Push up schema notes [skip ci]

This commit is contained in:
Akkadius 2020-03-12 02:42:04 -05:00
parent d360c60289
commit 4375e51431

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@ -165,89 +165,88 @@ namespace DatabaseSchema {
static std::vector<std::string> GetContentTables() static std::vector<std::string> GetContentTables()
{ {
return { return {
"aa_ability", "aa_ability", //
"aa_actions", "aa_actions", // not in use?
"aa_effects", "aa_effects", // not in use?
"aa_rank_effects", "aa_rank_effects", //
"aa_rank_prereqs", "aa_rank_prereqs", //
"aa_ranks", "aa_ranks", //
"aa_required_level_cost", "aa_required_level_cost", // not in use?
"adventure_template", "adventure_template", //
"adventure_template_entry", "adventure_template_entry", //
"adventure_template_entry_flavor", "adventure_template_entry_flavor", //
"altadv_vars", "altadv_vars", // no longer in use?
"alternate_currency", "alternate_currency", //
"auras", "auras", //
"base_data", "base_data",
"blocked_spells", "blocked_spells", //
"books", "books", //
"char_create_combinations", "char_create_combinations", //
"char_create_point_allocations", "char_create_point_allocations", //
"class_skill", "class_skill", // not in use?
"damageshieldtypes", "damageshieldtypes", // not in use ?
"doors", "doors", //
"faction_base_data", "faction_base_data", //
"faction_list", "faction_list", //
"faction_list_mod", "faction_list_mod", //
"fear_hints", "fear_hints", // not used
"fishing", "fishing", //
"forage", "forage", //
"global_loot", "global_loot", //
"goallists", "goallists", //
"graveyard", "graveyard",
"grid", "grid", //
"grid_entries", "grid_entries", //
"ground_spawns", "ground_spawns", //
"horses", "horses", //
"instance_list", "items", //
"items", "ldon_trap_entries", //
"ldon_trap_entries", "ldon_trap_templates", //
"ldon_trap_templates", "lootdrop", //
"lootdrop", "lootdrop_entries", //
"lootdrop_entries", "loottable", //
"loottable", "loottable_entries", //
"loottable_entries", "merchantlist", //
"merchantlist", "npc_emotes", //
"npc_emotes", "npc_faction", //
"npc_faction", "npc_faction_entries", //
"npc_faction_entries", "npc_scale_global_base", //
"npc_scale_global_base", "npc_spells", //
"npc_spells", "npc_spells_effects", //
"npc_spells_effects", "npc_spells_effects_entries", //
"npc_spells_effects_entries", "npc_spells_entries", //
"npc_spells_entries", "npc_types", //
"npc_types", "npc_types_metadata", // not in use?
"npc_types_metadata", "npc_types_tint", //
"npc_types_tint", "object", //
"object", "pets", //
"pets", "pets_equipmentset", //
"pets_equipmentset", "pets_equipmentset_entries", //
"pets_equipmentset_entries", "proximities", //
"proximities", "races", // not used - peq editor?
"races", "skill_caps", //
"skill_caps", "spawn2", //
"spawn2", "spawn_condition_values", // boundary rewrite (1)
"spawn_condition_values", "spawn_conditions", //
"spawn_conditions", "spawn_events", //
"spawn_events", "spawnentry", //
"spawnentry", "spawngroup", //
"spawngroup", "spells_new", //
"spells_new", "start_zones", //
"start_zones", "starting_items", //
"starting_items", "task_activities", //
"task_activities", "tasks", //
"tasks", "tasksets", //
"tasksets", "tradeskill_recipe", //
"tradeskill_recipe", "tradeskill_recipe_entries", //
"tradeskill_recipe_entries", "traps", //
"traps", "tribute_levels", //
"tribute_levels", "tributes", //
"tributes", "veteran_reward_templates", //
"veteran_reward_templates", "zone", //
"zone", "zone_points", //
"zone_points", "zone_server", // unused
"zone_server", "zoneserver_auth", // unused
"zoneserver_auth",
}; };
} }
@ -321,6 +320,7 @@ namespace DatabaseSchema {
"group_leaders", "group_leaders",
"hackers", "hackers",
"ip_exemptions", "ip_exemptions",
"instance_list",
"item_tick", "item_tick",
"lfguild", "lfguild",
"merchantlist_temp", "merchantlist_temp",