Client position updates should be smoother (granted the client has a good connection)

Clients should also no longer randomly disappear
This commit is contained in:
Akkadius
2017-07-14 20:49:57 -05:00
parent 5c75a68715
commit 43204e52f8
15 changed files with 165 additions and 230 deletions
+1 -1
View File
@@ -3551,7 +3551,7 @@ void Mob::CommonDamage(Mob* attacker, int &damage, const uint16 spell_id, const
Teleport(new_pos);
if (position_update_melee_push_timer.Check()) {
SendPosUpdate();
SendPositionUpdate();
}
}
}