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[Performance] Network Ring Buffers (#4857)
* [Performance] Network Ring Buffers * Cursor versus linear scan (wtf GPT)
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@@ -1,5 +1,6 @@
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#pragma once
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#include "tcp_connection_pooling.h"
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#include <functional>
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#include <string>
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#include <memory>
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@@ -16,7 +17,7 @@ namespace EQ
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~TCPConnection();
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static void Connect(const std::string &addr, int port, bool ipv6, std::function<void(std::shared_ptr<TCPConnection>)> cb);
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void Start();
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void OnRead(std::function<void(TCPConnection*, const unsigned char *, size_t)> cb);
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void OnDisconnect(std::function<void(TCPConnection*)> cb);
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