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Implemented SE_PC_Pet_Flurry_Chance 466 // Base1 % chance to do flurry from double attack hit.
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@@ -619,7 +619,7 @@ typedef enum {
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//#define SE_Shield_Target 463 //
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#define SE_PC_Pet_Rampage 464 // implemented - Base1 % chance to do rampage for base2 % of damage each melee round
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//#define SE_PC_Pet_AE_Rampage 465 // Would assume as above but need to confirm.
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//#define SE_PC_Pet_Flurry_Chance 466 //
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#define SE_PC_Pet_Flurry_Chance 466 // implemented - Base1 % chance to do flurry from double attack hit.
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//#define SE_DS_Mitigation_Amount 467 //
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//#define SE_DS_Mitigation_Percentage 468 //
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//#define SE_Chance_Best_in_Spell_Grp 469 //
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