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Manual merge of new faction system (#256).
Clean up some personal signatures.
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+3
-3
@@ -3146,7 +3146,7 @@ bool ZoneDatabase::GetFactionData(FactionMods* fm, uint32 class_mod, uint32 race
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}
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//o--------------------------------------------------------------
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//| Name: GetFactionName; rembrant, Dec. 16
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//| Name: GetFactionName; Dec. 16
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//o--------------------------------------------------------------
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//| Notes: Retrieves the name of the specified faction .Returns false on failure.
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//o--------------------------------------------------------------
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@@ -3162,7 +3162,7 @@ bool ZoneDatabase::GetFactionName(int32 faction_id, char* name, uint32 buflen) {
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}
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//o--------------------------------------------------------------
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//| Name: GetNPCFactionList; rembrant, Dec. 16, 2001
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//| Name: GetNPCFactionList; Dec. 16, 2001
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//o--------------------------------------------------------------
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//| Purpose: Gets a list of faction_id's and values bound to the npc_id. Returns false on failure.
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//o--------------------------------------------------------------
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@@ -3186,7 +3186,7 @@ bool ZoneDatabase::GetNPCFactionList(uint32 npcfaction_id, int32* faction_id, in
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}
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//o--------------------------------------------------------------
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//| Name: SetCharacterFactionLevel; rembrant, Dec. 20, 2001
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//| Name: SetCharacterFactionLevel; Dec. 20, 2001
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//o--------------------------------------------------------------
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//| Purpose: Update characters faction level with specified faction_id to specified value. Returns false on failure.
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//o--------------------------------------------------------------
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