Manual merge of new faction system (#256).

Clean up some personal signatures.
This commit is contained in:
JJ
2014-11-01 23:27:23 -04:00
parent acab4dd443
commit 43e906e3c8
12 changed files with 80 additions and 101 deletions
+2 -2
View File
@@ -1438,7 +1438,7 @@ void Mob::AI_Process() {
else
{
if(AIfeignremember_timer->Check()) {
// EverHood - 6/14/06
// 6/14/06
// Improved Feign Death Memory
// check to see if any of our previous feigned targets have gotten up.
std::set<uint32>::iterator RememberedCharID;
@@ -1881,7 +1881,7 @@ void Mob::AI_Event_NoLongerEngaged() {
pLastFightingDelayMoving += minLastFightingDelayMoving;
else
pLastFightingDelayMoving += MakeRandomInt(minLastFightingDelayMoving, maxLastFightingDelayMoving);
// EverHood - So mobs don't keep running as a ghost until AIwalking_timer fires
// So mobs don't keep running as a ghost until AIwalking_timer fires
// if they were moving prior to losing all hate
if(IsMoving()){
SetRunAnimSpeed(0);