mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-17 03:08:26 +00:00
Manual merge of new faction system (#256).
Clean up some personal signatures.
This commit is contained in:
@@ -4732,7 +4732,7 @@ void Client::Handle_OP_Consider(const EQApplicationPacket *app)
|
||||
con->playerid = GetID();
|
||||
con->targetid = conin->targetid;
|
||||
if (tmob->IsNPC())
|
||||
con->faction = GetFactionLevel(character_id, tmob->GetNPCTypeID(), race, class_, deity, (tmob->IsNPC()) ? tmob->CastToNPC()->GetPrimaryFaction() : 0, tmob); // rembrant, Dec. 20, 2001; TODO: Send the players proper deity
|
||||
con->faction = GetFactionLevel(character_id, tmob->GetNPCTypeID(), race, class_, deity, (tmob->IsNPC()) ? tmob->CastToNPC()->GetPrimaryFaction() : 0, tmob); // Dec. 20, 2001; TODO: Send the players proper deity
|
||||
else
|
||||
con->faction = 1;
|
||||
con->level = GetLevelCon(tmob->GetLevel());
|
||||
|
||||
Reference in New Issue
Block a user