Manual merge of new faction system (#256).

Clean up some personal signatures.
This commit is contained in:
JJ
2014-11-01 23:27:23 -04:00
parent acab4dd443
commit 43e906e3c8
12 changed files with 80 additions and 101 deletions
+3 -3
View File
@@ -3146,7 +3146,7 @@ bool ZoneDatabase::GetFactionData(FactionMods* fm, uint32 class_mod, uint32 race
}
//o--------------------------------------------------------------
//| Name: GetFactionName; rembrant, Dec. 16
//| Name: GetFactionName; Dec. 16
//o--------------------------------------------------------------
//| Notes: Retrieves the name of the specified faction .Returns false on failure.
//o--------------------------------------------------------------
@@ -3162,7 +3162,7 @@ bool ZoneDatabase::GetFactionName(int32 faction_id, char* name, uint32 buflen) {
}
//o--------------------------------------------------------------
//| Name: GetNPCFactionList; rembrant, Dec. 16, 2001
//| Name: GetNPCFactionList; Dec. 16, 2001
//o--------------------------------------------------------------
//| Purpose: Gets a list of faction_id's and values bound to the npc_id. Returns false on failure.
//o--------------------------------------------------------------
@@ -3186,7 +3186,7 @@ bool ZoneDatabase::GetNPCFactionList(uint32 npcfaction_id, int32* faction_id, in
}
//o--------------------------------------------------------------
//| Name: SetCharacterFactionLevel; rembrant, Dec. 20, 2001
//| Name: SetCharacterFactionLevel; Dec. 20, 2001
//o--------------------------------------------------------------
//| Purpose: Update characters faction level with specified faction_id to specified value. Returns false on failure.
//o--------------------------------------------------------------