Update client.h

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Paul Coene 2020-04-02 11:56:06 -04:00 committed by GitHub
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commit 42f959329d
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@ -1294,6 +1294,8 @@ public:
void CheckRegionTypeChanges();
WaterRegionType GetLastRegion() { return last_region_type; }
int32 CalcATK();
uint32 trapid; //ID of trap player has triggered. This is cleared when the player leaves the trap's radius, or it despawns.