
|
||||||
return atoi(row[0]);
|
return atoi(row[0]);
|
||||||
}
|
}
|
||||||
@ -3159,7 +3159,7 @@ uint32 ZoneDatabase::GetZoneTZ(uint32 zoneid, uint32 version) {
|
|||||||
if (results.RowCount() == 0)
|
if (results.RowCount() == 0)
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
auto row = results.begin();
|
auto& row = results.begin();
|
||||||
return atoi(row[0]);
|
return atoi(row[0]);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -3245,7 +3245,7 @@ uint8 ZoneDatabase::GroupCount(uint32 groupid) {
|
|||||||
if (results.RowCount() == 0)
|
if (results.RowCount() == 0)
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
auto row = results.begin();
|
auto& row = results.begin();
|
||||||
|
|
||||||
return atoi(row[0]);
|
return atoi(row[0]);
|
||||||
}
|
}
|
||||||
@ -3263,7 +3263,7 @@ uint8 ZoneDatabase::RaidGroupCount(uint32 raidid, uint32 groupid) {
|
|||||||
if (results.RowCount() == 0)
|
if (results.RowCount() == 0)
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
auto row = results.begin();
|
auto& row = results.begin();
|
||||||
|
|
||||||
return atoi(row[0]);
|
return atoi(row[0]);
|
||||||
}
|
}
|
||||||
@ -3279,7 +3279,7 @@ int32 ZoneDatabase::GetBlockedSpellsCount(uint32 zoneid)
|
|||||||
if (results.RowCount() == 0)
|
if (results.RowCount() == 0)
|
||||||
return -1;
|
return -1;
|
||||||
|
|
||||||
auto row = results.begin();
|
auto& row = results.begin();
|
||||||
|
|
||||||
return atoi(row[0]);
|
return atoi(row[0]);
|
||||||
}
|
}
|
||||||
@ -3299,7 +3299,7 @@ bool ZoneDatabase::LoadBlockedSpells(int32 blockedSpellsCount, ZoneSpellsBlocked
|
|||||||
return true;
|
return true;
|
||||||
|
|
||||||
int32 index = 0;
|
int32 index = 0;
|
||||||
for(auto row = results.begin(); row != results.end(); ++row, ++index) {
|
for(auto& row = results.begin(); row != results.end(); ++row, ++index) {
|
||||||
if(index >= blockedSpellsCount) {
|
if(index >= blockedSpellsCount) {
|
||||||
std::cerr << "Error, Blocked Spells Count of " << blockedSpellsCount << " exceeded." << std::endl;
|
std::cerr << "Error, Blocked Spells Count of " << blockedSpellsCount << " exceeded." << std::endl;
|
||||||
break;
|
break;
|
||||||
@ -3331,7 +3331,7 @@ int ZoneDatabase::getZoneShutDownDelay(uint32 zoneID, uint32 version)
|
|||||||
return (RuleI(Zone, AutoShutdownDelay));
|
return (RuleI(Zone, AutoShutdownDelay));
|
||||||
}
|
}
|
||||||
|
|
||||||
auto row = results.begin();
|
auto& row = results.begin();
|
||||||
|
|
||||||
return atoi(row[0]);
|
return atoi(row[0]);
|
||||||
}
|
}
|
||||||
@ -3343,7 +3343,7 @@ uint32 ZoneDatabase::GetKarma(uint32 acct_id)
|
|||||||
if (!results.Success())
|
if (!results.Success())
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
for (auto& row = results.begin(); row != results.end(); ++row) {
|
||||||
return atoi(row[0]);
|
return atoi(row[0]);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -3521,7 +3521,7 @@ void ZoneDatabase::LoadAltCurrencyValues(uint32 char_id, std::map<uint32, uint32
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
for (auto row = results.begin(); row != results.end(); ++row)
|
for (auto& row = results.begin(); row != results.end(); ++row)
|
||||||
currency[atoi(row[0])] = atoi(row[1]);
|
currency[atoi(row[0])] = atoi(row[1]);
|
||||||
|
|
||||||
}
|
}
|
||||||
@ -3580,7 +3580,7 @@ void ZoneDatabase::LoadBuffs(Client *client)
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
for (auto& row = results.begin(); row != results.end(); ++row) {
|
||||||
uint32 slot_id = atoul(row[1]);
|
uint32 slot_id = atoul(row[1]);
|
||||||
if (slot_id >= client->GetMaxBuffSlots())
|
if (slot_id >= client->GetMaxBuffSlots())
|
||||||
continue;
|
continue;
|
||||||
@ -3685,7 +3685,7 @@ void ZoneDatabase::LoadAuras(Client *c)
|
|||||||
if (!results.Success())
|
if (!results.Success())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
for (auto row = results.begin(); row != results.end(); ++row)
|
for (auto& row = results.begin(); row != results.end(); ++row)
|
||||||
c->MakeAura(atoi(row[0]));
|
c->MakeAura(atoi(row[0]));
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -3797,7 +3797,7 @@ void ZoneDatabase::LoadPetInfo(Client *client)
|
|||||||
}
|
}
|
||||||
|
|
||||||
PetInfo *pi;
|
PetInfo *pi;
|
||||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
for (auto& row = results.begin(); row != results.end(); ++row) {
|
||||||
uint16 pet = atoi(row[0]);
|
uint16 pet = atoi(row[0]);
|
||||||
|
|
||||||
if (pet == 0)
|
if (pet == 0)
|
||||||
@ -3825,7 +3825,7 @@ void ZoneDatabase::LoadPetInfo(Client *client)
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
for (auto& row = results.begin(); row != results.end(); ++row) {
|
||||||
uint16 pet = atoi(row[0]);
|
uint16 pet = atoi(row[0]);
|
||||||
if (pet == 0)
|
if (pet == 0)
|
||||||
pi = petinfo;
|
pi = petinfo;
|
||||||
@ -3868,7 +3868,7 @@ void ZoneDatabase::LoadPetInfo(Client *client)
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
for (auto& row = results.begin(); row != results.end(); ++row) {
|
||||||
uint16 pet = atoi(row[0]);
|
uint16 pet = atoi(row[0]);
|
||||||
if (pet == 0)
|
if (pet == 0)
|
||||||
pi = petinfo;
|
pi = petinfo;
|
||||||
@ -4038,7 +4038,7 @@ bool ZoneDatabase::LoadFactionData()
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
auto fmr_row = faction_max_results.begin();
|
auto& fmr_row = faction_max_results.begin();
|
||||||
|
|
||||||
max_faction = atoul(fmr_row[0]);
|
max_faction = atoul(fmr_row[0]);
|
||||||
faction_array = new Faction *[max_faction + 1];
|
faction_array = new Faction *[max_faction + 1];
|
||||||
@ -4217,7 +4217,7 @@ void ZoneDatabase::SendCharacterCorpseToNonInstance(uint32 corpse_db_id)
|
|||||||
uint32 ZoneDatabase::GetCharacterCorpseDecayTimer(uint32 corpse_db_id){
|
uint32 ZoneDatabase::GetCharacterCorpseDecayTimer(uint32 corpse_db_id){
|
||||||
std::string query = StringFormat("SELECT(UNIX_TIMESTAMP() - UNIX_TIMESTAMP(time_of_death)) FROM `character_corpses` WHERE `id` = %d AND NOT `time_of_death` = 0", corpse_db_id);
|
std::string query = StringFormat("SELECT(UNIX_TIMESTAMP() - UNIX_TIMESTAMP(time_of_death)) FROM `character_corpses` WHERE `id` = %d AND NOT `time_of_death` = 0", corpse_db_id);
|
||||||
auto results = QueryDatabase(query);
|
auto results = QueryDatabase(query);
|
||||||
auto row = results.begin();
|
auto& row = results.begin();
|
||||||
if (results.Success() && results.RowsAffected() != 0)
|
if (results.Success() && results.RowsAffected() != 0)
|
||||||
return atoul(row[0]);
|
return atoul(row[0]);
|
||||||
|
|
||||||
@ -4409,7 +4409,7 @@ uint32 ZoneDatabase::GetCharacterBuriedCorpseCount(uint32 char_id) {
|
|||||||
std::string query = StringFormat("SELECT COUNT(*) FROM `character_corpses` WHERE `charid` = '%u' AND `is_buried` = 1", char_id);
|
std::string query = StringFormat("SELECT COUNT(*) FROM `character_corpses` WHERE `charid` = '%u' AND `is_buried` = 1", char_id);
|
||||||
auto results = QueryDatabase(query);
|
auto results = QueryDatabase(query);
|
||||||
|
|
||||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
for (auto& row = results.begin(); row != results.end(); ++row) {
|
||||||
return atoi(row[0]);
|
return atoi(row[0]);
|
||||||
}
|
}
|
||||||
return 0;
|
return 0;
|
||||||
@ -4419,7 +4419,7 @@ uint32 ZoneDatabase::GetCharacterCorpseCount(uint32 char_id) {
|
|||||||
std::string query = StringFormat("SELECT COUNT(*) FROM `character_corpses` WHERE `charid` = '%u'", char_id);
|
std::string query = StringFormat("SELECT COUNT(*) FROM `character_corpses` WHERE `charid` = '%u'", char_id);
|
||||||
auto results = QueryDatabase(query);
|
auto results = QueryDatabase(query);
|
||||||
|
|
||||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
for (auto& row = results.begin(); row != results.end(); ++row) {
|
||||||
return atoi(row[0]);
|
return atoi(row[0]);
|
||||||
}
|
}
|
||||||
return 0;
|
return 0;
|
||||||
@ -4429,7 +4429,7 @@ uint32 ZoneDatabase::GetCharacterCorpseID(uint32 char_id, uint8 corpse) {
|
|||||||
std::string query = StringFormat("SELECT `id` FROM `character_corpses` WHERE `charid` = '%u' limit %d, 1", char_id, corpse);
|
std::string query = StringFormat("SELECT `id` FROM `character_corpses` WHERE `charid` = '%u' limit %d, 1", char_id, corpse);
|
||||||
|
|
||||||
auto results = QueryDatabase(query);
|
auto results = QueryDatabase(query);
|
||||||
auto row = results.begin();
|
auto& row = results.begin();
|
||||||
|
|
||||||
if (row != results.end())
|
if (row != results.end())
|
||||||
return atoul(row[0]);
|
return atoul(row[0]);
|
||||||
@ -4442,7 +4442,7 @@ uint32 ZoneDatabase::GetCharacterCorpseItemCount(uint32 corpse_id){
|
|||||||
corpse_id
|
corpse_id
|
||||||
);
|
);
|
||||||
auto results = QueryDatabase(query);
|
auto results = QueryDatabase(query);
|
||||||
auto row = results.begin();
|
auto& row = results.begin();
|
||||||
if (results.Success() && results.RowsAffected() != 0){
|
if (results.Success() && results.RowsAffected() != 0){
|
||||||
return atoi(row[0]);
|
return atoi(row[0]);
|
||||||
}
|
}
|
||||||
@ -4503,7 +4503,7 @@ bool ZoneDatabase::LoadCharacterCorpseData(uint32 corpse_id, PlayerCorpse_Struct
|
|||||||
);
|
);
|
||||||
auto results = QueryDatabase(query);
|
auto results = QueryDatabase(query);
|
||||||
uint16 i = 0;
|
uint16 i = 0;
|
||||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
for (auto& row = results.begin(); row != results.end(); ++row) {
|
||||||
pcs->locked = atoi(row[i++]); // is_locked,
|
pcs->locked = atoi(row[i++]); // is_locked,
|
||||||
pcs->exp = atoul(row[i++]); // exp,
|
pcs->exp = atoul(row[i++]); // exp,
|
||||||
pcs->size = atoi(row[i++]); // size,
|
pcs->size = atoi(row[i++]); // size,
|
||||||
@ -4561,7 +4561,7 @@ bool ZoneDatabase::LoadCharacterCorpseData(uint32 corpse_id, PlayerCorpse_Struct
|
|||||||
i = 0;
|
i = 0;
|
||||||
pcs->itemcount = results.RowCount();
|
pcs->itemcount = results.RowCount();
|
||||||
uint16 r = 0;
|
uint16 r = 0;
|
||||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
for (auto& row = results.begin(); row != results.end(); ++row) {
|
||||||
memset(&pcs->items[i], 0, sizeof (player_lootitem::ServerLootItem_Struct));
|
memset(&pcs->items[i], 0, sizeof (player_lootitem::ServerLootItem_Struct));
|
||||||
pcs->items[i].equip_slot = atoi(row[r++]); // equip_slot,
|
pcs->items[i].equip_slot = atoi(row[r++]); // equip_slot,
|
||||||
pcs->items[i].item_id = atoul(row[r++]); // item_id,
|
pcs->items[i].item_id = atoul(row[r++]); // item_id,
|
||||||
@ -4589,7 +4589,7 @@ Corpse* ZoneDatabase::SummonBuriedCharacterCorpses(uint32 char_id, uint32 dest_z
|
|||||||
char_id);
|
char_id);
|
||||||
auto results = QueryDatabase(query);
|
auto results = QueryDatabase(query);
|
||||||
|
|
||||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
for (auto& row = results.begin(); row != results.end(); ++row) {
|
||||||
corpse = Corpse::LoadCharacterCorpseEntity(
|
corpse = Corpse::LoadCharacterCorpseEntity(
|
||||||
atoul(row[0]), // uint32 in_dbid
|
atoul(row[0]), // uint32 in_dbid
|
||||||
char_id, // uint32 in_charid
|
char_id, // uint32 in_charid
|
||||||
@ -4629,7 +4629,7 @@ bool ZoneDatabase::SummonAllCharacterCorpses(uint32 char_id, uint32 dest_zone_id
|
|||||||
char_id);
|
char_id);
|
||||||
results = QueryDatabase(query);
|
results = QueryDatabase(query);
|
||||||
|
|
||||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
for (auto& row = results.begin(); row != results.end(); ++row) {
|
||||||
corpse = Corpse::LoadCharacterCorpseEntity(
|
corpse = Corpse::LoadCharacterCorpseEntity(
|
||||||
atoul(row[0]),
|
atoul(row[0]),
|
||||||
char_id,
|
char_id,
|
||||||
@ -4667,7 +4667,7 @@ int ZoneDatabase::CountCharacterCorpses(uint32 char_id) {
|
|||||||
char_id
|
char_id
|
||||||
);
|
);
|
||||||
auto results = QueryDatabase(query);
|
auto results = QueryDatabase(query);
|
||||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
for (auto& row = results.begin(); row != results.end(); ++row) {
|
||||||
return atoi(row[0]);
|
return atoi(row[0]);
|
||||||
}
|
}
|
||||||
return 0;
|
return 0;
|
||||||
@ -4689,7 +4689,7 @@ int ZoneDatabase::CountCharacterCorpsesByZoneID(uint32 char_id, uint32 zone_id)
|
|||||||
zone_id
|
zone_id
|
||||||
);
|
);
|
||||||
auto results = QueryDatabase(query);
|
auto results = QueryDatabase(query);
|
||||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
for (auto& row = results.begin(); row != results.end(); ++row) {
|
||||||
return atoi(row[0]);
|
return atoi(row[0]);
|
||||||
}
|
}
|
||||||
return 0;
|
return 0;
|
||||||
@ -4717,7 +4717,7 @@ Corpse* ZoneDatabase::LoadCharacterCorpse(uint32 player_corpse_id) {
|
|||||||
player_corpse_id
|
player_corpse_id
|
||||||
);
|
);
|
||||||
auto results = QueryDatabase(query);
|
auto results = QueryDatabase(query);
|
||||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
for (auto& row = results.begin(); row != results.end(); ++row) {
|
||||||
auto position = glm::vec4(atof(row[3]), atof(row[4]), atof(row[5]), atof(row[6]));
|
auto position = glm::vec4(atof(row[3]), atof(row[4]), atof(row[5]), atof(row[6]));
|
||||||
NewCorpse = Corpse::LoadCharacterCorpseEntity(
|
NewCorpse = Corpse::LoadCharacterCorpseEntity(
|
||||||
atoul(row[0]), // id uint32 in_dbid
|
atoul(row[0]), // id uint32 in_dbid
|
||||||
@ -4744,7 +4744,7 @@ bool ZoneDatabase::LoadCharacterCorpses(uint32 zone_id, uint16 instance_id) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
auto results = QueryDatabase(query);
|
auto results = QueryDatabase(query);
|
||||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
for (auto& row = results.begin(); row != results.end(); ++row) {
|
||||||
auto position = glm::vec4(atof(row[3]), atof(row[4]), atof(row[5]), atof(row[6]));
|
auto position = glm::vec4(atof(row[3]), atof(row[4]), atof(row[5]), atof(row[6]));
|
||||||
entity_list.AddCorpse(
|
entity_list.AddCorpse(
|
||||||
Corpse::LoadCharacterCorpseEntity(
|
Corpse::LoadCharacterCorpseEntity(
|
||||||
@ -4765,7 +4765,7 @@ bool ZoneDatabase::LoadCharacterCorpses(uint32 zone_id, uint16 instance_id) {
|
|||||||
uint32 ZoneDatabase::GetFirstCorpseID(uint32 char_id) {
|
uint32 ZoneDatabase::GetFirstCorpseID(uint32 char_id) {
|
||||||
std::string query = StringFormat("SELECT `id` FROM `character_corpses` WHERE `charid` = '%u' AND `is_buried` = 0 ORDER BY `time_of_death` LIMIT 1", char_id);
|
std::string query = StringFormat("SELECT `id` FROM `character_corpses` WHERE `charid` = '%u' AND `is_buried` = 0 ORDER BY `time_of_death` LIMIT 1", char_id);
|
||||||
auto results = QueryDatabase(query);
|
auto results = QueryDatabase(query);
|
||||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
for (auto& row = results.begin(); row != results.end(); ++row) {
|
||||||
return atoi(row[0]);
|
return atoi(row[0]);
|
||||||
}
|
}
|
||||||
return 0;
|
return 0;
|
||||||
@ -4792,7 +4792,7 @@ bool ZoneDatabase::BuryCharacterCorpse(uint32 db_id) {
|
|||||||
bool ZoneDatabase::BuryAllCharacterCorpses(uint32 char_id) {
|
bool ZoneDatabase::BuryAllCharacterCorpses(uint32 char_id) {
|
||||||
std::string query = StringFormat("SELECT `id` FROM `character_corpses` WHERE `charid` = %u", char_id);
|
std::string query = StringFormat("SELECT `id` FROM `character_corpses` WHERE `charid` = %u", char_id);
|
||||||
auto results = QueryDatabase(query);
|
auto results = QueryDatabase(query);
|
||||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
for (auto& row = results.begin(); row != results.end(); ++row) {
|
||||||
BuryCharacterCorpse(atoi(row[0]));
|
BuryCharacterCorpse(atoi(row[0]));
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@ -4824,7 +4824,7 @@ uint32 ZoneDatabase::LoadSaylinkID(const char* saylink_text, bool auto_insert)
|
|||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
auto row = results.begin();
|
auto& row = results.begin();
|
||||||
return atoi(row[0]);
|
return atoi(row[0]);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -4859,7 +4859,7 @@ double ZoneDatabase::GetAAEXPModifier(uint32 character_id, uint32 zone_id) const
|
|||||||
zone_id
|
zone_id
|
||||||
);
|
);
|
||||||
auto results = database.QueryDatabase(query);
|
auto results = database.QueryDatabase(query);
|
||||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
for (auto& row = results.begin(); row != results.end(); ++row) {
|
||||||
return atof(row[0]);
|
return atof(row[0]);
|
||||||
}
|
}
|
||||||
return 1.0f;
|
return 1.0f;
|
||||||
@ -4883,7 +4883,7 @@ double ZoneDatabase::GetEXPModifier(uint32 character_id, uint32 zone_id) const {
|
|||||||
zone_id
|
zone_id
|
||||||
);
|
);
|
||||||
auto results = database.QueryDatabase(query);
|
auto results = database.QueryDatabase(query);
|
||||||
for (auto row = results.begin(); row != results.end(); ++row) {
|
for (auto& row = results.begin(); row != results.end(); ++row) {
|
||||||
return atof(row[0]);
|
return atof(row[0]);
|
||||||
}
|
}
|
||||||
return 1.0f;
|
return 1.0f;
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user