Manual merge of new faction system (#256).

Clean up some personal signatures.
This commit is contained in:
JJ
2014-11-01 23:27:23 -04:00
parent acab4dd443
commit 43e906e3c8
12 changed files with 80 additions and 101 deletions
+5 -5
View File
@@ -163,7 +163,7 @@ enum { //timer settings, all in milliseconds
CombatEventTimer_expire = 12000,
Tribute_duration = 600000,
ZoneTimerResolution = 3, //sleep time between zone main loop runs (milliseconds)
FeignMemoryDuration = 120000, // EverHood - Duration player must feign death to clear zonewide agro.
FeignMemoryDuration = 120000, // Duration player must feign death to clear zonewide agro.
EnragedTimer = 360000,
EnragedDurationTimer = 10000
};
@@ -208,12 +208,12 @@ enum { //some random constants
//chance ratio that a
#define THREATENLY_ARRGO_CHANCE 32 // 32/128 (25%) chance that a mob will arrgo on con Threatenly
// max factions per npc faction list
//max factions per npc faction list
#define MAX_NPC_FACTIONS 20
//value caps
#define MAX_FACTION 1500
#define MIN_FACTION -1500
//individual faction pool
#define MAX_PERSONAL_FACTION 1200
#define MIN_PERSONAL_FACTION -3000
//The Level Cap:
//#define LEVEL_CAP RuleI(Character, MaxLevel) //hard cap is 127